Player Matchup

Hercules
Hercules
BlazingThud
Hercules
Level 49
God Stats
1W - 2L
1,026 SR
Queue Stats
77W - 96L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
Pyronator1
Jing Wei
Level 56
God Stats
3W - 1L
1,380 SR
Queue Stats
37W - 42L
1,342 Elo+
Party 1
Ganesha
Ganesha
XXXXBIG REDXXXX
Ganesha
Level 28
God Stats
3W - 1L
1,485 SR
Queue Stats
11W - 10L
1,423 Elo+
Party 1
Team Averages
Level 44
1,297 SR
1,374 Elo+

VS

Team Averages
Level 50
1,480 SR
1,402 Elo+
Guan Yu
Guan Yu
BlindChicksDigMe
Guan Yu
Level 27
God Stats
2W - 2L
1,609 SR
Queue Stats
56W - 103L
1,241 Elo+
Party 2
Skadi
Skadi
RoDB NASTY NINE
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Janus
Janus
TheFalloutJesus
Janus
Level 57
God Stats
1W - 7L
1,331 SR
Queue Stats
234W - 316L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlazingThud
Hercules
15
5 / 0 / 15
10,785
719
9,241
12,799
9,953
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Pyronator1
Jing Wei
16
16 / 6 / 5
12,764
851
21,460
18,253
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 14
9,910
661
7,465
13,613
12,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
9,723
648
6,051
17,994
12,820
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 11 / 4
9,105
607
7,161
14,337
3,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 4
10,361
691
17,535
12,916
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
8
8
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlazingThud
Hercules
5
0
15
12.5
L
4
8
1
0.56
W
Jing Wei
Pyronator1
Jing Wei
16
6
5
3.08
L
1
11
4
0.27
L
3
5
4
1
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
30,747
44,665
Taken
45,247
28,915
Mitigated
20,062
9,891
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlazingThud
Hercules
9,241
2,141
45
4,269
12,799
9,953
957
6,071
6,728
0
30,751
L
6,051
1,379
322
831
17,994
12,820
0
2,486
15,508
0
15,597
W
Jing Wei
Pyronator1
Jing Wei
21,460
14,321
95
4,484
18,253
6,763
1,186
8,279
9,974
0
52,446
L
7,161
2,657
86
241
14,337
3,847
22
2,437
11,900
0
21,459
L
17,535
1,117
126
2,130
12,916
3,395
0
3,008
9,908
48,941
0
W
7,465
947
0
998
13,613
12,199
34
5,239
7,548
21,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
29,189
136
Minions Killed
97
7
Camps Cleared
3
830,650
Distance Traveled
701,482
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,785
719
52
3
4
317,327
0
L
Guan Yu
9,723
648
7
0
1
257,594
0
W
Jing Wei
12,764
851
79
5
3
286,065
1
L
Skadi
9,105
607
23
2
0
195,574
0
L
Janus
10,361
691
67
4
2
248,314
3
W
Ganesha
9,910
661
5
0
0
227,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role