Player Matchup

Cerberus
Cerberus
Doktor_Goldmann
Cerberus
Level 7
God Stats
23W - 13L
1,500 SR
Queue Stats
54W - 61L
1,151 Elo+
Solo
Loki
Loki
SenSei_PaRaDiiZ
Loki
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
63W - 93L
1,287 Elo+
Party 1
Horus
Horus
Timjde
Horus
Level 29
God Stats
5W - 6L
1,491 SR
Queue Stats
210W - 250L
1,276 Elo+
Party 1
Chernobog
Chernobog
Tronder-bart
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
freeeesht
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,498 SR
1,343 Elo+

VS

Team Averages
Level 25
1,621 SR
1,362 Elo+
Da Ji
Da Ji
BookishAuto8033
Da Ji
Level 27
God Stats
8W - 3L
1,586 SR
Queue Stats
75W - 67L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
HAKQ8_
Sun Wukong
Level 47
God Stats
4W - 1L
1,882 SR
Queue Stats
115W - 140L
1,356 Elo+
Party 3
Skadi
Skadi
KAB_B0O0OM
Skadi
Level 17
God Stats
6W - 3L
1,689 SR
Queue Stats
9W - 7L
1,374 Elo+
Party 3
Cernunnos
Cernunnos
Mr0starot
Cernunnos
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 120L
1,301 Elo+
Solo
Kukulkan
Kukulkan
ireaysf
Kukulkan
Level 15
God Stats
4W - 5L
1,448 SR
Queue Stats
22W - 27L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 20 / 3
7,919
344
9,403
31,173
24,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 9 / 2
11,083
482
8,958
17,617
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Timjde
Horus
16
5 / 6 / 4
11,142
484
8,116
18,154
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Tronder-bart
Chernobog
12
0 / 18 / 3
8,347
363
7,823
20,152
4,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
freeeesht
Bellona
12
0 / 19 / 5
8,279
360
9,326
26,126
21,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 11
13,440
584
21,874
20,071
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HAKQ8_
Sun Wukong
18
18 / 0 / 14
12,987
565
19,684
18,673
8,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
17
14 / 4 / 14
12,977
564
20,883
13,553
4,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Mr0starot
Cernunnos
17
7 / 4 / 16
11,893
517
8,150
11,657
4,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ireaysf
Kukulkan
17
12 / 1 / 18
12,160
529
22,868
11,359
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
12
Kills
69
72
Deaths
13
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
18
4
11
5.88
L
Cerberus
0
20
3
0.08
W
Sun Wukong
HAKQ8_
Sun Wukong
18
0
14
25
W
Skadi
14
4
14
5.25
W
Cernunnos
Mr0starot
Cernunnos
7
4
16
3.75
L
7
9
2
0.89
L
Horus
Timjde
Horus
5
6
4
1.17
L
Chernobog
Tronder-bart
Chernobog
0
18
3
0.08
L
Bellona
freeeesht
Bellona
0
19
5
0.13
W
Kukulkan
ireaysf
Kukulkan
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,626
Damage
93,459
113,222
Taken
75,313
61,101
Mitigated
33,798
9,071
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,874
7,187
0
5,151
20,071
10,784
4,569
2,699
17,372
0
109,106
L
Cerberus
9,403
719
0
2,493
31,173
24,116
25
7,070
23,807
29,523
0
W
Sun Wukong
HAKQ8_
Sun Wukong
19,684
3,460
0
8,662
18,673
8,652
541
4,189
14,484
108
88,676
W
Skadi
20,883
11,478
0
1,303
13,553
4,812
3,512
2,462
11,091
0
71,180
W
Cernunnos
Mr0starot
Cernunnos
8,150
4,104
0
2,602
11,657
4,939
747
1,169
10,488
0
48,200
L
8,958
2,660
0
2,374
17,617
5,371
0
2,688
14,823
0
46,133
L
Horus
Timjde
Horus
8,116
3,157
114
3,104
18,154
5,786
0
4,399
13,573
0
42,840
L
Chernobog
Tronder-bart
Chernobog
7,823
3,757
0
776
20,152
4,579
539
1,948
18,166
0
48,646
L
Bellona
freeeesht
Bellona
9,326
1,239
0
210
26,126
21,249
271
6,095
19,805
10,086
17,654
W
Kukulkan
ireaysf
Kukulkan
22,868
2,950
0
1,442
11,359
4,611
1,453
2,185
9,174
64,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
63,457
327
Minions Killed
557
0
Camps Cleared
0
1,870,163
Distance Traveled
2,195,254
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,440
584
137
6
0
449,178
4
L
Cerberus
7,919
344
66
3
0
323,924
4
W
Sun Wukong
12,987
565
117
5
0
503,641
2
W
Skadi
12,977
564
105
5
0
431,497
0
W
Cernunnos
11,893
517
97
4
0
361,931
1
L
Loki
11,083
482
75
3
0
424,479
6
L
Horus
11,142
484
73
3
0
430,619
2
L
Chernobog
8,347
363
84
4
0
326,623
0
L
Bellona
8,279
360
29
1
0
364,518
1
W
Kukulkan
12,160
529
101
4
0
449,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role