Player Matchup

Skadi
Skadi
Platinum III
BDayRedemption
Skadi
Platinum III
Level 142
God Stats
4W - 0L
1,308 SR
Queue Stats
35W - 9L
2,180 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,308 SR
2,180 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,500 SR
1,977 MMR
Sol
Sol
Diamond IV
Ankh1606
Sol
Diamond IV
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 93L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,569
1,114
5,728
4,161
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AnhurAh Muzen CabUllrKaliIzanami

VS

Bans
OlorunHe BoChronosPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,476
895
2,785
6,378
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,728
Damage
2,785
4,161
Taken
6,378
1,755
Mitigated
2,299
1,310
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
1,064
0
2,534
6,378
2,299
0
0
6,378
15,371
1,672
W
5,728
2,655
0
1,310
4,161
1,755
0
2,820
1,341
0
24,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,569
Gold Earned
4,476
49
Minions Killed
37
3
Camps Cleared
2
113,384
Distance Traveled
120,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,476
895
37
7
2
120,648
2
W
Skadi
5,569
1,114
49
10
3
113,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role