Player Matchup

Ullr
Ullr
Silver II
PommesStyle
Ullr
Silver II
Level 128
God Stats
0W - 2L
1,155 SR
Queue Stats
6W - 4L
1,553 MMR
Party 1
Ymir
Ymir
Bronze III
Sylvanyr
Ymir
Bronze III
Level 66
God Stats
0W - 1L
1,545 SR
Queue Stats
4W - 6L
1,499 MMR
Solo
Ah Puch
Ah Puch
Silver II
Synax4436
Ah Puch
Silver II
Level 128
God Stats
1W - 1L
1,797 SR
Queue Stats
6W - 4L
1,553 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,499 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,653 SR
1,540 MMR
Achilles
Achilles
Gold II
Epickristian
Achilles
Gold II
Level 88
God Stats
20W - 20L
1,595 SR
Queue Stats
75W - 70L
1,654 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Killengreen
Cthulhu
Gold IV
Level 88
God Stats
7W - 3L
1,791 SR
Queue Stats
61W - 60L
1,371 MMR
Party 2
Rama
Rama
Bronze III
lolatopies
Rama
Bronze III
Level 124
God Stats
4W - 1L
1,571 SR
Queue Stats
20W - 38L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 8
13,379
704
24,326
16,507
6,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
1 / 4 / 16
12,135
639
8,713
17,041
20,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Synax4436
Ah Puch
17
9 / 4 / 9
13,313
701
21,191
12,333
4,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirSolBacchusThothMorgan Le Fay

VS

Bans
AresAnubisAthenaZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Epickristian
Achilles
16
5 / 7 / 6
13,319
701
15,943
27,904
28,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Killengreen
Cthulhu
16
3 / 5 / 5
13,754
724
11,077
25,567
32,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 8
14,066
740
10,952
15,891
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
18
Kills
13
13
Deaths
18
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Epickristian
Achilles
5
7
6
1.14
W
Cthulhu
Killengreen
Cthulhu
3
5
5
1.1
L
8
5
8
2.4
L
Ymir
1
4
16
2.25
L
Ah Puch
Synax4436
Ah Puch
9
4
9
3.38
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,230
Damage
37,972
45,881
Taken
69,362
31,560
Mitigated
66,460
7,861
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Epickristian
Achilles
15,943
2,554
0
2,499
27,904
28,760
510
13,405
14,499
4,356
38,179
W
Cthulhu
Killengreen
Cthulhu
11,077
303
532
4,329
25,567
32,505
244
9,675
15,892
36,350
0
L
24,326
10,533
0
3,835
16,507
6,729
2,584
5,316
10,615
0
66,353
L
Ymir
8,713
988
321
1,215
17,041
20,120
163
3,824
12,561
21,221
0
L
Ah Puch
Synax4436
Ah Puch
21,191
1,438
0
2,490
12,333
4,711
809
3,567
8,644
49,876
0
W
10,952
8,049
0
4,108
15,891
5,195
2,737
7,543
8,348
0
72,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
41,139
185
Minions Killed
202
9
Camps Cleared
7
1,002,136
Distance Traveled
986,831
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,319
701
45
2
4
316,617
7
W
Cthulhu
13,754
724
51
3
2
370,077
2
L
Ullr
13,379
704
108
6
5
326,906
7
L
Ymir
12,135
639
21
1
2
330,073
1
L
Ah Puch
13,313
701
56
3
2
345,157
5
W
Rama
14,066
740
106
6
1
300,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role