Player Matchup

Fafnir
Fafnir
Diamond IV
AxiomTalha
Fafnir
Diamond IV
Level 69
God Stats
1W - 1L
1,320 SR
Queue Stats
123W - 119L
2,240 MMR
Party 1
Tiamat
Tiamat
Diamond III
Granaatje_ARWA
Tiamat
Diamond III
Level 148
God Stats
19W - 4L
1,754 SR
Queue Stats
90W - 49L
1,993 MMR
Party 1
Ullr
Ullr
Diamond IV
iMovePsychotic
Ullr
Diamond IV
Level 78
God Stats
7W - 5L
1,709 SR
Queue Stats
227W - 209L
2,146 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,595 SR
2,126 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,429 SR
1,771 MMR
Ganesha
Ganesha
Diamond V
DeathMole
Ganesha
Diamond V
Level 156
God Stats
19W - 14L
1,591 SR
Queue Stats
135W - 127L
1,999 MMR
Party 2
Zeus
Zeus
Silver I
Its Easy b
Zeus
Silver I
Level 68
God Stats
0W - 2L
1,253 SR
Queue Stats
211W - 264L
1,314 MMR
Solo
Anhur
Anhur
Diamond V
Mr Nick J T
Anhur
Diamond V
Level 155
God Stats
4W - 9L
1,443 SR
Queue Stats
135W - 127L
1,999 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AxiomTalha
Fafnir
17
3 / 1 / 9
13,140
773
11,474
27,346
36,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 6
11,989
705
16,848
13,120
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 9 / 6
11,578
681
16,621
16,667
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinThothArtioGilgameshGeb

VS

Bans
Morgan Le FaySolPersephoneScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeathMole
Ganesha
16
2 / 1 / 10
11,843
697
8,279
21,259
29,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 6
10,069
592
11,945
11,270
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 6 / 2
11,803
694
19,284
19,124
7,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
12
12
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AxiomTalha
Fafnir
3
1
9
7.5
L
Ganesha
DeathMole
Ganesha
2
1
10
7
W
5
2
6
4
L
2
6
6
0.83
L
8
6
2
1.5
W
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
39,508
57,133
Taken
51,653
47,111
Mitigated
41,153
15,913
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AxiomTalha
Fafnir
11,474
4,692
0
9,539
27,346
36,576
572
8,419
18,927
28,513
0
L
Ganesha
DeathMole
Ganesha
8,279
547
0
2,124
21,259
29,806
0
12,395
8,219
33,667
0
W
16,848
928
133
5,912
13,120
6,477
432
6,846
6,274
67,247
0
L
11,945
732
482
1,315
11,270
3,978
0
5,529
5,579
27,655
0
L
19,284
9,692
0
3,284
19,124
7,369
0
9,484
9,360
0
43,844
W
16,621
5,390
0
329
16,667
4,058
778
5,539
11,128
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
33,715
219
Minions Killed
146
13
Camps Cleared
2
930,837
Distance Traveled
873,701
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,140
773
29
2
5
330,222
5
L
Ganesha
11,843
697
14
1
0
328,011
3
W
Tiamat
11,989
705
128
8
6
319,172
4
L
Zeus
10,069
592
48
3
1
264,387
2
L
Anhur
11,803
694
84
5
1
281,303
3
W
Ullr
11,578
681
62
4
2
281,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role