Player Matchup

Cupid
Cupid
Bengalore69
Cupid
Level 25
God Stats
2W - 5L
1,397 SR
Queue Stats
175W - 180L
1,440 Elo+
Party 1
Scylla
Scylla
KillaKeels444
Scylla
Level 63
God Stats
19W - 11L
1,634 SR
Queue Stats
210W - 211L
1,380 Elo+
Party 1
Chaac
Chaac
WastedPlayer365
Chaac
Level 27
God Stats
5W - 2L
1,860 SR
Queue Stats
57W - 60L
1,341 Elo+
Solo
Team Averages
Level 38
1,631 SR
1,387 Elo+

VS

Team Averages
Level 42
1,532 SR
1,348 Elo+
Sol
Sol
DixxonUrFace
Sol
Level 108
God Stats
7W - 4L
1,597 SR
Queue Stats
186W - 171L
1,463 Elo+
Party 2
Thor
Thor
HarryAscrack702
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
MuralChimera85
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
11,394
570
7,870
22,293
7,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 9 / 2
10,489
524
4,298
16,882
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 1
11,885
594
19,347
23,817
22,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 10
14,043
702
24,646
21,914
7,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
15 / 2 / 3
14,494
725
27,611
19,011
8,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MuralChimera85
Baron Samedi
5
0 / 3 / 0
9,449
472
607
2,173
601

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
21
21
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
6
0
10
11
W
15
2
3
8.25
L
0
9
2
0.11
W
Baron Samedi
MuralChimera85
Baron Samedi
0
3
0
0
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
52,864
62,992
Taken
43,098
33,809
Mitigated
16,602
16,599
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,870
1,796
2,527
8,182
22,293
7,197
0
7,697
14,596
0
40,331
W
24,646
7,809
0
14,236
21,914
7,632
1,722
3,485
18,429
79,948
0
W
27,611
4,207
0
3,834
19,011
8,369
341
1,603
17,408
0
66,822
L
4,298
526
0
102
16,882
4,229
0
5,960
10,922
31,142
0
W
Baron Samedi
MuralChimera85
Baron Samedi
607
230
0
52
2,173
601
0
231
1,942
1,766
0
L
19,347
3,602
0
5,788
23,817
22,383
148
12,218
11,599
0
52,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
37,986
222
Minions Killed
192
11
Camps Cleared
7
1,015,036
Distance Traveled
774,841
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,394
570
88
4
0
356,070
0
W
Sol
14,043
702
104
5
5
360,959
1
W
Thor
14,494
725
85
4
2
371,284
4
L
Scylla
10,489
524
70
4
4
296,277
0
W
Baron Samedi
9,449
472
3
0
0
42,598
0
L
Chaac
11,885
594
64
3
7
362,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role