Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
GUILLAUME908
Bastet
Level 127
God Stats
12W - 11L
1,570 SR
Queue Stats
433W - 390L
1,577 Elo+
Party 3
Sol
Sol
YoUnGReD23
Sol
Level 128
God Stats
7W - 7L
1,541 SR
Queue Stats
115W - 95L
1,544 Elo+
Party 2
Mulan
Mulan
jocloup
Mulan
Level 66
God Stats
8W - 9L
1,315 SR
Queue Stats
252W - 225L
1,578 Elo+
Party 3
Medusa
Medusa
lXIKingIXl
Medusa
Level 157
God Stats
8W - 4L
1,748 SR
Queue Stats
102W - 66L
1,589 Elo+
Party 2
Team Averages
Level 121
1,535 SR
1,557 Elo+

VS

Team Averages
Level 132
1,508 SR
1,602 Elo+
Tsukuyomi
Tsukuyomi
HealthfulRain3
Tsukuyomi
Level 108
God Stats
20W - 20L
1,608 SR
Queue Stats
411W - 375L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
Malcolm109
Amaterasu
Level 160
God Stats
2W - 2L
1,684 SR
Queue Stats
201W - 190L
1,683 Elo+
Solo
Serqet
Serqet
Neo Assault
Serqet
Level 158
God Stats
18W - 19L
1,552 SR
Queue Stats
715W - 670L
1,585 Elo+
Party 1
Charybdis
Charybdis
TheRingMaster51
Charybdis
Level 128
God Stats
1W - 5L
1,177 SR
Queue Stats
426W - 400L
1,583 Elo+
Party 1
Ra
Ra
peterbanjo
Ra
Level 106
God Stats
3W - 4L
1,520 SR
Queue Stats
686W - 671L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 0
5,855
586
5,327
6,028
3,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
9
3 / 0 / 5
5,541
554
3,741
5,608
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 6
5,948
595
2,999
3,777
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
jocloup
Mulan
8
2 / 0 / 10
5,598
560
5,489
7,906
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
lXIKingIXl
Medusa
11
7 / 1 / 2
6,336
634
6,412
4,677
1,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HealthfulRain3
Tsukuyomi
9
1 / 3 / 1
5,483
548
2,805
5,467
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Malcolm109
Amaterasu
9
1 / 3 / 0
5,108
511
4,353
8,184
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
6
0 / 4 / 0
4,265
427
1,184
7,272
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheRingMaster51
Charybdis
8
1 / 2 / 0
5,237
524
3,436
5,186
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,985
499
3,030
6,614
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
0
1
W
Bastet
3
0
5
5.5
L
Tsukuyomi
HealthfulRain3
Tsukuyomi
1
3
1
0.5
L
Amaterasu
Malcolm109
Amaterasu
1
3
0
0.33
L
Serqet
0
4
0
0
L
Charybdis
TheRingMaster51
Charybdis
1
2
0
0.5
W
2
0
6
5
W
Mulan
jocloup
Mulan
2
0
10
7
W
Medusa
lXIKingIXl
Medusa
7
1
2
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
14,808
27,996
Taken
32,723
12,342
Mitigated
11,381
11,131
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,327
478
0
2,161
6,028
3,441
0
0
6,028
30,328
0
W
Bastet
3,741
1,207
0
3,556
5,608
1,455
0
812
4,796
0
23,447
L
Tsukuyomi
HealthfulRain3
Tsukuyomi
2,805
746
0
1,720
5,467
1,394
0
1,633
3,834
0
26,965
L
Amaterasu
Malcolm109
Amaterasu
4,353
2,111
0
3,377
8,184
4,539
0
4,521
3,663
0
23,054
L
Serqet
1,184
173
0
946
7,272
2,596
0
543
6,729
0
6,877
L
Charybdis
TheRingMaster51
Charybdis
3,436
1,946
0
1,956
5,186
1,116
0
233
4,953
0
30,022
W
2,999
981
0
2,252
3,777
1,301
0
877
2,900
32,380
4,498
W
Mulan
jocloup
Mulan
5,489
1,631
0
2,912
7,906
4,864
0
890
6,914
0
16,748
W
Medusa
lXIKingIXl
Medusa
6,412
2,658
0
250
4,677
1,281
0
451
4,226
0
38,065
L
3,030
329
108
3,014
6,614
1,736
0
1,240
5,374
26,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
25,078
272
Minions Killed
242
0
Camps Cleared
0
955,210
Distance Traveled
942,861
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,855
586
66
7
0
166,404
3
W
Bastet
5,541
554
44
4
0
207,350
3
L
Tsukuyomi
5,483
548
67
7
0
199,278
3
L
Amaterasu
5,108
511
43
4
0
188,295
2
L
Serqet
4,265
427
21
2
0
188,593
2
L
Charybdis
5,237
524
53
5
0
174,917
2
W
Sol
5,948
595
76
8
0
188,941
1
W
Mulan
5,598
560
22
2
0
203,064
1
W
Medusa
6,336
634
64
6
0
189,451
3
L
Ra
4,985
499
58
6
0
191,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role