Player Matchup

Thoth
Thoth
MC_Laren888
Thoth
Level 113
God Stats
27W - 17L
1,622 SR
Queue Stats
126W - 129L
1,516 Elo+
Party 2
Izanami
Izanami
Spotify_MaxStone
Izanami
Level 108
God Stats
6W - 7L
1,468 SR
Queue Stats
110W - 115L
1,503 Elo+
Party 2
Ravana
Ravana
kenidas
Ravana
Level 49
God Stats
4W - 9L
1,441 SR
Queue Stats
61W - 90L
1,300 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,439 Elo+

VS

Team Averages
Level 94
1,518 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Hestan
Morgan Le Fay
Level 125
God Stats
74W - 46L
1,601 SR
Queue Stats
497W - 524L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
MeKtiv_
Gilgamesh
Level 67
God Stats
3W - 0L
1,638 SR
Queue Stats
14W - 20L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Soulx358
Cthulhu
Level 89
God Stats
7W - 5L
1,313 SR
Queue Stats
76W - 78L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,941
559
14,275
11,045
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 3
9,578
599
10,126
13,925
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
kenidas
Ravana
11
3 / 10 / 1
9,140
571
5,797
14,365
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hestan
Morgan Le Fay
16
14 / 1 / 7
12,779
799
16,151
12,105
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
MeKtiv_
Gilgamesh
14
7 / 2 / 9
10,924
683
6,420
11,018
7,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Soulx358
Cthulhu
16
3 / 1 / 18
11,672
730
13,386
19,526
23,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
24
24
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hestan
Morgan Le Fay
14
1
7
17.5
L
0
6
4
0.33
W
Gilgamesh
MeKtiv_
Gilgamesh
7
2
9
5.75
W
Cthulhu
Soulx358
Cthulhu
3
1
18
12
L
1
8
3
0.31
L
Ravana
kenidas
Ravana
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,198
Damage
35,957
39,335
Taken
42,649
13,796
Mitigated
35,619
4,621
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hestan
Morgan Le Fay
16,151
773
1,012
5,154
12,105
4,978
1,226
5,050
7,055
54,792
0
L
14,275
278
0
1,180
11,045
3,392
33
8,754
2,291
45,450
0
W
Gilgamesh
MeKtiv_
Gilgamesh
6,420
800
548
1,039
11,018
7,128
387
4,228
6,790
0
29,481
W
Cthulhu
Soulx358
Cthulhu
13,386
674
105
5,231
19,526
23,513
402
5,801
13,725
43,404
0
L
10,126
6,660
0
2,991
13,925
4,361
29
9,956
3,969
0
33,826
L
Ravana
kenidas
Ravana
5,797
510
0
450
14,365
6,043
0
11,033
3,332
0
18,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
35,375
144
Minions Killed
182
2
Camps Cleared
11
822,200
Distance Traveled
907,426
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,779
799
76
5
4
294,139
3
L
Thoth
8,941
559
64
4
0
285,975
3
W
Gilgamesh
10,924
683
38
2
5
274,797
1
W
Cthulhu
11,672
730
68
4
2
338,490
1
L
Izanami
9,578
599
60
4
0
266,567
4
L
Ravana
9,140
571
20
1
2
269,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role