Player Matchup

Pele
Pele
Dispirxxted
Pele
Level 63
God Stats
5W - 3L
1,456 SR
Queue Stats
173W - 168L
1,410 Elo+
Solo
Sylvanus
Sylvanus
HairyGypsyNips
Sylvanus
Level 118
God Stats
23W - 14L
1,721 SR
Queue Stats
566W - 545L
1,678 Elo+
Solo
Hades
Hades
MickeysTerrorist
Hades
Level 120
God Stats
16W - 6L
1,670 SR
Queue Stats
134W - 109L
1,520 Elo+
Solo
Sol
Sol
legendaryberryom
Sol
Level 147
God Stats
8W - 9L
1,535 SR
Queue Stats
663W - 709L
1,396 Elo+
Solo
Chiron
Chiron
shadowalex22
Chiron
Level 112
God Stats
14W - 14L
1,368 SR
Queue Stats
599W - 605L
1,408 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,482 Elo+

VS

Team Averages
Level 118
1,466 SR
1,454 Elo+
Cliodhna
Cliodhna
Daemonknight
Cliodhna
Level 100
God Stats
25W - 14L
1,543 SR
Queue Stats
221W - 218L
1,470 Elo+
Solo
Anhur
Anhur
Deadkid269
Anhur
Level 144
God Stats
0W - 2L
1,311 SR
Queue Stats
234W - 249L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
MuchoMango47
Zhong Kui
Level 114
God Stats
28W - 22L
1,452 SR
Queue Stats
264W - 255L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Roman__Zolanski
Aphrodite
Level 124
God Stats
6W - 10L
1,531 SR
Queue Stats
319W - 304L
1,531 Elo+
Solo
Sylvanus
Sylvanus
captinshadow01
Sylvanus
Level 108
God Stats
15W - 15L
1,493 SR
Queue Stats
118W - 117L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,106
505
8,667
14,314
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
16
8 / 3 / 6
10,264
513
14,463
20,490
20,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 5
10,938
547
13,687
15,335
6,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 0
9,887
494
4,999
8,270
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
3 / 3 / 6
10,045
502
10,724
14,278
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Daemonknight
Cliodhna
13
2 / 7 / 5
8,639
432
9,566
14,206
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
15
6 / 7 / 0
9,565
478
10,750
19,342
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MuchoMango47
Zhong Kui
17
2 / 1 / 1
10,621
531
7,572
13,269
11,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Roman__Zolanski
Aphrodite
15
0 / 3 / 3
9,051
453
6,727
12,332
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
14
1 / 7 / 7
8,632
432
11,712
17,225
14,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
24
Kills
11
11
Deaths
25
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Daemonknight
Cliodhna
2
7
5
0.64
L
Anhur
6
7
0
0.86
W
5
2
7
4.25
W
Sylvanus
8
3
6
3.67
W
7
2
5
4.75
L
Zhong Kui
MuchoMango47
Zhong Kui
2
1
1
2.5
L
Aphrodite
Roman__Zolanski
Aphrodite
0
3
3
0.5
L
Sylvanus
1
7
7
0.64
W
1
1
0
1
W
Chiron
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,540
Damage
46,327
72,687
Taken
76,374
40,117
Mitigated
41,119
36,951
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Daemonknight
Cliodhna
9,566
615
0
2,260
14,206
3,986
61
4,185
10,021
0
43,837
L
Anhur
10,750
6,377
0
6,070
19,342
6,093
944
9,211
10,131
0
56,913
W
8,667
1,870
0
4,924
14,314
5,234
0
5,233
9,081
0
58,620
W
Sylvanus
14,463
4,827
2,913
9,387
20,490
20,769
640
6,595
13,895
45,376
14,721
W
13,687
1,139
1,435
9,788
15,335
6,662
472
6,839
8,496
76,561
0
L
Zhong Kui
MuchoMango47
Zhong Kui
7,572
673
75
5,978
13,269
11,325
2,137
4,489
8,780
73,672
0
L
Aphrodite
Roman__Zolanski
Aphrodite
6,727
257
2,847
6,686
12,332
4,739
326
5,471
6,861
65,578
0
L
Sylvanus
11,712
4,636
1,303
4,813
17,225
14,976
304
7,255
9,970
33,952
8,830
W
4,999
1,810
0
3,422
8,270
3,129
3,806
1,844
6,426
66,385
6,394
W
Chiron
10,724
4,317
672
4,410
14,278
4,323
1,107
4,215
9,994
0
81,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
46,508
617
Minions Killed
516
0
Camps Cleared
0
1,785,751
Distance Traveled
1,773,016
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,639
432
70
4
0
383,116
0
L
Anhur
9,565
478
106
5
0
323,402
3
W
Pele
10,106
505
100
5
0
383,897
3
W
Sylvanus
10,264
513
84
4
0
324,922
2
W
Hades
10,938
547
156
8
0
361,328
6
L
Zhong Kui
10,621
531
148
7
0
361,344
5
L
Aphrodite
9,051
453
121
6
0
364,432
2
L
Sylvanus
8,632
432
71
4
0
340,722
2
W
Sol
9,887
494
145
7
0
385,038
3
W
Chiron
10,045
502
132
7
0
330,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role