Player Matchup

Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
BabaBalenciaga
Vulcan
Platinum I
Level 69
God Stats
3W - 2L
1,830 SR
Queue Stats
32W - 14L
2,262 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond III
LiquidSnakeVX
Ao Kuang
Diamond III
Level 160
God Stats
3W - 3L
1,685 SR
Queue Stats
170W - 158L
2,192 MMR
Party 1
Terra
Terra
Platinum III
WallyNxtDoor
Terra
Platinum III
Level 159
God Stats
3W - 2L
1,663 SR
Queue Stats
184W - 176L
1,960 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,636 SR
1,883 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,686 SR
1,936 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
Fearcy
Charybdis
Masters
Level 157
God Stats
5W - 1L
1,695 SR
Queue Stats
517W - 504L
1,985 MMR
Solo
Cthulhu
Cthulhu
Diamond V
PapiChax
Cthulhu
Diamond V
Level 151
God Stats
6W - 2L
1,736 SR
Queue Stats
161W - 143L
2,013 MMR
Solo
Odin
Odin
Diamond V
UghWrongHole
Odin
Diamond V
Level 160
God Stats
17W - 4L
1,783 SR
Queue Stats
503W - 472L
2,044 MMR
Solo
Agni
Agni
Diamond V
Wumbo57
Agni
Diamond V
Level 153
God Stats
1W - 0L
1,716 SR
Queue Stats
56W - 40L
2,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 0 / 1
4,074
815
1,330
3,150
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
4
0 / 0 / 2
3,077
615
1,025
1,583
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,820
764
1,527
1,043
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
LiquidSnakeVX
Ao Kuang
1
0 / 0 / 0
2,493
499
0
0
0
5
0 / 1 / 1
3,247
649
1,713
5,240
1,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaOlorunArtioSolPersephone

VS

Bans
GebMulanTiamatNikeThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,682
736
151
2,491
530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Fearcy
Charybdis
5
0 / 1 / 1
3,333
667
2,525
3,020
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
PapiChax
Cthulhu
5
1 / 1 / 0
3,605
721
1,446
3,002
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,956
791
0
1,148
439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Wumbo57
Agni
6
0 / 1 / 0
3,433
687
803
1,668
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
1
2.5
L
Izanami
 
Izanami
0
0
2
1
W
Nemesis
 
Nemesis
0
0
0
0
L
1
0
0
1
W
Charybdis
Fearcy
Charybdis
0
1
1
0.5
L
Ao Kuang
LiquidSnakeVX
Ao Kuang
0
0
0
0
W
Cthulhu
PapiChax
Cthulhu
1
1
0
1
W
0
0
0
0
L
0
1
1
0.5
W
Agni
Wumbo57
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,595
Damage
4,925
11,016
Taken
11,329
2,993
Mitigated
3,233
5,371
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,330
456
0
1,935
3,150
818
0
580
2,494
0
14,834
L
Izanami
 
Izanami
1,025
796
0
1,002
1,583
322
0
283
1,300
0
8,154
W
Nemesis
 
Nemesis
151
63
0
1,830
2,491
530
0
282
2,193
0
14,347
L
1,527
376
0
441
1,043
259
0
239
760
18,162
0
W
Charybdis
Fearcy
Charybdis
2,525
1,777
0
1,389
3,020
700
316
1,167
1,853
0
13,351
L
Ao Kuang
LiquidSnakeVX
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
PapiChax
Cthulhu
1,446
422
0
710
3,002
1,173
0
1,102
1,858
8,398
0
W
0
0
0
450
1,148
439
0
0
1,148
0
16,632
L
1,713
528
262
1,731
5,240
1,594
0
1,027
4,213
8,931
0
W
Agni
Wumbo57
Agni
803
152
0
200
1,668
391
0
525
1,037
12,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,711
Gold Earned
18,009
120
Minions Killed
143
0
Camps Cleared
0
392,579
Distance Traveled
529,960
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,074
815
39
8
0
122,943
0
L
Izanami
3,077
615
20
4
0
42,468
0
W
Nemesis
3,682
736
48
10
0
131,684
1
L
Vulcan
3,820
764
45
9
0
119,418
1
W
Charybdis
3,333
667
19
4
0
100,164
1
L
Ao Kuang
2,493
499
0
0
0
0
0
W
Cthulhu
3,605
721
10
2
0
111,358
0
W
Odin
3,956
791
43
9
0
84,638
1
L
Terra
3,247
649
16
3
0
107,750
0
W
Agni
3,433
687
23
5
0
102,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role