Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LittleMorrie
Kukulkan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,698 Elo+
Party 2
Heimdallr
Heimdallr
Shipi9
Heimdallr
Level 153
God Stats
5W - 1L
1,295 SR
Queue Stats
198W - 157L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
xKUZENBOCHAN69x
Gilgamesh
Level 82
God Stats
6W - 4L
1,737 SR
Queue Stats
109W - 113L
1,607 Elo+
Party 2
Team Averages
Level 131
1,508 SR
1,617 Elo+

VS

Team Averages
Level 136
1,676 SR
1,584 Elo+
Hera
Hera
Darkim3939
Hera
Level 125
God Stats
3W - 0L
1,706 SR
Queue Stats
15W - 18L
1,566 Elo+
Party 3
Cliodhna
Cliodhna
LordMoakim
Cliodhna
Level 157
God Stats
32W - 23L
1,678 SR
Queue Stats
213W - 201L
1,680 Elo+
Solo
Ullr
Ullr
MatthewFranz
Ullr
Level 144
God Stats
3W - 1L
1,587 SR
Queue Stats
14W - 16L
1,589 Elo+
Party 3
Ares
Ares
Quackston
Ares
Level 118
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 1
7,237
724
4,462
11,293
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
LittleMorrie
Kukulkan
12
1 / 2 / 0
7,085
709
3,897
3,591
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Shipi9
Heimdallr
14
1 / 1 / 2
7,894
789
4,836
8,035
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xKUZENBOCHAN69x
Gilgamesh
11
1 / 1 / 1
7,188
719
3,403
5,043
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,672
867
7,659
5,090
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
LordMoakim
Cliodhna
14
2 / 1 / 4
9,076
908
6,828
7,659
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 2
9,183
918
5,765
4,544
2,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
1 / 1 / 3
8,802
880
2,746
6,949
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
9
9
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
2
2
4
2
L
Kukulkan
LittleMorrie
Kukulkan
1
2
0
0.5
W
Cliodhna
LordMoakim
Cliodhna
2
1
4
4
W
4
0
2
5
W
Ares
1
1
3
2.5
L
Heimdallr
Shipi9
Heimdallr
1
1
2
2
L
Gilgamesh
xKUZENBOCHAN69x
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
22,998
27,962
Taken
24,242
11,438
Mitigated
14,430
6,556
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,462
1,012
0
1,173
11,293
5,375
701
3,863
7,044
13,757
693
W
7,659
1,683
0
325
5,090
2,112
1,801
2,039
3,050
24,108
0
L
Kukulkan
LittleMorrie
Kukulkan
3,897
200
0
538
3,591
1,250
0
1,306
2,243
22,927
0
W
Cliodhna
LordMoakim
Cliodhna
6,828
1,256
0
2,457
7,659
3,971
1,645
2,424
5,235
0
36,821
W
5,765
2,235
0
1,782
4,544
2,126
4,431
1,656
2,888
0
41,583
W
Ares
2,746
143
0
527
6,949
6,221
647
2,374
4,575
8,196
0
L
Heimdallr
Shipi9
Heimdallr
4,836
1,984
0
2,984
8,035
2,923
309
4,867
3,127
0
41,847
L
Gilgamesh
xKUZENBOCHAN69x
Gilgamesh
3,403
872
713
1,148
5,043
1,890
0
1,074
3,883
0
9,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
35,733
167
Minions Killed
177
9
Camps Cleared
11
621,370
Distance Traveled
911,089
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,237
724
22
2
4
144,991
0
W
Hera
8,672
867
37
4
1
242,021
1
L
Kukulkan
7,085
709
49
5
3
144,480
1
W
Cliodhna
9,076
908
74
7
4
235,916
2
W
Ullr
9,183
918
59
6
4
211,817
3
W
Ares
8,802
880
7
1
2
221,335
4
L
Heimdallr
7,894
789
79
8
1
191,904
3
L
Gilgamesh
7,188
719
17
2
1
139,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role