Player Matchup

Jing Wei
Jing Wei
DopeSikh
Jing Wei
Level 15
God Stats
17W - 10L
1,432 SR
Queue Stats
46W - 58L
1,343 Elo+
Party 2
Thanatos
Thanatos
TAHAMTAHA
Thanatos
Level 25
God Stats
2W - 4L
1,297 SR
Queue Stats
11W - 23L
1,233 Elo+
Party 3
Sobek
Sobek
WitchDakka
Sobek
Level 29
God Stats
4W - 8L
1,142 SR
Queue Stats
175W - 239L
1,331 Elo+
Party 2
Tiamat
Tiamat
glazeit
Tiamat
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 21L
1,249 Elo+
Party 2
Bacchus
Bacchus
İbraYim
Bacchus
Level 10
God Stats
8W - 10L
1,335 SR
Queue Stats
10W - 14L
1,330 Elo+
Party 3
Team Averages
Level 18
1,341 SR
1,297 Elo+

VS

Team Averages
Level 9
1,465 SR
1,288 Elo+
Artemis
Artemis
Bartikupor
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
939 Elo+
Solo
Kali
Kali
LFRIZ3R
Kali
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 1
Ares
Ares
LFZddy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
MAKIN4X
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 1
Susano
Susano
lLFKarmal
Susano
Level 3
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DopeSikh
Jing Wei
11
11 / 2 / 3
7,891
658
8,775
7,974
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TAHAMTAHA
Thanatos
13
10 / 2 / 5
8,239
687
8,197
8,667
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
11
4 / 3 / 13
7,649
637
2,739
10,079
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
glazeit
Tiamat
11
6 / 1 / 6
7,648
637
6,653
5,569
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
İbraYim
Bacchus
12
8 / 0 / 3
7,920
660
5,471
6,741
7,761
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bartikupor
Artemis
8
4 / 7 / 0
6,042
504
5,111
6,767
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kali
LFRIZ3R
Kali
9
4 / 6 / 1
6,928
577
4,380
8,504
3,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
LFZddy
Ares
8
0 / 8 / 3
5,485
457
5,475
11,071
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MAKIN4X
Bakasura
8
0 / 8 / 0
5,148
429
2,369
8,021
2,035
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Susano
lLFKarmal
Susano
8
0 / 10 / 1
5,563
464
2,973
8,423
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
39
Kills
8
8
Deaths
39
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bartikupor
Artemis
4
7
0
0.57
W
Jing Wei
DopeSikh
Jing Wei
11
2
3
6.25
L
Kali
LFRIZ3R
Kali
4
6
1
0.75
L
Ares
LFZddy
Ares
0
8
3
0.19
L
Bakasura
MAKIN4X
Bakasura
0
8
0
0
W
Thanatos
TAHAMTAHA
Thanatos
10
2
5
6.25
W
Sobek
4
3
13
3.5
W
Tiamat
glazeit
Tiamat
6
1
6
9
L
Susano
lLFKarmal
Susano
0
10
1
0.05
W
Bacchus
İbraYim
Bacchus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
20,308
39,030
Taken
42,786
23,768
Mitigated
18,174
20,079
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bartikupor
Artemis
5,111
3,043
0
487
6,767
1,647
711
1,758
4,969
0
22,642
W
Jing Wei
DopeSikh
Jing Wei
8,775
8,421
0
1,915
7,974
2,538
2,530
2,611
5,363
0
31,349
L
Kali
LFRIZ3R
Kali
4,380
2,001
0
763
8,504
3,026
0
3,064
5,366
0
20,505
L
Ares
LFZddy
Ares
5,475
718
0
482
11,071
9,142
160
2,450
8,549
15,079
0
L
Bakasura
MAKIN4X
Bakasura
2,369
1,970
93
490
8,021
2,035
393
3,833
4,148
0
10,960
W
Thanatos
TAHAMTAHA
Thanatos
8,197
3,194
0
8,625
8,667
3,853
0
553
8,039
0
49,667
W
Sobek
2,739
526
1,496
2,783
10,079
6,942
408
1,670
8,409
13,145
0
W
Tiamat
glazeit
Tiamat
6,653
1,292
161
2,417
5,569
2,674
927
641
4,928
28,039
0
L
Susano
lLFKarmal
Susano
2,973
1,146
0
264
8,423
2,324
0
3,146
4,891
0
15,520
W
Bacchus
İbraYim
Bacchus
5,471
1,448
0
2,682
6,741
7,761
84
0
6,631
27,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
29,166
293
Minions Killed
145
0
Camps Cleared
0
1,192,312
Distance Traveled
1,100,123
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,042
504
36
3
0
194,585
0
W
Jing Wei
7,891
658
56
5
0
251,396
3
L
Kali
6,928
577
35
3
0
228,021
2
L
Ares
5,485
457
21
2
0
239,562
1
L
Bakasura
5,148
429
24
2
0
229,190
0
W
Thanatos
8,239
687
85
7
0
262,837
4
W
Sobek
7,649
637
13
1
0
238,825
1
W
Tiamat
7,648
637
67
6
0
219,059
4
L
Susano
5,563
464
29
2
0
208,765
4
W
Bacchus
7,920
660
72
6
0
220,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role