Player Matchup

Nemesis
Nemesis
Ar_Elessar
Nemesis
Level 17
God Stats
6W - 11L
1,524 SR
Queue Stats
67W - 59L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Reisombriobr767
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,178 Elo+
Party 1
Cerberus
Cerberus
WhiteSthelf9256
Cerberus
Level 20
God Stats
1W - 2L
1,680 SR
Queue Stats
10W - 18L
1,369 Elo+
Party 1
Cupid
Cupid
eds061419
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,565 Elo+
Solo
Mercury
Mercury
xX_MiGusta_Xx
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,104 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,339 Elo+

VS

Team Averages
Level 18
1,565 SR
1,375 Elo+
Fenrir
Fenrir
JerryDaSnake
Fenrir
Level 25
God Stats
5W - 8L
1,150 SR
Queue Stats
100W - 128L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
Obi6Wan9Kenobi
Baba Yaga
Level 29
God Stats
6W - 0L
1,964 SR
Queue Stats
76W - 97L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
dfsjikoasfj
Baron Samedi
Level 12
God Stats
4W - 1L
1,938 SR
Queue Stats
17W - 11L
1,548 Elo+
Solo
Medusa
Medusa
jayyswavyyy
Medusa
Level 7
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 4L
1,187 Elo+
Solo
Ganesha
Ganesha
mayday5-01
Ganesha
Level 16
God Stats
24W - 21L
1,536 SR
Queue Stats
39W - 50L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ar_Elessar
Nemesis
18
5 / 5 / 9
12,803
441
7,192
21,743
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Reisombriobr767
Amaterasu
16
3 / 16 / 6
11,482
396
7,634
27,285
14,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
15
2 / 12 / 7
10,880
375
6,915
30,877
16,961
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
eds061419
Cupid
20
16 / 9 / 5
15,625
539
45,567
28,788
9,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
16
3 / 13 / 0
11,378
392
4,163
26,243
8,962
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 7 / 6
15,668
540
19,745
27,353
21,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Obi6Wan9Kenobi
Baba Yaga
16
2 / 4 / 10
11,257
388
4,668
9,412
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
dfsjikoasfj
Baron Samedi
20
32 / 1 / 9
19,609
676
59,975
27,546
46,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
3 / 11 / 10
11,288
389
7,121
13,942
4,767
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
mayday5-01
Ganesha
18
0 / 6 / 25
13,515
466
12,933
27,579
32,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
29
Kills
55
55
Deaths
29
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ar_Elessar
Nemesis
5
5
9
1.9
W
Fenrir
18
7
6
3
W
Baba Yaga
Obi6Wan9Kenobi
Baba Yaga
2
4
10
1.75
L
Amaterasu
Reisombriobr767
Amaterasu
3
16
6
0.38
L
Cerberus
2
12
7
0.46
W
Baron Samedi
dfsjikoasfj
Baron Samedi
32
1
9
36.5
L
Cupid
eds061419
Cupid
16
9
5
2.06
W
Medusa
3
11
10
0.73
W
Ganesha
mayday5-01
Ganesha
0
6
25
2.08
L
Mercury
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
104,442
134,936
Taken
105,832
58,182
Mitigated
108,567
29,842
Healing
36,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ar_Elessar
Nemesis
7,192
3,191
0
6,082
21,743
7,972
0
9,421
12,322
0
67,503
W
Fenrir
19,745
5,671
0
7,308
27,353
21,759
1,489
704
26,649
0
109,386
W
Baba Yaga
Obi6Wan9Kenobi
Baba Yaga
4,668
322
0
1,960
9,412
3,144
1,681
86
9,326
34,262
0
L
Amaterasu
Reisombriobr767
Amaterasu
7,634
2,889
0
3,575
27,285
14,344
1,145
16,662
10,623
0
45,580
L
Cerberus
6,915
228
0
4,550
30,877
16,961
373
21,626
9,251
32,353
0
W
Baron Samedi
dfsjikoasfj
Baron Samedi
59,975
7,896
3,134
17,071
27,546
46,852
2,284
2,991
24,555
174,415
0
L
Cupid
eds061419
Cupid
45,567
25,965
456
10,335
28,788
9,943
2,754
16,277
12,511
0
133,283
W
Medusa
7,121
4,047
0
700
13,942
4,767
935
2,183
11,759
0
19,550
W
Ganesha
mayday5-01
Ganesha
12,933
1,457
2,880
3,588
27,579
32,045
266
951
26,628
46,423
0
L
Mercury
4,163
3,396
0
4,844
26,243
8,962
294
13,653
12,590
0
57,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
71,337
524
Minions Killed
511
0
Camps Cleared
0
2,430,110
Distance Traveled
2,154,423
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,803
441
111
4
0
606,207
1
W
Fenrir
15,668
540
141
5
0
474,188
5
W
Baba Yaga
11,257
388
75
3
0
251,650
0
L
Amaterasu
11,482
396
67
2
0
492,857
0
L
Cerberus
10,880
375
66
2
0
453,768
2
W
Baron Samedi
19,609
676
246
8
0
488,196
1
L
Cupid
15,625
539
175
6
0
412,381
1
W
Medusa
11,288
389
32
1
0
398,455
3
W
Ganesha
13,515
466
17
1
0
541,934
2
L
Mercury
11,378
392
105
4
0
464,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role