Player Matchup

Morgan Le Fay
Morgan Le Fay
Guigs145
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,295 SR
Queue Stats
139W - 183L
1,433 Elo+
Party 3
Janus
Janus
KKbandit
Janus
Level 101
God Stats
3W - 0L
1,603 SR
Queue Stats
16W - 12L
1,561 Elo+
Solo
Bacchus
Bacchus
T-tv_Maximoff28
Bacchus
Level 27
God Stats
60W - 62L
1,461 SR
Queue Stats
118W - 176L
1,410 Elo+
Party 3
Bellona
Bellona
YEET-MINTYZ
Bellona
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 66L
1,303 Elo+
Party 1
Poseidon
Poseidon
richiestype
Poseidon
Level 149
God Stats
2W - 1L
1,245 SR
Queue Stats
74W - 92L
1,405 Elo+
Party 1
Team Averages
Level 71
1,421 SR
1,422 Elo+

VS

Team Averages
Level 54
1,501 SR
1,400 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Asdfguy124
Ah Muzen Cab
Level 52
God Stats
2W - 1L
1,714 SR
Queue Stats
47W - 48L
1,494 Elo+
Party 2
Fenrir
Fenrir
Grimlock314
Fenrir
Level 24
God Stats
0W - 2L
1,386 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 2
The Morrigan
The Morrigan
Shadowflyer12
The Morrigan
Level 44
God Stats
0W - 1L
1,644 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 2
Nox
Nox
rstm4n
Nox
Level 41
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guigs145
Morgan Le Fay
17
1 / 2 / 16
9,743
974
12,202
5,321
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
KKbandit
Janus
17
7 / 1 / 13
10,781
1,078
12,364
5,736
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 12
9,814
981
3,995
8,873
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
YEET-MINTYZ
Bellona
16
6 / 2 / 13
11,064
1,106
7,344
11,767
9,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
richiestype
Poseidon
17
9 / 0 / 10
11,171
1,117
12,255
5,191
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
7,540
754
0
0
0
Ah Muzen Cab
Asdfguy124
Ah Muzen Cab
15
0 / 9 / 6
9,027
903
12,165
15,079
6,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
15
3 / 7 / 4
9,724
972
4,313
13,645
9,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Shadowflyer12
The Morrigan
15
2 / 6 / 5
9,360
936
7,147
12,557
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
rstm4n
Nox
15
3 / 4 / 5
9,716
972
7,438
11,478
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
26
Kills
8
8
Deaths
26
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Ah Muzen Cab
Asdfguy124
Ah Muzen Cab
0
9
6
0.33
L
Fenrir
3
7
4
0.71
W
Morgan Le Fay
Guigs145
Morgan Le Fay
1
2
16
4.5
W
Janus
KKbandit
Janus
7
1
13
13.5
L
The Morrigan
Shadowflyer12
The Morrigan
2
6
5
0.75
W
3
3
12
3
W
Bellona
YEET-MINTYZ
Bellona
6
2
13
6.25
W
Poseidon
richiestype
Poseidon
9
0
10
14
L
Nox
rstm4n
Nox
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
31,063
36,888
Taken
52,759
26,504
Mitigated
24,046
4,867
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Asdfguy124
Ah Muzen Cab
12,165
2,769
0
1,225
15,079
6,330
0
10,908
3,985
0
41,837
L
Fenrir
4,313
1,407
0
417
13,645
9,010
0
9,893
3,538
0
12,989
W
Morgan Le Fay
Guigs145
Morgan Le Fay
12,202
559
161
911
5,321
2,267
0
1,181
4,140
23,323
0
W
Janus
KKbandit
Janus
12,364
1,142
0
807
5,736
1,899
0
2,242
3,494
46,965
0
L
The Morrigan
Shadowflyer12
The Morrigan
7,147
1,144
0
116
12,557
4,503
0
9,480
2,880
25,253
43
W
3,995
59
0
336
8,873
10,724
0
4,015
4,858
8,401
0
W
Bellona
YEET-MINTYZ
Bellona
7,344
2,007
1,525
1,127
11,767
9,611
0
5,806
5,961
0
12,617
W
Poseidon
richiestype
Poseidon
12,255
943
0
0
5,191
2,003
0
1,298
3,893
37,752
0
L
Nox
rstm4n
Nox
7,438
0
0
0
11,478
4,203
0
9,829
1,451
24,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
45,367
207
Minions Killed
170
4
Camps Cleared
6
958,067
Distance Traveled
681,236
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,540
754
0
0
0
0
0
L
Ah Muzen Cab
9,027
903
62
6
0
167,942
1
L
Fenrir
9,724
972
17
2
4
164,821
0
W
Morgan Le Fay
9,743
974
29
3
0
194,241
0
W
Janus
10,781
1,078
103
10
1
192,401
0
L
The Morrigan
9,360
936
47
5
2
167,277
0
W
Bacchus
9,814
981
5
1
1
146,108
0
W
Bellona
11,064
1,106
5
1
0
219,360
0
W
Poseidon
11,171
1,117
65
7
2
205,957
0
L
Nox
9,716
972
44
4
0
181,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role