Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AzulAzu
Chang'e
Level 67
God Stats
1W - 0L
1,444 SR
Queue Stats
64W - 52L
1,465 Elo+
Party 2
Anubis
Anubis
DutchSociety
Anubis
Level 124
God Stats
2W - 1L
1,501 SR
Queue Stats
39W - 47L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Safety
Ne Zha
Level 126
God Stats
2W - 5L
1,239 SR
Queue Stats
39W - 45L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
XXproskillzXX099
Ah Puch
Level 49
God Stats
4W - 0L
1,915 SR
Queue Stats
19W - 17L
1,508 Elo+
Party 2
Team Averages
Level 96
1,520 SR
1,467 Elo+

VS

Team Averages
Level 75
1,636 SR
1,537 Elo+
Freya
Freya
DiggleHD
Freya
Level 127
God Stats
0W - 1L
1,872 SR
Queue Stats
23W - 10L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
DuckFace2011
Kukulkan
Level 53
God Stats
1W - 2L
1,485 SR
Queue Stats
63W - 55L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
KenziieHD
Ao Kuang
Level 102
God Stats
0W - 1L
1,821 SR
Queue Stats
26W - 17L
1,515 Elo+
Party 3
Ra
Ra
Kiimii
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 3
Sobek
Sobek
samgillswag
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 14
8,622
862
8,039
8,020
2,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
AzulAzu
Chang'e
13
1 / 3 / 16
8,165
817
3,682
7,561
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
8 / 4 / 14
9,718
972
13,111
10,079
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Safety
Ne Zha
15
4 / 2 / 16
8,771
877
14,960
11,261
9,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 2 / 12
10,477
1,048
12,218
8,861
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DiggleHD
Freya
14
5 / 6 / 5
8,551
855
6,658
12,766
4,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
DuckFace2011
Kukulkan
14
0 / 5 / 7
7,487
749
13,269
6,343
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
KenziieHD
Ao Kuang
13
4 / 4 / 6
7,785
779
5,454
9,891
4,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
16
4 / 6 / 5
9,252
925
3,786
9,874
3,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 7
7,768
777
5,606
17,938
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
27
Kills
14
14
Deaths
27
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
14
3.33
W
Chang'e
AzulAzu
Chang'e
1
3
16
3
L
Freya
DiggleHD
Freya
5
6
5
1.25
L
Kukulkan
DuckFace2011
Kukulkan
0
5
7
0.7
W
Anubis
8
4
14
3.75
L
Ao Kuang
KenziieHD
Ao Kuang
4
4
6
1.75
L
Ra
4
6
5
1.08
W
Ne Zha
Safety
Ne Zha
4
2
16
6
W
11
2
12
8.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,010
Damage
34,773
45,782
Taken
56,812
25,086
Mitigated
33,230
23,348
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,039
4,523
606
2,115
8,020
2,935
1,369
7,375
645
0
18,829
W
Chang'e
AzulAzu
Chang'e
3,682
493
5,538
2,670
7,561
3,048
774
7,032
529
8,567
0
L
Freya
DiggleHD
Freya
6,658
2,516
470
3,662
12,766
4,317
36
7,028
5,502
9,964
0
L
Kukulkan
DuckFace2011
Kukulkan
13,269
754
175
542
6,343
1,860
99
2,560
3,739
24,147
0
W
Anubis
13,111
261
278
2,325
10,079
5,529
946
6,756
3,323
25,362
0
L
Ao Kuang
KenziieHD
Ao Kuang
5,454
1,599
150
2,327
9,891
4,330
0
4,715
4,931
7,055
0
L
Ra
3,786
704
2,137
2,289
9,874
3,524
36
4,478
5,255
20,231
0
W
Ne Zha
Safety
Ne Zha
14,960
3,516
792
3,984
11,261
9,080
1,080
6,716
4,545
0
26,520
W
12,218
735
1,411
3,629
8,861
4,494
1,219
6,894
1,967
26,464
0
L
5,606
503
825
3,445
17,938
19,199
0
9,235
8,374
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,753
Gold Earned
40,843
110
Minions Killed
101
0
Camps Cleared
0
916,793
Distance Traveled
836,466
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,622
862
34
3
0
190,054
3
W
Chang'e
8,165
817
7
1
0
186,349
1
L
Freya
8,551
855
9
1
0
159,884
2
L
Kukulkan
7,487
749
34
3
0
142,803
0
W
Anubis
9,718
972
24
2
0
171,713
0
L
Ao Kuang
7,785
779
9
1
0
204,022
1
L
Ra
9,252
925
44
4
0
160,388
0
W
Ne Zha
8,771
877
18
2
0
181,176
1
W
Ah Puch
10,477
1,048
27
3
0
187,501
0
L
Sobek
7,768
777
5
1
0
169,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role