Player Matchup

Sobek
Sobek
AddictSatan
Sobek
Level 21
God Stats
26W - 18L
1,592 SR
Queue Stats
52W - 58L
1,429 Elo+
Party 2
Charybdis
Charybdis
Costan38
Charybdis
Level 78
God Stats
17W - 15L
1,453 SR
Queue Stats
579W - 633L
1,450 Elo+
Party 2
Awilix
Awilix
MeaTI2
Awilix
Level 58
God Stats
3W - 0L
1,779 SR
Queue Stats
90W - 86L
1,494 Elo+
Solo
Discordia
Discordia
Westy-55
Discordia
Level 108
God Stats
30W - 23L
1,565 SR
Queue Stats
289W - 250L
1,540 Elo+
Solo
Achilles
Achilles
ΨOAKΨ
Achilles
Level 49
God Stats
3W - 3L
1,560 SR
Queue Stats
177W - 245L
1,424 Elo+
Party 2
Team Averages
Level 63
1,590 SR
1,467 Elo+

VS

Team Averages
Level 61
1,562 SR
1,462 Elo+
Neith
Neith
Finsbury87
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 134L
1,457 Elo+
Solo
Poseidon
Poseidon
KVPITAN
Poseidon
Level 59
God Stats
5W - 5L
1,782 SR
Queue Stats
49W - 73L
1,337 Elo+
Party 1
Zeus
Zeus
NVSTYA
Zeus
Level 41
God Stats
7W - 3L
1,529 SR
Queue Stats
46W - 74L
1,323 Elo+
Party 1
Ao Kuang
Ao Kuang
iPsychoTeddy
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,493 Elo+
Solo
Merlin
Merlin
nicknickthomas
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
12,635
1,053
8,377
21,871
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Costan38
Charybdis
19
4 / 1 / 11
12,190
1,016
16,010
11,134
4,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
MeaTI2
Awilix
18
3 / 2 / 8
10,745
895
1,990
7,816
2,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Westy-55
Discordia
19
4 / 0 / 17
12,439
1,037
37,314
5,120
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ΨOAKΨ
Achilles
18
8 / 0 / 8
12,545
1,045
5,823
9,904
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

209

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 3 / 3
10,728
894
10,533
12,360
4,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
KVPITAN
Poseidon
17
0 / 3 / 4
10,173
848
8,362
12,436
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
NVSTYA
Zeus
17
2 / 7 / 3
10,555
880
11,839
13,765
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
iPsychoTeddy
Ao Kuang
17
0 / 4 / 4
10,550
879
7,325
17,836
7,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 2
11,154
930
12,322
16,896
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
22
Kills
6
6
Deaths
22
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Charybdis
Costan38
Charybdis
4
1
11
9.5
L
Neith
1
3
3
0.83
L
Poseidon
KVPITAN
Poseidon
0
3
4
0.67
W
Awilix
MeaTI2
Awilix
3
2
8
3.5
L
Zeus
NVSTYA
Zeus
2
7
3
0.5
W
Discordia
Westy-55
Discordia
4
0
17
12.5
L
Ao Kuang
iPsychoTeddy
Ao Kuang
0
4
4
0.5
L
3
5
2
0.8
W
Achilles
ΨOAKΨ
Achilles
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,514
Damage
50,381
55,845
Taken
73,293
46,451
Mitigated
28,489
7,737
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,377
660
0
4,179
21,871
27,012
0
15,023
6,848
34,830
0
W
Charybdis
Costan38
Charybdis
16,010
6,916
410
494
11,134
4,099
0
8,313
2,821
0
57,338
L
Neith
10,533
3,551
0
1,859
12,360
4,905
0
7,113
4,847
0
35,534
L
Poseidon
KVPITAN
Poseidon
8,362
959
0
0
12,436
4,718
0
7,319
4,544
29,421
0
W
Awilix
MeaTI2
Awilix
1,990
438
0
106
7,816
2,705
0
6,337
1,479
0
5,181
L
Zeus
NVSTYA
Zeus
11,839
1,650
45
690
13,765
5,028
0
8,578
4,640
31,098
0
W
Discordia
Westy-55
Discordia
37,314
1,542
294
972
5,120
1,936
0
2,803
2,317
58,063
0
L
Ao Kuang
iPsychoTeddy
Ao Kuang
7,325
922
0
2,726
17,836
7,198
0
9,258
8,067
25,912
0
L
12,322
1,391
0
488
16,896
6,640
0
11,616
4,794
41,839
0
W
Achilles
ΨOAKΨ
Achilles
5,823
509
105
1,177
9,904
10,699
0
7,372
2,532
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,554
Gold Earned
53,160
235
Minions Killed
256
6
Camps Cleared
11
1,235,588
Distance Traveled
1,122,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,635
1,053
63
5
0
248,622
2
W
Charybdis
12,190
1,016
104
9
0
209,576
0
L
Neith
10,728
894
54
5
5
217,503
0
L
Poseidon
10,173
848
52
4
0
241,064
1
W
Awilix
10,745
895
4
0
1
272,461
0
L
Zeus
10,555
880
38
3
0
208,036
0
W
Discordia
12,439
1,037
55
5
1
240,979
1
L
Ao Kuang
10,550
879
30
3
4
245,152
0
L
Merlin
11,154
930
82
7
2
210,332
0
W
Achilles
12,545
1,045
9
1
4
263,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role