Player Matchup

Anubis
Anubis
CaptnInsano90
Anubis
Level 34
God Stats
54W - 38L
1,520 SR
Queue Stats
104W - 106L
1,357 Elo+
Solo
Set
Set
DINGDINGBOY
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 289L
1,494 Elo+
Party 2
Artemis
Artemis
Quaarts
Artemis
Level 27
God Stats
32W - 17L
1,479 SR
Queue Stats
157W - 137L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Teegebobege
Cthulhu
Level 65
God Stats
12W - 13L
1,481 SR
Queue Stats
224W - 257L
1,433 Elo+
Party 2
Ra
Ra
strongkid482
Ra
Level 40
God Stats
14W - 19L
1,287 SR
Queue Stats
31W - 47L
1,318 Elo+
Solo
Team Averages
Level 54
1,454 SR
1,415 Elo+

VS

Team Averages
Level 90
1,366 SR
1,454 Elo+
Kali
Kali
Bk743207
Kali
Level 28
God Stats
2W - 3L
1,244 SR
Queue Stats
67W - 75L
1,241 Elo+
Party 1
Aphrodite
Aphrodite
CookieMonsterPO9
Aphrodite
Level 154
God Stats
3W - 7L
1,699 SR
Queue Stats
153W - 125L
1,567 Elo+
Party 1
Charybdis
Charybdis
NutrientCrayon
Charybdis
Level 60
God Stats
2W - 3L
1,365 SR
Queue Stats
98W - 69L
1,588 Elo+
Solo
Tiamat
Tiamat
PhatCkat420
Tiamat
Level 98
God Stats
4W - 10L
1,222 SR
Queue Stats
101W - 126L
1,458 Elo+
Solo
Hades
Hades
SalemHisoka
Hades
Level 109
God Stats
3W - 2L
1,301 SR
Queue Stats
60W - 61L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
9,415
942
6,906
20,961
18,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 13 / 9
10,049
1,005
13,329
23,959
11,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Quaarts
Artemis
16
2 / 11 / 8
9,862
986
21,343
20,482
10,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Teegebobege
Cthulhu
16
7 / 6 / 5
11,339
1,134
18,412
31,998
39,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 6 / 9
10,603
1,060
8,901
21,610
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

39

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
2 / 5 / 26
11,369
1,137
8,833
14,116
5,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
20
11 / 2 / 25
12,675
1,268
25,769
17,076
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NutrientCrayon
Charybdis
19
16 / 3 / 15
13,879
1,388
39,295
12,162
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
1 / 1 / 14
9,585
959
10,275
13,143
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 3 / 22
12,748
1,275
30,380
19,907
11,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
14
Kills
43
43
Deaths
14
40
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kali
2
5
26
3
L
1
7
9
0.79
W
Aphrodite
11
2
25
11.75
L
3
13
9
0.58
W
Charybdis
NutrientCrayon
Charybdis
16
3
15
7.83
W
Tiamat
1
1
14
8
L
Artemis
Quaarts
Artemis
2
11
8
0.55
W
13
3
22
8
L
Cthulhu
Teegebobege
Cthulhu
7
6
5
1.58
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,891
Damage
114,552
119,010
Taken
76,404
93,410
Mitigated
39,656
18,748
Healing
35,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,833
2,510
461
2,470
14,116
5,509
0
7,159
6,957
0
15,291
L
6,906
250
901
2,840
20,961
18,856
0
11,503
9,458
10,448
0
W
Aphrodite
25,769
3,543
9,112
11,797
17,076
9,686
0
7,170
9,906
42,670
0
L
13,329
5,656
23
684
23,959
11,039
0
14,785
9,174
0
22,898
W
Charybdis
NutrientCrayon
Charybdis
39,295
19,429
0
1,490
12,162
4,606
0
5,919
6,243
0
70,365
W
Tiamat
10,275
883
413
1,827
13,143
8,467
0
4,977
8,166
22,396
0
L
Artemis
Quaarts
Artemis
21,343
8,810
46
875
20,482
10,069
0
13,177
7,305
0
38,022
W
30,380
3,544
1,004
6,732
19,907
11,388
0
8,994
10,913
45,178
0
L
Cthulhu
Teegebobege
Cthulhu
18,412
2,222
257
3,530
31,998
39,898
0
14,687
17,311
33,275
0
L
8,901
402
6,499
3,093
21,610
13,548
0
12,272
9,338
39,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
60,256
169
Minions Killed
188
6
Camps Cleared
6
874,023
Distance Traveled
952,190
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,369
1,137
13
1
3
188,534
2
L
Anubis
9,415
942
6
1
0
112,503
0
W
Aphrodite
12,675
1,268
50
5
1
194,442
1
L
Set
10,049
1,005
22
2
2
195,169
0
W
Charybdis
13,879
1,388
70
7
1
176,459
0
W
Tiamat
9,585
959
22
2
1
207,669
0
L
Artemis
9,862
986
39
4
3
156,714
0
W
Hades
12,748
1,275
33
3
0
185,086
0
L
Cthulhu
11,339
1,134
34
3
1
204,741
0
L
Ra
10,603
1,060
68
7
0
204,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role