Player Matchup

Terra
Terra
Doritoviet
Terra
Level 17
God Stats
3W - 0L
1,728 SR
Queue Stats
33W - 29L
1,591 Elo+
Solo
Artemis
Artemis
GooodNews
Artemis
Level 29
God Stats
3W - 1L
1,681 SR
Queue Stats
34W - 31L
1,601 Elo+
Solo
King Arthur
King Arthur
PancitoGuy
King Arthur
Level 80
God Stats
5W - 6L
1,442 SR
Queue Stats
458W - 475L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
Peinillagato47
Sun Wukong
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
25W - 26L
1,820 Elo+
Party 1
Sol
Sol
Quantuh
Sol
Level 28
God Stats
2W - 4L
1,259 SR
Queue Stats
37W - 29L
1,656 Elo+
Solo
Team Averages
Level 32
1,562 SR
1,634 Elo+

VS

Team Averages
Level 37
1,575 SR
1,623 Elo+
Ymir
Ymir
Maloif
Ymir
Level 26
God Stats
3W - 3L
1,681 SR
Queue Stats
93W - 92L
1,635 Elo+
Solo
Cthulhu
Cthulhu
TheHolyMilk
Cthulhu
Level 8
God Stats
2W - 2L
1,854 SR
Queue Stats
5W - 7L
1,809 Elo+
Party 2
Neith
Neith
Varagarde
Neith
Level 126
God Stats
1W - 2L
1,494 SR
Queue Stats
121W - 115L
1,506 Elo+
Party 2
Nemesis
Nemesis
ommoz99
Nemesis
Level 7
God Stats
0W - 3L
1,348 SR
Queue Stats
16W - 20L
1,570 Elo+
Solo
Chang'e
Chang'e
xdasianbouu
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
4 / 1 / 21
12,822
493
8,948
20,941
27,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
GooodNews
Artemis
19
13 / 5 / 16
13,563
522
23,700
17,167
7,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
PancitoGuy
King Arthur
20
9 / 2 / 5
14,541
559
12,269
21,111
19,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Peinillagato47
Sun Wukong
20
16 / 3 / 12
14,816
570
22,033
25,789
13,469
Sol
20
8 / 6 / 10
13,736
528
25,196
15,649
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Maloif
Ymir
20
9 / 9 / 2
14,721
566
18,843
28,898
23,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TheHolyMilk
Cthulhu
15
0 / 12 / 2
9,532
367
3,756
22,659
14,984
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Varagarde
Neith
16
2 / 9 / 1
11,032
424
7,654
19,271
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ommoz99
Nemesis
16
0 / 12 / 3
10,797
415
3,025
20,818
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
xdasianbouu
Chang'e
20
6 / 8 / 3
14,323
551
23,627
25,436
8,466
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
50
Kills
17
17
Deaths
50
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
4
1
21
14.5
W
Artemis
GooodNews
Artemis
13
5
16
4.2
L
Ymir
Maloif
Ymir
9
9
2
1.11
W
King Arthur
PancitoGuy
King Arthur
9
2
5
5.75
W
Sun Wukong
Peinillagato47
Sun Wukong
16
3
12
7.33
W
Sol
8
6
10
2.17
L
Cthulhu
TheHolyMilk
Cthulhu
0
12
2
0.08
L
Neith
Varagarde
Neith
2
9
1
0.28
L
Nemesis
ommoz99
Nemesis
0
12
3
0.13
L
Chang'e
xdasianbouu
Chang'e
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,146
Damage
56,905
100,657
Taken
117,082
74,299
Mitigated
61,638
30,801
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,948
1,767
2,238
5,935
20,941
27,971
694
7,748
13,067
38,178
0
W
Artemis
GooodNews
Artemis
23,700
13,505
0
5,156
17,167
7,216
3,781
8,068
8,993
0
105,653
L
Ymir
Maloif
Ymir
18,843
6,267
138
7,260
28,898
23,190
0
10,298
18,388
85,535
0
W
King Arthur
PancitoGuy
King Arthur
12,269
2,076
0
4,003
21,111
19,284
0
12,125
8,804
12,089
82,428
W
Sun Wukong
Peinillagato47
Sun Wukong
22,033
6,041
0
9,474
25,789
13,469
1,793
13,011
11,681
0
106,517
W
Sol
25,196
8,805
0
3,995
15,649
6,359
4,165
9,997
5,402
95,261
0
L
Cthulhu
TheHolyMilk
Cthulhu
3,756
696
0
1,441
22,659
14,984
351
8,149
14,463
27,559
0
L
Neith
Varagarde
Neith
7,654
3,304
0
3,036
19,271
6,171
382
2,813
16,414
0
97,295
L
Nemesis
ommoz99
Nemesis
3,025
958
0
2,420
20,818
8,827
0
4,055
16,642
0
69,156
L
Chang'e
xdasianbouu
Chang'e
23,627
1,966
2,839
8,504
25,436
8,466
228
9,902
15,179
108,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,478
Gold Earned
60,405
626
Minions Killed
577
0
Camps Cleared
0
2,523,188
Distance Traveled
2,210,502
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,822
493
47
2
0
532,051
20
W
Artemis
13,563
522
134
5
0
446,743
3
L
Ymir
14,721
566
141
5
0
379,751
2
W
King Arthur
14,541
559
169
7
0
524,601
5
W
Sun Wukong
14,816
570
139
5
0
554,319
1
W
Sol
13,736
528
137
5
0
465,474
1
L
Cthulhu
9,532
367
43
2
0
429,807
0
L
Neith
11,032
424
129
5
0
409,422
8
L
Nemesis
10,797
415
85
3
0
501,625
0
L
Chang'e
14,323
551
179
7
0
489,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role