Player Matchup

Ra
Ra
Synesthesia7445
Ra
Level 38
God Stats
2W - 6L
1,383 SR
Queue Stats
14W - 26L
1,162 Elo+
Solo
Ymir
Ymir
The_Chuck_96
Ymir
Level 58
God Stats
2W - 6L
1,336 SR
Queue Stats
112W - 248L
1,164 Elo+
Party 1
Kukulkan
Kukulkan
thachuck69
Kukulkan
Level 29
God Stats
3W - 11L
1,551 SR
Queue Stats
78W - 200L
1,155 Elo+
Party 1
Team Averages
Level 42
1,423 SR
1,160 Elo+

VS

Team Averages
Level 27
1,543 SR
1,173 Elo+
Ganesha
Ganesha
CatatonicCarp06
Ganesha
Level 17
God Stats
5W - 5L
1,361 SR
Queue Stats
18W - 44L
1,071 Elo+
Solo
Anubis
Anubis
ShroudOfHades
Anubis
Level 24
God Stats
11W - 14L
1,568 SR
Queue Stats
20W - 36L
1,165 Elo+
Solo
Izanami
Izanami
clayjackson9
Izanami
Level 41
God Stats
1W - 2L
1,701 SR
Queue Stats
27W - 36L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
11,194
700
12,525
13,224
8,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 7 / 4
10,714
670
9,032
21,720
19,208
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
thachuck69
Kukulkan
10
0 / 11 / 5
8,888
556
5,318
12,125
3,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 15
10,571
661
5,205
12,335
11,865
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
12 / 3 / 5
12,095
756
23,289
15,711
8,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
clayjackson9
Izanami
16
9 / 0 / 6
12,313
770
11,622
7,129
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
21
21
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
5
15
1.5
W
12
3
5
4.83
L
5
3
3
2.17
L
3
7
4
0.71
W
Izanami
clayjackson9
Izanami
9
0
6
12
L
Kukulkan
thachuck69
Kukulkan
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
40,116
47,069
Taken
35,175
30,416
Mitigated
23,116
7,130
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,205
63
0
0
12,335
11,865
0
9,631
2,704
7,558
0
W
23,289
3,155
0
8,394
15,711
8,648
674
12,531
3,180
61,687
0
L
12,525
1,272
2,092
2,807
13,224
8,102
223
8,834
4,390
55,880
0
L
9,032
1,733
498
1,059
21,720
19,208
128
10,938
10,782
27,793
0
W
Izanami
clayjackson9
Izanami
11,622
6,921
558
2,102
7,129
2,603
2,423
5,474
1,655
0
44,550
L
Kukulkan
thachuck69
Kukulkan
5,318
1,138
356
318
12,125
3,106
0
8,881
3,244
10,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
34,979
158
Minions Killed
175
4
Camps Cleared
1
667,010
Distance Traveled
752,618
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,571
661
0
0
0
232,851
0
W
Anubis
12,095
756
99
6
0
229,189
0
L
Ra
11,194
700
104
7
1
302,797
0
L
Ymir
10,714
670
38
2
3
207,441
0
W
Izanami
12,313
770
76
5
1
290,578
0
L
Kukulkan
8,888
556
16
1
0
156,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role