Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Markb9709
Chiron
Level 85
God Stats
0W - 3L
1,310 SR
Queue Stats
219W - 209L
1,403 Elo+
Party 3
Da Ji
Da Ji
ReaperTM03
Da Ji
Level 29
God Stats
12W - 18L
1,405 SR
Queue Stats
154W - 149L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
Sharksterrr
Cthulhu
Level 141
God Stats
9W - 4L
1,599 SR
Queue Stats
23W - 13L
1,592 Elo+
Party 2
Scylla
Scylla
Tickl3MeElmoO
Scylla
Level 28
God Stats
1W - 2L
1,595 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,480 Elo+

VS

Team Averages
Level 72
1,554 SR
1,419 Elo+
Neith
Neith
Mckelviedc
Neith
Level 64
God Stats
15W - 5L
1,738 SR
Queue Stats
235W - 234L
1,379 Elo+
Party 1
Loki
Loki
Okoko7309
Loki
Level 129
God Stats
4W - 1L
1,513 SR
Queue Stats
95W - 75L
1,476 Elo+
Party 1
Hera
Hera
WAFFLE DUDE8123
Hera
Level 42
God Stats
7W - 4L
1,500 SR
Queue Stats
197W - 193L
1,366 Elo+
Party 1
Ymir
Ymir
YmirOPBiatch
Ymir
Level 15
God Stats
32W - 30L
1,473 SR
Queue Stats
40W - 41L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
mikiloos
Sylvanus
Level 109
God Stats
88W - 82L
1,544 SR
Queue Stats
718W - 713L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 6 / 3
7,825
489
6,002
14,010
9,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
Markb9709
Chiron
12
3 / 3 / 0
7,435
465
9,858
9,288
3,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
13
4 / 4 / 1
8,287
518
5,510
11,810
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sharksterrr
Cthulhu
11
0 / 4 / 2
6,498
406
8,228
15,807
9,751
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 3
7,494
468
8,433
10,491
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 3 / 6
9,235
577
11,152
10,356
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
4 / 4 / 7
9,186
574
8,423
10,232
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 7
8,629
539
9,599
9,824
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 7
8,995
562
6,283
14,324
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
mikiloos
Sylvanus
14
5 / 2 / 6
9,109
569
10,467
12,821
17,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
13
Kills
21
21
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
6
3
0.92
L
Chiron
Markb9709
Chiron
3
3
0
1
W
Neith
6
3
6
3
W
Loki
4
4
7
1.88
L
Da Ji
4
4
1
1.13
L
Cthulhu
Sharksterrr
Cthulhu
0
4
2
0.25
L
2
4
3
0.88
W
1
4
7
1.13
W
5
0
7
8.5
W
Sylvanus
mikiloos
Sylvanus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
45,924
61,406
Taken
57,557
29,849
Mitigated
42,117
17,896
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,002
891
0
3,445
14,010
9,635
580
5,789
8,221
0
27,928
L
Chiron
Markb9709
Chiron
9,858
2,930
450
2,686
9,288
3,031
0
3,775
5,491
0
41,369
W
Neith
11,152
5,468
0
4,694
10,356
3,326
732
2,093
8,263
0
70,769
W
Loki
8,423
2,796
0
2,161
10,232
4,134
884
1,804
8,428
0
53,073
L
Da Ji
5,510
1,901
87
3,857
11,810
4,020
685
3,804
8,006
0
36,736
L
Cthulhu
Sharksterrr
Cthulhu
8,228
866
312
4,305
15,807
9,751
0
7,484
8,323
37,816
0
L
8,433
402
0
2,754
10,491
3,412
0
4,713
5,778
48,618
0
W
9,599
3,197
160
1,411
9,824
3,317
1,142
5,684
4,140
57,086
0
W
6,283
1,874
0
1,367
14,324
14,032
0
5,400
8,924
27,992
0
W
Sylvanus
mikiloos
Sylvanus
10,467
2,671
1,464
5,630
12,821
17,308
1,002
1,726
11,095
36,247
9,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
45,154
343
Minions Killed
406
0
Camps Cleared
0
1,523,703
Distance Traveled
1,433,746
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,825
489
59
4
0
304,454
2
L
Chiron
7,435
465
79
5
0
319,025
3
W
Neith
9,235
577
102
6
0
280,787
0
W
Loki
9,186
574
87
5
0
327,026
3
L
Da Ji
8,287
518
81
5
0
300,341
3
L
Cthulhu
6,498
406
49
3
0
317,037
5
L
Scylla
7,494
468
75
5
0
282,846
2
W
Hera
8,629
539
96
6
0
274,525
0
W
Ymir
8,995
562
47
3
0
303,331
2
W
Sylvanus
9,109
569
74
5
0
248,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role