Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AK-Xernos
Cthulhu
Level 69
God Stats
16W - 4L
1,489 SR
Queue Stats
354W - 335L
1,380 Elo+
Party 2
Zeus
Zeus
F4n4TiQu3-60
Zeus
Level 66
God Stats
15W - 3L
1,672 SR
Queue Stats
289W - 295L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
Obeyurmasta
Heimdallr
Level 89
God Stats
1W - 3L
1,284 SR
Queue Stats
46W - 39L
1,397 Elo+
Solo
Ymir
Ymir
pl4w__
Ymir
Level 125
God Stats
11W - 7L
1,589 SR
Queue Stats
268W - 250L
1,369 Elo+
Party 2
Team Averages
Level 86
1,507 SR
1,406 Elo+

VS

Team Averages
Level 104
1,470 SR
1,383 Elo+
Thoth
Thoth
BlueStargazer
Thoth
Level 143
God Stats
1W - 3L
1,374 SR
Queue Stats
158W - 184L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Ste_Leeds
Gilgamesh
Level 104
God Stats
11W - 12L
1,509 SR
Queue Stats
502W - 540L
1,428 Elo+
Party 1
Chaac
Chaac
SteveJones
Chaac
Level 81
God Stats
5W - 6L
1,064 SR
Queue Stats
124W - 129L
1,315 Elo+
Solo
Jing Wei
Jing Wei
TheQueenOfNaboo
Jing Wei
Level 104
God Stats
4W - 3L
1,920 SR
Queue Stats
499W - 594L
1,367 Elo+
Party 1
Bastet
Bastet
xXAlexCoffeXx
Bastet
Level 89
God Stats
2W - 3L
1,481 SR
Queue Stats
175W - 177L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 4 / 11
9,571
870
9,920
12,094
12,183
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
AK-Xernos
Cthulhu
18
9 / 0 / 13
10,119
920
14,922
18,698
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 9
8,398
763
10,965
5,316
1,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Obeyurmasta
Heimdallr
17
4 / 2 / 12
9,668
879
11,500
7,420
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
pl4w__
Ymir
15
1 / 1 / 14
8,616
783
6,472
20,774
13,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,832
712
12,129
8,589
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ste_Leeds
Gilgamesh
13
1 / 4 / 8
7,959
724
11,560
19,518
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
13
2 / 4 / 3
7,397
672
9,193
13,217
8,605
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
13
2 / 5 / 4
7,322
666
6,768
8,787
3,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 4
7,862
715
9,935
9,637
3,331
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
24
Kills
10
10
Deaths
24
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
4
11
3.38
W
Cthulhu
AK-Xernos
Cthulhu
9
0
13
15.5
L
1
4
3
0.63
W
2
3
9
2.17
W
Heimdallr
Obeyurmasta
Heimdallr
4
2
12
5
L
Gilgamesh
Ste_Leeds
Gilgamesh
1
4
8
1.25
L
Chaac
2
4
3
0.88
L
Jing Wei
2
5
4
0.8
W
Ymir
pl4w__
Ymir
1
1
14
8
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,779
Damage
49,585
64,302
Taken
59,748
44,621
Mitigated
30,892
31,077
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,920
2,169
2,002
1,746
12,094
12,183
658
2,536
9,558
0
17,636
W
Cthulhu
AK-Xernos
Cthulhu
14,922
759
2,293
11,214
18,698
13,166
441
4,144
14,554
27,697
0
L
12,129
1,088
482
2,866
8,589
2,907
0
4,756
3,689
29,747
0
W
10,965
385
233
632
5,316
1,890
860
208
5,108
19,915
0
W
Heimdallr
Obeyurmasta
Heimdallr
11,500
4,789
320
335
7,420
3,421
2,786
138
7,282
0
25,894
L
Gilgamesh
Ste_Leeds
Gilgamesh
11,560
1,549
686
7,454
19,518
12,785
0
9,920
8,964
0
17,820
L
Chaac
9,193
909
257
5,584
13,217
8,605
0
6,479
6,387
0
15,877
L
Jing Wei
6,768
4,281
837
1,285
8,787
3,264
0
4,346
4,214
0
14,730
W
Ymir
pl4w__
Ymir
6,472
757
1,970
10,332
20,774
13,961
260
5,103
15,671
11,077
0
L
9,935
3,531
310
739
9,637
3,331
0
5,272
4,135
0
11,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
38,372
139
Minions Killed
82
0
Camps Cleared
0
1,053,626
Distance Traveled
936,516
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,571
870
18
2
0
200,771
0
W
Cthulhu
10,119
920
32
3
0
241,860
1
L
Thoth
7,832
712
44
4
0
170,382
1
W
Zeus
8,398
763
23
2
0
193,945
0
W
Heimdallr
9,668
879
48
4
0
197,332
0
L
Gilgamesh
7,959
724
8
1
0
197,004
0
L
Chaac
7,397
672
12
1
0
156,669
0
L
Jing Wei
7,322
666
15
1
0
187,156
0
W
Ymir
8,616
783
18
2
0
219,718
0
L
Bastet
7,862
715
3
0
0
225,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role