Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Alexios025140
Ares
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,305 Elo+
Party 1
Pele
Pele
ErBazza7197
Pele
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 56L
1,077 Elo+
Party 1
Hercules
Hercules
J4F SPAR3
Hercules
Level 16
God Stats
6W - 12L
1,134 SR
Queue Stats
78W - 115L
1,269 Elo+
Party 1
Danzaburou
Danzaburou
VileCastele
Danzaburou
Level 23
God Stats
2W - 4L
1,396 SR
Queue Stats
8W - 12L
1,269 Elo+
Party 1
Team Averages
Level 16
1,450 SR
1,284 Elo+

VS

Team Averages
Level 18
1,407 SR
1,345 Elo+
Nemesis
Nemesis
Batuhan_ckr
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,036 Elo+
Solo
Thanatos
Thanatos
cheescube
Thanatos
Level 29
God Stats
26W - 14L
1,473 SR
Queue Stats
57W - 56L
1,389 Elo+
Solo
Thoth
Thoth
chlokai
Thoth
Level 15
God Stats
5W - 4L
1,232 SR
Queue Stats
70W - 56L
1,316 Elo+
Solo
Fenrir
Fenrir
fwamniis
Fenrir
Level 29
God Stats
2W - 5L
1,275 SR
Queue Stats
35W - 30L
1,379 Elo+
Solo
Ra
Ra
thebeast_69__
Ra
Level 13
God Stats
6W - 5L
1,553 SR
Queue Stats
20W - 9L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 7 / 0
4,678
468
861
5,588
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,816
482
1,273
7,570
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 4 / 0
4,814
481
1,173
5,652
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
J4F SPAR3
Hercules
10
1 / 0 / 1
4,645
465
514
4,862
2,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
VileCastele
Danzaburou
8
0 / 3 / 0
4,704
470
1,564
5,045
1,340
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batuhan_ckr
Nemesis
10
2 / 0 / 3
5,611
561
2,172
4,426
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
cheescube
Thanatos
10
2 / 0 / 0
5,682
568
2,491
2,059
504
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
chlokai
Thoth
8
0 / 2 / 0
4,585
459
2,862
3,279
655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
fwamniis
Fenrir
10
4 / 0 / 3
5,873
587
3,050
3,014
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 0 / 1
7,753
775
7,758
4,756
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
17
17
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
0
0
L
0
3
0
0
W
Nemesis
Batuhan_ckr
Nemesis
2
0
3
3.5
L
1
4
0
0.25
L
Hercules
J4F SPAR3
Hercules
1
0
1
1.5
L
Danzaburou
VileCastele
Danzaburou
0
3
0
0
W
Thanatos
cheescube
Thanatos
2
0
0
2
W
Thoth
chlokai
Thoth
0
2
0
0
W
Fenrir
fwamniis
Fenrir
4
0
3
5.5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,385
Damage
18,333
28,717
Taken
17,534
11,307
Mitigated
5,755
6,614
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
861
520
0
36
5,588
2,032
0
2,708
2,778
13,469
0
L
1,273
83
0
2,246
7,570
3,767
321
2,491
5,029
9,228
0
W
Nemesis
Batuhan_ckr
Nemesis
2,172
1,032
0
501
4,426
1,772
0
733
3,693
0
21,281
L
1,173
283
0
1,356
5,652
1,941
0
1,079
4,503
0
19,404
L
Hercules
J4F SPAR3
Hercules
514
250
0
1,490
4,862
2,227
0
1,681
3,181
0
9,339
L
Danzaburou
VileCastele
Danzaburou
1,564
386
0
1,486
5,045
1,340
451
2,361
2,606
0
19,028
W
Thanatos
cheescube
Thanatos
2,491
519
123
2,307
2,059
504
472
0
2,059
0
20,440
W
Thoth
chlokai
Thoth
2,862
132
0
363
3,279
655
332
51
3,228
18,973
0
W
Fenrir
fwamniis
Fenrir
3,050
568
0
1,094
3,014
1,241
0
271
2,743
0
22,135
W
7,758
1,459
81
2,158
4,756
1,583
156
1,079
3,677
61,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
29,504
155
Minions Killed
306
0
Camps Cleared
0
930,693
Distance Traveled
1,008,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,678
468
26
3
0
139,625
1
L
Ares
4,816
482
22
2
0
193,068
0
W
Nemesis
5,611
561
46
5
0
201,758
1
L
Pele
4,814
481
44
4
0
238,414
0
L
Hercules
4,645
465
19
2
0
188,294
0
L
Danzaburou
4,704
470
44
4
0
171,292
1
W
Thanatos
5,682
568
57
6
0
189,016
0
W
Thoth
4,585
459
36
4
0
191,463
1
W
Fenrir
5,873
587
44
4
0
207,055
0
W
Ra
7,753
775
123
12
0
219,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role