Player Matchup

Hera
Hera
ASDToMuitoLoka
Hera
Level 24
God Stats
0W - 2L
1,478 SR
Queue Stats
12W - 16L
1,301 Elo+
Solo
Ymir
Ymir
Crap Stain4877
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Guan Yu
Guan Yu
Runfolt
Guan Yu
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 18L
1,254 Elo+
Solo
Loki
Loki
WavyDeo
Loki
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 92L
1,309 Elo+
Solo
Nox
Nox
shasha2017
Nox
Level 6
God Stats
1W - 1L
1,765 SR
Queue Stats
5W - 14L
1,361 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,295 Elo+

VS

Team Averages
Level 24
1,512 SR
1,372 Elo+
Tyr
Tyr
C-GXDLY-
Tyr
Level 22
God Stats
15W - 11L
1,453 SR
Queue Stats
107W - 109L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
FaZeRigatoni
Cthulhu
Level 24
God Stats
2W - 2L
1,433 SR
Queue Stats
9W - 12L
1,179 Elo+
Solo
Ares
Ares
Sinzys
Ares
Level 18
God Stats
12W - 3L
1,499 SR
Queue Stats
29W - 26L
1,444 Elo+
Party 1
Hades
Hades
ZeusX23X
Hades
Level 28
God Stats
5W - 5L
1,759 SR
Queue Stats
121W - 138L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
shadow marine76
Ao Kuang
Level 26
God Stats
10W - 10L
1,414 SR
Queue Stats
68W - 65L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,402
1,040
16,931
8,514
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 8 / 5
9,170
917
4,233
20,893
17,485
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Runfolt
Guan Yu
15
0 / 7 / 5
8,813
881
5,585
16,985
15,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
WavyDeo
Loki
15
3 / 3 / 2
9,619
962
5,739
7,388
2,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 1
8,026
803
3,432
6,209
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

125

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 16
11,401
1,140
20,437
6,830
4,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
FaZeRigatoni
Cthulhu
14
0 / 0 / 0
7,840
784
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Sinzys
Ares
18
7 / 3 / 17
11,581
1,158
10,214
15,198
17,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
ZeusX23X
Hades
17
5 / 3 / 12
11,489
1,149
12,562
14,650
8,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
17
10 / 0 / 13
11,563
1,156
12,594
6,525
2,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
6
Kills
30
30
Deaths
6
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
8
0
16
16
L
0
8
5
0.31
W
Cthulhu
FaZeRigatoni
Cthulhu
0
0
0
0
L
Guan Yu
Runfolt
Guan Yu
0
7
5
0.36
W
Ares
Sinzys
Ares
7
3
17
5.17
L
Loki
WavyDeo
Loki
3
3
2
1.33
W
Hades
ZeusX23X
Hades
5
3
12
3.67
W
Ao Kuang
10
0
13
16.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,920
Damage
55,807
59,989
Taken
43,203
41,167
Mitigated
33,373
3,108
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,931
4,930
0
0
8,514
3,052
0
3,861
4,653
49,329
0
W
20,437
6,325
0
2,966
6,830
4,011
0
2,059
4,771
0
43,067
L
4,233
818
70
785
20,893
17,485
0
14,273
6,620
17,654
0
W
Cthulhu
FaZeRigatoni
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Runfolt
Guan Yu
5,585
2,406
860
1,393
16,985
15,328
0
9,635
7,322
0
8,726
W
Ares
Sinzys
Ares
10,214
1,100
444
1,454
15,198
17,786
0
9,374
5,824
12,522
0
L
Loki
WavyDeo
Loki
5,739
1,204
0
0
7,388
2,961
0
4,640
2,748
0
18,139
W
Hades
ZeusX23X
Hades
12,562
707
964
3,787
14,650
8,600
0
8,734
5,916
49,609
0
W
Ao Kuang
12,594
1,873
0
2,171
6,525
2,976
0
4,429
1,925
22,584
0
L
3,432
853
0
0
6,209
2,341
0
2,933
3,276
5,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
53,874
152
Minions Killed
173
2
Camps Cleared
7
734,596
Distance Traveled
780,115
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,402
1,040
71
7
1
186,149
0
W
Tyr
11,401
1,140
45
5
4
209,885
1
L
Ymir
9,170
917
36
4
0
149,127
2
W
Cthulhu
7,840
784
0
0
0
8,030
0
L
Guan Yu
8,813
881
8
1
0
144,408
0
W
Ares
11,581
1,158
2
0
0
182,103
0
L
Loki
9,619
962
35
4
0
183,036
0
W
Hades
11,489
1,149
98
10
3
173,896
0
W
Ao Kuang
11,563
1,156
28
3
0
206,201
1
L
Nox
8,026
803
2
0
1
71,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role