Player Matchup

Ah Puch
Ah Puch
Atomic_Samurai91
Ah Puch
Level 21
God Stats
4W - 4L
1,867 SR
Queue Stats
15W - 20L
1,479 Elo+
Solo
Nu Wa
Nu Wa
CatVomit33
Nu Wa
Level 23
God Stats
10W - 15L
1,609 SR
Queue Stats
60W - 50L
1,456 Elo+
Solo
Nemesis
Nemesis
H1LAMA747
Nemesis
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
62W - 66L
1,471 Elo+
Solo
Vamana
Vamana
iWolfD
Vamana
Level 23
God Stats
0W - 4L
1,139 SR
Queue Stats
26W - 25L
1,394 Elo+
Party 1
Pele
Pele
kedwin-vidales
Pele
Level 3
God Stats
3W - 4L
1,139 SR
Queue Stats
3W - 5L
1,104 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,381 Elo+

VS

Team Averages
Level 37
1,407 SR
1,413 Elo+
Scylla
Scylla
Admin 72509
Scylla
Level 28
God Stats
63W - 73L
1,425 SR
Queue Stats
114W - 128L
1,379 Elo+
Party 2
Ra
Ra
BASTION420
Ra
Level 8
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 1L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
HaywardMM
Amaterasu
Level 127
God Stats
1W - 2L
1,213 SR
Queue Stats
26W - 35L
1,495 Elo+
Party 3
Mulan
Mulan
PrincessHatake9
Mulan
Level 14
God Stats
7W - 11L
1,505 SR
Queue Stats
14W - 21L
1,457 Elo+
Party 3
Charybdis
Charybdis
violinist1st
Charybdis
Level 9
God Stats
21W - 16L
1,372 SR
Queue Stats
27W - 27L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 1
10,580
882
14,520
17,469
6,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
1 / 8 / 4
10,855
905
6,819
14,069
4,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
H1LAMA747
Nemesis
17
0 / 12 / 4
10,277
856
10,128
22,242
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
iWolfD
Vamana
17
2 / 6 / 2
10,847
904
11,949
25,038
22,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 11 / 3
10,329
861
8,287
22,506
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 0 / 19
13,257
1,105
21,577
12,053
4,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 1 / 21
12,831
1,069
21,281
11,079
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HaywardMM
Amaterasu
20
17 / 3 / 21
14,029
1,169
28,907
16,127
15,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 1 / 26
12,453
1,038
11,323
12,984
15,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
violinist1st
Charybdis
18
3 / 0 / 11
10,527
877
9,265
5,629
1,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
144
5
Kills
46
47
Deaths
5
14
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
19
20.5
L
1
10
1
0.15
W
9
1
21
19.5
L
Nu Wa
1
8
4
0.38
L
Nemesis
H1LAMA747
Nemesis
0
12
4
0.17
W
Amaterasu
HaywardMM
Amaterasu
17
3
21
9.17
W
6
1
26
19
L
Vamana
iWolfD
Vamana
2
6
2
0.5
L
1
11
3
0.23
W
Charybdis
violinist1st
Charybdis
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
92,353
101,324
Taken
57,872
50,972
Mitigated
41,759
5,602
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,577
2,704
204
5,784
12,053
4,655
0
4,348
7,705
52,458
0
L
14,520
1,869
0
681
17,469
6,573
0
5,897
11,572
46,693
0
W
21,281
2,578
1,528
2,229
11,079
4,177
0
5,129
5,950
50,951
0
L
Nu Wa
6,819
2,217
132
169
14,069
4,626
0
8,043
6,026
28,447
0
L
Nemesis
H1LAMA747
Nemesis
10,128
4,835
0
1,309
22,242
8,934
0
10,606
11,636
0
24,801
W
Amaterasu
HaywardMM
Amaterasu
28,907
14,312
0
2,078
16,127
15,997
0
3,609
12,518
10,307
34,657
W
11,323
2,298
0
386
12,984
15,177
0
3,792
9,192
0
17,219
L
Vamana
iWolfD
Vamana
11,949
4,898
0
2,500
25,038
22,502
0
12,027
13,011
0
24,880
L
8,287
1,704
0
811
22,506
8,337
0
10,859
11,647
0
30,874
W
Charybdis
violinist1st
Charybdis
9,265
5,932
0
1,823
5,629
1,753
0
4,461
1,168
0
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
63,097
193
Minions Killed
272
3
Camps Cleared
4
969,945
Distance Traveled
1,092,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,257
1,105
97
8
2
226,264
0
L
Ah Puch
10,580
882
77
6
0
188,153
1
W
Ra
12,831
1,069
82
7
0
228,691
0
L
Nu Wa
10,855
905
30
3
0
146,163
2
L
Nemesis
10,277
856
26
2
0
186,847
0
W
Amaterasu
14,029
1,169
37
3
1
204,886
0
W
Mulan
12,453
1,038
11
1
0
246,132
0
L
Vamana
10,847
904
30
3
3
260,052
0
L
Pele
10,329
861
30
3
0
188,730
1
W
Charybdis
10,527
877
45
4
1
186,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role