Player Matchup

Vamana
Vamana
DoodyDude
Vamana
Level 61
God Stats
1W - 2L
1,333 SR
Queue Stats
246W - 250L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GGmaKK27
Tsukuyomi
Level 29
God Stats
13W - 11L
1,714 SR
Queue Stats
160W - 141L
1,635 Elo+
Party 2
Rama
Rama
Hamosac
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,559 Elo+
Solo
Nu Wa
Nu Wa
THENSIX
Nu Wa
Level 158
God Stats
12W - 16L
1,610 SR
Queue Stats
349W - 307L
1,651 Elo+
Party 2
Olorun
Olorun
cybergamerss101
Olorun
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
163W - 176L
1,471 Elo+
Party 3
Team Averages
Level 64
1,483 SR
1,562 Elo+

VS

Team Averages
Level 96
1,618 SR
1,689 Elo+
Eset
Eset
ExoticTomster
Eset
Level 69
God Stats
2W - 0L
1,621 SR
Queue Stats
229W - 125L
1,694 Elo+
Party 1
Ratatoskr
Ratatoskr
Glads
Ratatoskr
Level 156
God Stats
6W - 1L
1,922 SR
Queue Stats
436W - 258L
1,660 Elo+
Party 1
Hel
Hel
Javi_nacho23
Hel
Level 70
God Stats
4W - 6L
1,257 SR
Queue Stats
254W - 266L
1,564 Elo+
Solo
Ra
Ra
Skizzler
Ra
Level 150
God Stats
1W - 3L
1,592 SR
Queue Stats
444W - 243L
1,692 Elo+
Party 1
Artemis
Artemis
skadisboooobies
Artemis
Level 36
God Stats
1W - 1L
1,702 SR
Queue Stats
90W - 28L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DoodyDude
Vamana
13
0 / 0 / 2
7,192
514
5,193
11,071
11,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
GGmaKK27
Tsukuyomi
13
1 / 3 / 4
7,401
529
4,228
8,389
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Hamosac
Rama
10
0 / 8 / 1
6,015
430
3,297
10,670
2,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
THENSIX
Nu Wa
14
5 / 2 / 0
8,468
605
6,483
6,297
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,635
403
2,095
5,110
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,575
541
1,645
7,324
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Glads
Ratatoskr
12
5 / 0 / 4
8,222
587
6,031
11,159
6,775
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 0
8,787
628
7,496
9,947
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 1
9,389
671
2,310
4,162
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 1 / 2
9,280
663
9,907
7,175
2,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
15
15
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
DoodyDude
Vamana
0
0
2
1
W
0
2
2
0.5
L
Tsukuyomi
GGmaKK27
Tsukuyomi
1
3
4
1
W
Ratatoskr
Glads
Ratatoskr
5
0
4
7
L
Rama
Hamosac
Rama
0
8
1
0.06
W
1
2
0
0.5
W
2
1
1
2.5
L
Nu Wa
THENSIX
Nu Wa
5
2
0
2.5
L
0
2
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
27,389
41,537
Taken
39,767
20,002
Mitigated
19,462
13,882
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DoodyDude
Vamana
5,193
1,358
0
5,715
11,071
11,634
0
6,696
4,375
0
46,491
W
1,645
217
0
610
7,324
2,182
45
1,983
5,341
51,196
0
L
Tsukuyomi
GGmaKK27
Tsukuyomi
4,228
610
0
2,875
8,389
2,798
20
1,983
6,406
0
42,860
W
Ratatoskr
Glads
Ratatoskr
6,031
1,672
0
3,056
11,159
6,775
0
2,679
8,480
0
23,640
L
Rama
Hamosac
Rama
3,297
2,080
0
2,005
10,670
2,181
0
96
10,574
0
33,044
W
7,496
671
606
6,154
9,947
6,604
124
326
9,621
61,197
0
W
2,310
252
1,262
2,376
4,162
1,405
0
2,021
2,141
78,608
0
L
Nu Wa
THENSIX
Nu Wa
6,483
734
0
755
6,297
2,148
0
2,772
3,525
60,146
0
L
2,095
412
258
2,274
5,110
1,241
0
316
4,794
25,956
0
W
9,907
5,274
0
4,706
7,175
2,496
3,205
1,569
5,606
0
64,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
43,253
444
Minions Killed
549
0
Camps Cleared
0
1,310,467
Distance Traveled
1,468,829
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,192
514
97
7
0
311,956
0
W
Eset
7,575
541
96
7
0
327,061
0
L
Tsukuyomi
7,401
529
101
7
0
303,651
6
W
Ratatoskr
8,222
587
36
3
0
320,088
3
L
Rama
6,015
430
60
4
0
217,256
1
W
Hel
8,787
628
127
9
0
250,522
3
W
Ra
9,389
671
172
12
0
316,093
8
L
Nu Wa
8,468
605
134
10
0
254,828
8
L
Olorun
5,635
403
52
4
0
222,776
3
W
Artemis
9,280
663
118
8
0
255,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role