Player Matchup

Cerberus
Cerberus
DMND KENOBI
Cerberus
Level 33
God Stats
4W - 5L
1,351 SR
Queue Stats
39W - 70L
1,183 Elo+
Party 1
Danzaburou
Danzaburou
DMND Wanheda816
Danzaburou
Level 27
God Stats
7W - 5L
1,365 SR
Queue Stats
81W - 72L
1,372 Elo+
Party 1
Arachne
Arachne
HappyCalf116906
Arachne
Level 26
God Stats
4W - 1L
1,468 SR
Queue Stats
12W - 11L
1,287 Elo+
Solo
Team Averages
Level 29
1,395 SR
1,281 Elo+

VS

Team Averages
Level 15
1,357 SR
1,017 Elo+
Heimdallr
Heimdallr
ComicGibbon3158
Heimdallr
Level 30
God Stats
7W - 13L
1,290 SR
Queue Stats
33W - 56L
1,205 Elo+
Solo
Kukulkan
Kukulkan
Hazard9II
Kukulkan
Level 8
God Stats
0W - 3L
1,282 SR
Queue Stats
18W - 22L
905 Elo+
Party 2
Khepri
Khepri
bogaboga875441
Khepri
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 13L
942 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DMND KENOBI
Cerberus
11
3 / 1 / 6
7,801
709
3,172
8,924
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DMND Wanheda816
Danzaburou
12
6 / 1 / 4
8,667
788
8,627
5,302
1,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 7
7,398
673
5,389
6,650
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ComicGibbon3158
Heimdallr
10
2 / 4 / 0
6,678
607
5,046
7,454
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Hazard9II
Kukulkan
10
0 / 3 / 1
6,318
574
6,281
5,585
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 1
6,117
556
1,889
6,428
4,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ComicGibbon3158
Heimdallr
2
4
0
0.5
W
Cerberus
DMND KENOBI
Cerberus
3
1
6
6
W
Danzaburou
DMND Wanheda816
Danzaburou
6
1
4
8
W
2
1
7
5.5
L
Kukulkan
Hazard9II
Kukulkan
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
13,216
20,876
Taken
19,467
9,434
Mitigated
8,930
5,708
Healing
826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ComicGibbon3158
Heimdallr
5,046
720
0
485
7,454
2,713
0
1,062
6,264
0
20,863
W
Cerberus
DMND KENOBI
Cerberus
3,172
233
169
1,991
8,924
4,890
721
3,536
5,388
17,999
0
W
Danzaburou
DMND Wanheda816
Danzaburou
8,627
3,343
0
1,532
5,302
1,963
1,507
2,459
2,843
0
26,080
W
5,389
3,829
0
2,016
6,650
2,581
451
2,436
4,201
0
12,904
L
Kukulkan
Hazard9II
Kukulkan
6,281
1,156
0
250
5,585
2,194
0
787
4,766
22,291
0
L
1,889
261
0
91
6,428
4,023
0
1,228
4,917
7,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
19,113
126
Minions Killed
116
3
Camps Cleared
4
689,269
Distance Traveled
540,103
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,678
607
39
4
3
176,593
2
W
Cerberus
7,801
709
54
5
2
219,886
0
W
Danzaburou
8,667
788
50
5
0
207,879
0
W
Arachne
7,398
673
22
2
1
261,504
0
L
Kukulkan
6,318
574
64
6
0
174,926
0
L
Khepri
6,117
556
13
1
1
188,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role