Player Matchup

Nike
Nike
Paragon DuSean
Nike
Level 28
God Stats
3W - 5L
1,360 SR
Queue Stats
9W - 10L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SizeEqualsLarge
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,091 Elo+
Party 1
Thor
Thor
TankDempsey5460
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Hercules
Hercules
tucano334
Hercules
Level 10
God Stats
1W - 3L
1,292 SR
Queue Stats
3W - 12L
1,243 Elo+
Party 2
Charybdis
Charybdis
vinizucki
Charybdis
Level 32
God Stats
9W - 11L
1,362 SR
Queue Stats
76W - 84L
1,375 Elo+
Party 2
Team Averages
Level 16
1,403 SR
1,251 Elo+

VS

Team Averages
Level 22
1,517 SR
1,391 Elo+
Ganesha
Ganesha
Alcapwn_42O
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,223 Elo+
Solo
Cerberus
Cerberus
King_jonathan19
Cerberus
Level 31
God Stats
32W - 41L
1,437 SR
Queue Stats
346W - 400L
1,516 Elo+
Solo
Medusa
Medusa
Njorir
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,335 Elo+
Solo
Chronos
Chronos
PHATNASTIE
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,514 Elo+
Solo
Loki
Loki
iZxFruitzNJuice
Loki
Level 18
God Stats
4W - 3L
1,650 SR
Queue Stats
32W - 33L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
6,268
298
1,596
5,343
1,793
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SizeEqualsLarge
Morgan Le Fay
15
4 / 8 / 3
10,107
481
19,087
15,723
3,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,272
346
3,149
10,514
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
tucano334
Hercules
13
2 / 7 / 7
8,906
424
5,270
15,821
8,674
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
vinizucki
Charybdis
15
7 / 6 / 2
9,763
465
10,409
18,055
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alcapwn_42O
Ganesha
13
1 / 2 / 13
9,397
447
7,108
13,360
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
3 / 0 / 9
11,085
528
7,375
12,161
5,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Njorir
Medusa
17
13 / 8 / 3
12,244
583
18,085
15,082
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
PHATNASTIE
Chronos
15
5 / 1 / 7
10,578
504
8,534
10,837
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 5
11,608
553
8,753
11,608
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
13
Kills
29
29
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alcapwn_42O
Ganesha
1
2
13
3.75
W
Cerberus
3
0
9
7.5
W
Medusa
Njorir
Medusa
13
8
3
1.81
W
Chronos
PHATNASTIE
Chronos
5
1
7
8.5
L
0
4
0
0
L
Morgan Le Fay
SizeEqualsLarge
Morgan Le Fay
4
8
3
0.69
L
0
4
1
0.13
W
7
3
5
3.17
L
Hercules
tucano334
Hercules
2
7
7
0.79
L
Charybdis
vinizucki
Charybdis
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,511
Damage
49,855
65,456
Taken
63,048
22,920
Mitigated
25,683
9,062
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alcapwn_42O
Ganesha
7,108
827
0
2,387
13,360
6,165
1,258
6,896
6,464
22,627
0
W
Cerberus
7,375
249
72
5,775
12,161
5,549
3,730
5,886
6,275
53,222
0
W
Medusa
Njorir
Medusa
18,085
11,851
0
2,021
15,082
5,056
6,585
1,748
13,334
0
68,472
W
Chronos
PHATNASTIE
Chronos
8,534
1,428
0
4,056
10,837
3,235
3,996
3,950
6,887
49,369
0
L
1,596
422
0
594
5,343
1,793
196
1,555
3,788
0
15,136
L
Morgan Le Fay
SizeEqualsLarge
Morgan Le Fay
19,087
2,896
0
2,904
15,723
3,983
24
10,019
5,704
51,747
0
L
3,149
473
0
603
10,514
3,543
403
3,423
7,091
0
24,736
W
8,753
1,975
0
1,909
11,608
5,678
1,372
607
11,001
0
82,405
L
Hercules
tucano334
Hercules
5,270
2,020
0
1,001
15,821
8,674
27
3,392
12,429
0
28,297
L
Charybdis
vinizucki
Charybdis
10,409
3,915
0
3,960
18,055
4,927
597
4,628
13,427
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
54,912
277
Minions Killed
445
0
Camps Cleared
0
1,527,628
Distance Traveled
1,943,397
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,397
447
9
0
0
376,694
0
W
Cerberus
11,085
528
112
5
0
402,317
0
W
Medusa
12,244
583
100
5
0
354,691
0
W
Chronos
10,578
504
105
5
0
379,223
3
L
Nike
6,268
298
30
1
0
117,169
1
L
Morgan Le Fay
10,107
481
66
3
0
323,603
5
L
Thor
7,272
346
55
3
0
378,817
0
W
Loki
11,608
553
119
6
0
430,472
0
L
Hercules
8,906
424
50
2
0
376,150
0
L
Charybdis
9,763
465
76
4
0
331,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role