Player Matchup

Set
Set
BasdeTook
Set
Level 8
God Stats
10W - 12L
1,303 SR
Queue Stats
14W - 20L
1,250 Elo+
Party 2
Nike
Nike
J3hnny_
Nike
Level 15
God Stats
6W - 4L
1,818 SR
Queue Stats
13W - 25L
1,240 Elo+
Party 2
Anubis
Anubis
Mr_Pizard
Anubis
Level 26
God Stats
17W - 16L
1,593 SR
Queue Stats
66W - 78L
1,375 Elo+
Solo
Tyr
Tyr
RenzoVlie
Tyr
Level 105
God Stats
3W - 1L
1,512 SR
Queue Stats
61W - 57L
1,599 Elo+
Party 2
Izanami
Izanami
kabdul7
Izanami
Level 29
God Stats
7W - 1L
1,703 SR
Queue Stats
154W - 154L
1,438 Elo+
Party 2
Team Averages
Level 37
1,585 SR
1,380 Elo+

VS

Team Averages
Level 19
1,341 SR
1,269 Elo+
Chernobog
Chernobog
Dr_InfoSec
Chernobog
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 123L
1,381 Elo+
Party 3
Fenrir
Fenrir
Leafy011
Fenrir
Level 20
God Stats
4W - 14L
1,222 SR
Queue Stats
20W - 41L
1,231 Elo+
Party 1
Nemesis
Nemesis
Madison0519
Nemesis
Level 1
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 1
Yemoja
Yemoja
ReportMyDong
Yemoja
Level 23
God Stats
7W - 6L
1,520 SR
Queue Stats
13W - 17L
1,279 Elo+
Solo
Odin
Odin
Ven0M_SnIpEz_XD
Odin
Level 26
God Stats
0W - 4L
1,181 SR
Queue Stats
114W - 124L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
10,683
445
4,713
15,058
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
J3hnny_
Nike
17
6 / 3 / 5
10,915
455
10,888
14,454
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Mr_Pizard
Anubis
18
10 / 1 / 9
12,558
523
15,961
14,884
7,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 0 / 9
12,832
535
15,970
19,981
24,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
kabdul7
Izanami
20
15 / 3 / 7
13,420
559
23,700
20,140
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dr_InfoSec
Chernobog
15
3 / 5 / 3
10,152
423
14,242
16,275
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Leafy011
Fenrir
13
1 / 10 / 0
8,381
349
2,966
13,620
3,853
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Madison0519
Nemesis
12
0 / 12 / 0
7,736
322
1,182
14,797
3,531
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
14
2 / 14 / 0
9,469
395
14,645
24,802
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 3
9,506
396
10,909
21,108
22,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
44
Kills
9
10
Deaths
46
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Chernobog
Dr_InfoSec
Chernobog
3
5
3
0.9
W
Nike
J3hnny_
Nike
6
3
5
2.83
L
Fenrir
Leafy011
Fenrir
1
10
0
0.1
L
Nemesis
Madison0519
Nemesis
0
12
0
0
W
Anubis
Mr_Pizard
Anubis
10
1
9
14.5
W
11
0
9
15.5
L
Yemoja
2
14
0
0.14
L
3
5
3
0.9
W
Izanami
kabdul7
Izanami
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
43,944
84,517
Taken
90,602
57,408
Mitigated
52,765
35,302
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,713
3,001
0
3,436
15,058
7,475
2,089
1,367
13,691
0
54,854
L
Chernobog
Dr_InfoSec
Chernobog
14,242
9,702
0
3,745
16,275
3,936
772
5,661
10,473
0
47,800
W
Nike
J3hnny_
Nike
10,888
2,032
0
2,382
14,454
9,862
2,491
2,860
11,594
0
63,796
L
Fenrir
Leafy011
Fenrir
2,966
932
0
1,330
13,620
3,853
0
1,798
11,822
0
45,519
L
Nemesis
Madison0519
Nemesis
1,182
558
0
0
14,797
3,531
0
3,631
11,116
0
34,145
W
Anubis
Mr_Pizard
Anubis
15,961
2,028
219
9,669
14,884
7,695
4,395
2,063
12,821
77,140
0
W
15,970
3,250
0
9,843
19,981
24,610
144
4,445
15,536
0
54,492
L
Yemoja
14,645
2,482
232
2,257
24,802
19,012
596
1,856
22,794
41,661
0
L
10,909
2,009
0
4,117
21,108
22,433
146
3,015
17,481
16,257
27,214
W
Izanami
kabdul7
Izanami
23,700
17,769
0
9,753
20,140
7,766
2,702
9,573
10,567
0
104,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,408
Gold Earned
45,244
595
Minions Killed
326
0
Camps Cleared
0
2,145,659
Distance Traveled
1,796,331
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,683
445
105
4
0
443,410
2
L
Chernobog
10,152
423
74
3
0
435,683
0
W
Nike
10,915
455
106
4
0
422,585
0
L
Fenrir
8,381
349
66
3
0
323,445
0
L
Nemesis
7,736
322
53
2
0
316,773
0
W
Anubis
12,558
523
154
6
0
381,034
2
W
Tyr
12,832
535
62
3
0
472,270
1
L
Yemoja
9,469
395
51
2
0
311,832
0
L
Odin
9,506
396
82
3
0
408,598
0
W
Izanami
13,420
559
168
7
0
426,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role