Player Matchup

Merlin
Merlin
Akame2
Merlin
Level 22
God Stats
12W - 9L
1,600 SR
Queue Stats
81W - 76L
1,290 Elo+
Solo
Agni
Agni
Ipiranha
Agni
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 11L
1,094 Elo+
Party 1
Ymir
Ymir
LaughableOgre
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,140 Elo+
Party 1
Izanami
Izanami
StrictlySmoKy
Izanami
Level 26
God Stats
13W - 8L
1,615 SR
Queue Stats
54W - 83L
1,308 Elo+
Solo
Bellona
Bellona
Tovos
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,222 Elo+

VS

Team Averages
Level 30
1,529 SR
1,199 Elo+
Guan Yu
Guan Yu
Balinlongjohn
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 2
Artemis
Artemis
Caritos9
Artemis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 18L
1,220 Elo+
Party 3
Kukulkan
Kukulkan
ConLord104
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 2
Sylvanus
Sylvanus
DailyNoLey
Sylvanus
Level 79
God Stats
2W - 0L
1,724 SR
Queue Stats
26W - 52L
1,274 Elo+
Party 3
Loki
Loki
Imbaico
Loki
Level 25
God Stats
7W - 16L
1,421 SR
Queue Stats
66W - 92L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akame2
Merlin
15
4 / 4 / 0
9,842
492
10,999
12,347
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
13
2 / 9 / 3
8,407
420
8,527
11,380
2,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 6 / 5
9,168
458
7,301
17,429
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
14
3 / 8 / 2
8,679
434
10,099
14,083
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tovos
Bellona
12
2 / 6 / 2
8,174
409
9,526
13,836
14,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
5 / 1 / 5
10,771
539
8,385
15,567
11,878
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Caritos9
Artemis
15
12 / 4 / 4
10,107
505
17,720
12,066
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ConLord104
Kukulkan
14
1 / 4 / 3
9,010
451
7,457
10,274
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
DailyNoLey
Sylvanus
14
3 / 5 / 16
9,258
463
5,589
20,539
15,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Imbaico
Loki
16
12 / 1 / 3
10,312
516
11,510
9,822
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
15
Kills
33
33
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akame2
Merlin
4
4
0
1
W
Guan Yu
5
1
5
7.5
W
Artemis
Caritos9
Artemis
12
4
4
3.5
W
Kukulkan
ConLord104
Kukulkan
1
4
3
0.63
W
Sylvanus
DailyNoLey
Sylvanus
3
5
16
2.2
W
Loki
Imbaico
Loki
12
1
3
13.5
L
Agni
2
9
3
0.39
L
4
6
5
1.08
L
Izanami
3
8
2
0.5
L
Bellona
Tovos
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
50,661
69,075
Taken
68,268
45,697
Mitigated
37,792
13,031
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akame2
Merlin
10,999
650
222
4,575
12,347
4,850
637
4,119
8,072
61,563
0
W
Guan Yu
8,385
3,372
1,012
4,646
15,567
11,878
294
2,625
12,942
0
71,545
W
Artemis
Caritos9
Artemis
17,720
9,556
0
4,091
12,066
4,120
152
4,583
7,483
0
46,363
W
Kukulkan
ConLord104
Kukulkan
7,457
961
0
1,453
10,274
3,149
840
7,707
2,567
44,474
0
W
Sylvanus
DailyNoLey
Sylvanus
5,589
2,053
2,065
7,063
20,539
15,186
336
9,171
11,368
19,789
0
W
Loki
Imbaico
Loki
11,510
3,647
127
4,026
9,822
3,459
0
2,796
7,026
0
53,565
L
Agni
8,527
636
244
2,403
11,380
2,377
0
749
10,631
45,690
0
L
7,301
1,313
0
3,343
17,429
19,561
0
4,063
13,245
18,279
0
L
Izanami
10,099
7,004
0
1,584
14,083
4,721
1,423
2,654
11,337
0
61,260
L
Bellona
Tovos
Bellona
9,526
2,745
0
660
13,836
14,188
220
1,240
12,568
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
49,458
368
Minions Killed
412
0
Camps Cleared
0
1,620,849
Distance Traveled
1,769,190
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,842
492
116
6
0
322,006
2
W
Guan Yu
10,771
539
137
7
0
360,869
1
W
Artemis
10,107
505
61
3
0
322,497
4
W
Kukulkan
9,010
451
98
5
0
342,700
2
W
Sylvanus
9,258
463
27
1
0
339,072
3
W
Loki
10,312
516
89
4
0
404,052
5
L
Agni
8,407
420
64
3
0
333,887
3
L
Ymir
9,168
458
29
1
0
331,633
0
L
Izanami
8,679
434
107
5
0
283,348
2
L
Bellona
8,174
409
52
3
0
349,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role