Player Matchup

Sol
Sol
Diamond III
Chisë
Sol
Diamond III
Level 160
God Stats
1W - 0L
1,813 SR
Queue Stats
186W - 168L
2,199 MMR
Party 1
Odin
Odin
Diamond III
Cªrs
Odin
Diamond III
Level 159
God Stats
4W - 5L
1,439 SR
Queue Stats
587W - 564L
2,098 MMR
Party 3
Kali
Kali
Diamond II
Fabiio
Kali
Diamond II
Level 145
God Stats
4W - 2L
1,339 SR
Queue Stats
220W - 211L
2,235 MMR
Party 1
Tiamat
Tiamat
Diamond II
Up2sumthing
Tiamat
Diamond II
Level 143
God Stats
4W - 2L
1,468 SR
Queue Stats
112W - 96L
2,161 MMR
Party 3
Thor
Thor
Diamond IV
cuculains6
Thor
Diamond IV
Level 79
God Stats
24W - 18L
1,648 SR
Queue Stats
209W - 202L
2,139 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,541 SR
2,166 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,626 SR
1,885 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum I
BabaBalenciaga
Vulcan
Platinum I
Level 69
God Stats
3W - 2L
1,725 SR
Queue Stats
32W - 14L
2,262 MMR
Party 2
Achilles
Achilles
Platinum III
WallyNxtDoor
Achilles
Platinum III
Level 159
God Stats
12W - 14L
1,719 SR
Queue Stats
184W - 176L
1,960 MMR
Party 2
Bastet
Bastet
Diamond IV
myvoor011
Bastet
Diamond IV
Level 160
God Stats
2W - 2L
1,688 SR
Queue Stats
76W - 71L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chisë
Sol
16
2 / 1 / 3
9,361
585
8,123
9,216
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
Cªrs
Odin
14
1 / 0 / 3
8,187
512
6,283
11,703
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Fabiio
Kali
15
4 / 2 / 2
8,947
559
4,910
11,420
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
15
3 / 0 / 3
9,032
565
8,541
6,014
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 3
7,969
498
10,393
12,670
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetTerraOlorunArtioPersephone

VS

Bans
GebCharybdisGilgameshSobekSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 1
8,302
519
2,398
9,990
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
 
Yemoja
11
1 / 2 / 2
7,254
453
2,874
11,659
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 1
7,624
477
8,502
6,349
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
WallyNxtDoor
Achilles
14
1 / 3 / 0
8,441
528
8,336
14,411
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
myvoor011
Bastet
11
0 / 3 / 0
6,702
419
5,157
11,054
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Yemoja
 
Yemoja
1
2
2
1
L
0
2
1
0.25
W
Sol
Chisë
Sol
2
1
3
3.5
W
Odin
Cªrs
Odin
1
0
3
2.5
W
Kali
Fabiio
Kali
4
2
2
2.5
W
Tiamat
3
0
3
4.5
L
Achilles
WallyNxtDoor
Achilles
1
3
0
0.33
W
2
0
3
3.5
L
Bastet
myvoor011
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,250
Damage
27,267
51,023
Taken
53,463
33,119
Mitigated
31,027
25,065
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,398
1,646
0
3,237
9,990
3,372
0
3,489
6,459
0
65,892
L
Yemoja
 
Yemoja
2,874
1,222
2,400
2,750
11,659
9,751
0
4,994
6,413
15,084
0
L
8,502
2,410
0
437
6,349
2,219
0
2,808
3,284
61,892
0
W
Sol
Chisë
Sol
8,123
2,531
0
5,751
9,216
5,459
1,541
1,587
7,419
75,854
0
W
Odin
Cªrs
Odin
6,283
1,213
0
3,769
11,703
10,097
177
1,206
9,704
9,154
35,649
W
Kali
Fabiio
Kali
4,910
2,106
0
6,919
11,420
5,479
0
1,724
9,568
0
55,737
W
Tiamat
8,541
496
102
2,493
6,014
3,634
180
2,527
3,379
63,622
0
L
Achilles
WallyNxtDoor
Achilles
8,336
2,011
0
4,938
14,411
11,834
0
4,475
8,963
3,218
45,084
W
10,393
576
0
6,031
12,670
8,450
0
4,506
7,813
0
32,324
L
Bastet
myvoor011
Bastet
5,157
1,396
0
3,224
11,054
3,851
0
2,327
8,653
0
40,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
38,323
533
Minions Killed
528
0
Camps Cleared
0
1,632,549
Distance Traveled
1,566,701
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,302
519
149
9
0
291,910
2
L
Yemoja
7,254
453
22
1
0
281,630
5
L
Vulcan
7,624
477
159
10
0
347,920
8
W
Sol
9,361
585
130
8
0
303,970
5
W
Odin
8,187
512
97
6
0
319,087
0
W
Kali
8,947
559
114
7
0
357,075
6
W
Tiamat
9,032
565
138
9
0
321,388
2
L
Achilles
8,441
528
121
8
0
303,425
4
W
Thor
7,969
498
54
3
0
331,029
8
L
Bastet
6,702
419
77
5
0
341,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role