Player Matchup

Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 17
God Stats
48W - 41L
1,673 SR
Queue Stats
111W - 115L
1,565 Elo+
Party 2
Ra
Ra
Freedompeanut
Ra
Level 15
God Stats
3W - 1L
1,706 SR
Queue Stats
12W - 13L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
LuXhOo
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,465 Elo+
Solo
Achilles
Achilles
kenchi12
Achilles
Level 26
God Stats
1W - 8L
1,127 SR
Queue Stats
74W - 63L
1,445 Elo+
Solo
Athena
Athena
lukagiovanni14
Athena
Level 16
God Stats
17W - 21L
1,369 SR
Queue Stats
121W - 151L
1,441 Elo+
Party 2
Team Averages
Level 18
1,475 SR
1,474 Elo+

VS

Team Averages
Level 19
1,518 SR
1,463 Elo+
Thor
Thor
 
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Big Eduks
Merlin
Level 17
God Stats
8W - 16L
1,568 SR
Queue Stats
17W - 26L
1,427 Elo+
Party 1
Ares
Ares
Gamer018085
Ares
Level 26
God Stats
12W - 6L
1,606 SR
Queue Stats
191W - 218L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 17
God Stats
14W - 23L
1,416 SR
Queue Stats
23W - 33L
1,444 Elo+
Party 1
Anhur
Anhur
Soujha
Anhur
Level 28
God Stats
45W - 53L
1,498 SR
Queue Stats
232W - 225L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 4
12,085
448
17,856
25,989
8,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 8 / 2
12,843
476
17,550
24,492
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LuXhOo
Sun Wukong
14
0 / 8 / 9
9,561
354
10,480
18,634
17,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
kenchi12
Achilles
20
5 / 8 / 3
12,702
470
11,093
28,632
20,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 8 / 7
10,359
384
6,056
27,811
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
10 / 3 / 10
15,916
589
17,567
18,904
21,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Big Eduks
Merlin
20
4 / 4 / 20
14,583
540
21,949
12,395
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 21
14,588
540
20,908
31,331
39,569
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Retro--Ronin
Tsukuyomi
20
5 / 5 / 9
13,514
501
14,338
21,246
10,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Soujha
Anhur
20
13 / 1 / 11
15,342
568
25,560
18,229
7,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
18
Kills
40
40
Deaths
18
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
3
10
5
W
Merlin
Big Eduks
Merlin
4
4
20
3.5
L
7
8
4
1.13
L
5
8
2
0.75
W
8
5
21
3.7
L
Sun Wukong
LuXhOo
Sun Wukong
0
8
9
0.56
W
Tsukuyomi
Retro--Ronin
Tsukuyomi
5
5
9
1.9
W
Anhur
Soujha
Anhur
13
1
11
18.5
L
Achilles
kenchi12
Achilles
5
8
3
0.81
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,035
Damage
100,322
125,558
Taken
102,105
84,613
Mitigated
84,089
28,585
Healing
29,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,567
4,070
0
1,332
18,904
21,433
3,703
4,035
14,283
256
106,797
W
Merlin
Big Eduks
Merlin
21,949
1,150
1,043
3,311
12,395
5,301
2,125
4,409
7,501
88,791
0
L
17,856
8,319
0
8,897
25,989
8,849
0
9,186
16,731
0
88,863
L
17,550
1,829
1,955
8,209
24,492
9,852
780
7,731
16,469
106,163
0
W
20,908
1,287
0
6,780
31,331
39,569
1,259
7,342
23,469
46,033
0
L
Sun Wukong
LuXhOo
Sun Wukong
10,480
1,708
0
1,321
18,634
17,922
225
6,174
12,262
0
30,236
W
Tsukuyomi
Retro--Ronin
Tsukuyomi
14,338
2,976
0
6,957
21,246
10,490
529
5,488
15,452
0
88,383
W
Anhur
Soujha
Anhur
25,560
15,295
0
9,700
18,229
7,296
4,931
4,489
13,656
0
137,614
L
Achilles
kenchi12
Achilles
11,093
4,124
0
6,292
28,632
20,501
140
8,214
20,194
0
85,558
L
6,056
2,125
0
1,911
27,811
27,489
88
10,794
16,789
19,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
73,943
517
Minions Killed
649
0
Camps Cleared
0
2,388,471
Distance Traveled
2,287,085
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,916
589
193
7
0
491,861
1
W
Merlin
14,583
540
156
6
0
461,235
1
L
Medusa
12,085
448
113
4
0
460,643
1
L
Ra
12,843
476
188
7
0
450,387
4
W
Ares
14,588
540
34
1
0
476,563
5
L
Sun Wukong
9,561
354
28
1
0
508,344
0
W
Tsukuyomi
13,514
501
114
4
0
377,282
0
W
Anhur
15,342
568
152
6
0
480,144
10
L
Achilles
12,702
470
150
6
0
478,372
1
L
Athena
10,359
384
38
1
0
490,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role