Player Matchup

Fenrir
Fenrir
EnderSky
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,319 Elo+
Party 2
Nu Wa
Nu Wa
JaeHyukk
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,319 Elo+
Party 2
Ra
Ra
ameflech
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,367 Elo+

VS

Team Averages
Level 65
1,438 SR
1,406 Elo+
Rama
Rama
Nyelow
Rama
Level 103
God Stats
5W - 0L
1,340 SR
Queue Stats
82W - 79L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Peparu
Amaterasu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,323 Elo+
Party 1
Anubis
Anubis
upgradee
Anubis
Level 64
God Stats
141W - 138L
1,475 SR
Queue Stats
146W - 161L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnderSky
Fenrir
11
2 / 7 / 3
8,825
588
4,875
13,298
6,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
JaeHyukk
Nu Wa
13
3 / 7 / 4
9,529
635
10,073
11,418
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
9,579
639
11,499
9,244
3,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Nyelow
Rama
18
14 / 2 / 6
12,686
846
15,502
10,134
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Peparu
Amaterasu
15
2 / 2 / 15
10,268
685
4,356
13,185
8,285
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
upgradee
Anubis
14
4 / 4 / 11
10,445
696
9,557
8,792
3,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
20
20
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EnderSky
Fenrir
2
7
3
0.5
L
Nu Wa
JaeHyukk
Nu Wa
3
7
4
0.71
W
Rama
Nyelow
Rama
14
2
6
8.5
W
Amaterasu
Peparu
Amaterasu
2
2
15
4.75
L
3
6
4
0.83
W
Anubis
upgradee
Anubis
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
29,415
33,960
Taken
32,111
13,548
Mitigated
15,337
3,510
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EnderSky
Fenrir
4,875
800
0
1,216
13,298
6,516
0
5,690
7,608
0
20,392
L
Nu Wa
JaeHyukk
Nu Wa
10,073
2,984
90
941
11,418
3,838
556
1,900
9,413
27,847
0
W
Rama
Nyelow
Rama
15,502
13,036
0
710
10,134
3,437
1,750
7,302
2,736
0
80,953
W
Amaterasu
Peparu
Amaterasu
4,356
1,385
0
2,268
13,185
8,285
369
8,892
4,127
0
9,859
L
11,499
896
748
515
9,244
3,194
416
2,722
6,522
43,570
0
W
Anubis
upgradee
Anubis
9,557
690
0
2,334
8,792
3,615
557
5,422
3,324
33,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
33,399
156
Minions Killed
204
5
Camps Cleared
10
677,753
Distance Traveled
796,291
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,825
588
34
2
5
223,012
4
L
Nu Wa
9,529
635
40
3
0
204,866
0
W
Rama
12,686
846
140
9
4
277,923
5
W
Amaterasu
10,268
685
17
1
2
293,089
2
L
Ra
9,579
639
82
5
0
249,875
2
W
Anubis
10,445
696
47
3
4
225,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role