Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BjornQ
Ah Muzen Cab
Level 118
God Stats
9W - 4L
1,635 SR
Queue Stats
213W - 211L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Peterses
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,410 Elo+
Solo
Ganesha
Ganesha
TheMissingNexus
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Terra
Terra
chappyninja13
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 2
Thanatos
Thanatos
propanda44
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,374 Elo+

VS

Team Averages
Level 60
1,485 SR
1,388 Elo+
Guan Yu
Guan Yu
Giiimen
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Artemis
Artemis
HeaterMikki
Artemis
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Poseidon
Poseidon
Leonidac69
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Para5aur
Kumbhakarna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,322 Elo+
Solo
Geb
Geb
THE-NEMESiiiS
Geb
Level 119
God Stats
5W - 3L
1,645 SR
Queue Stats
147W - 137L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BjornQ
Ah Muzen Cab
19
6 / 2 / 15
11,806
908
27,529
11,425
5,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Peterses
Sun Wukong
18
7 / 2 / 17
10,847
834
17,129
19,419
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

17
0 / 3 / 23
9,904
762
9,375
16,844
22,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 5 / 13
10,990
845
11,712
24,768
27,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
propanda44
Thanatos
17
8 / 6 / 11
10,554
812
15,609
15,984
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Giiimen
Guan Yu
16
6 / 5 / 7
9,266
713
7,941
17,648
17,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
HeaterMikki
Artemis
14
2 / 7 / 9
8,277
637
15,502
15,496
5,834
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Leonidac69
Poseidon
17
5 / 4 / 8
9,891
761
17,943
11,957
5,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Para5aur
Kumbhakarna
15
2 / 4 / 14
8,921
686
11,174
20,883
21,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 6 / 10
9,773
752
14,605
25,619
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
26
Kills
18
18
Deaths
26
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BjornQ
Ah Muzen Cab
6
2
15
6.75
L
Guan Yu
Giiimen
Guan Yu
6
5
7
1.9
L
Artemis
HeaterMikki
Artemis
2
7
9
0.93
L
Poseidon
Leonidac69
Poseidon
5
4
8
2.25
L
Kumbhakarna
Para5aur
Kumbhakarna
2
4
14
2.25
W
Sun Wukong
Peterses
Sun Wukong
7
2
17
7.75
L
3
6
10
1.33
W
0
3
23
3.83
W
5
5
13
2.3
W
Thanatos
propanda44
Thanatos
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,354
Damage
67,165
88,440
Taken
91,603
79,404
Mitigated
65,502
44,988
Healing
30,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BjornQ
Ah Muzen Cab
27,529
6,197
694
5,042
11,425
5,121
2,724
6,445
4,980
0
69,624
L
Guan Yu
Giiimen
Guan Yu
7,941
2,141
5,377
5,952
17,648
17,036
0
5,435
11,985
0
15,133
L
Artemis
HeaterMikki
Artemis
15,502
7,238
927
1,755
15,496
5,834
0
4,606
10,628
0
27,492
L
Poseidon
Leonidac69
Poseidon
17,943
1,899
2,576
2,482
11,957
5,048
18
2,386
9,237
37,058
0
L
Kumbhakarna
Para5aur
Kumbhakarna
11,174
2,301
0
750
20,883
21,974
0
4,482
15,794
19,754
0
W
Sun Wukong
Peterses
Sun Wukong
17,129
785
2,054
9,741
19,419
16,718
1,048
11,928
7,491
0
24,164
L
14,605
1,412
1,722
9,150
25,619
15,610
0
4,178
20,947
25,137
0
W
9,375
963
1,371
2,124
16,844
22,740
988
5,821
11,023
15,286
0
W
11,712
2,606
4,331
8,072
24,768
27,479
0
9,900
14,868
17,915
0
W
Thanatos
propanda44
Thanatos
15,609
4,000
1,396
10,163
15,984
7,346
0
9,628
6,356
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
46,128
138
Minions Killed
144
0
Camps Cleared
0
1,220,253
Distance Traveled
1,183,392
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,806
908
86
7
0
257,630
5
L
Guan Yu
9,266
713
23
2
0
251,572
0
L
Artemis
8,277
637
35
3
0
184,416
0
L
Poseidon
9,891
761
48
4
0
244,748
0
L
Kumbhakarna
8,921
686
21
2
0
241,009
1
W
Sun Wukong
10,847
834
16
1
0
268,291
0
L
Geb
9,773
752
17
1
0
261,647
2
W
Ganesha
9,904
762
0
0
0
219,852
0
W
Terra
10,990
845
7
1
0
239,433
0
W
Thanatos
10,554
812
29
2
0
235,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role