Player Matchup

Nemesis
Nemesis
Apirix
Nemesis
Level 66
God Stats
1W - 1L
1,383 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Aykaz
Kukulkan
Level 143
God Stats
31W - 17L
1,701 SR
Queue Stats
60W - 36L
1,612 Elo+
Party 3
Artemis
Artemis
Chrillsdills
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,412 Elo+
Party 2
Geb
Geb
L4ZARU3
Geb
Level 40
God Stats
8W - 11L
1,582 SR
Queue Stats
166W - 164L
1,519 Elo+
Solo
Vulcan
Vulcan
SmurfSixtyNine
Vulcan
Level 36
God Stats
1W - 1L
1,781 SR
Queue Stats
72W - 44L
1,631 Elo+
Party 3
Team Averages
Level 62
1,590 SR
1,523 Elo+

VS

Team Averages
Level 49
1,727 SR
1,622 Elo+
Rama
Rama
EDUJ6
Rama
Level 24
God Stats
4W - 0L
1,842 SR
Queue Stats
9W - 1L
1,616 Elo+
Party 1
Ares
Ares
Hhеryt
Ares
Level 103
God Stats
1W - 0L
1,447 SR
Queue Stats
21W - 6L
1,658 Elo+
Party 1
Mulan
Mulan
Noggger
Mulan
Level 27
God Stats
5W - 0L
2,067 SR
Queue Stats
85W - 61L
1,708 Elo+
Party 1
Awilix
Awilix
SEzzrie
Awilix
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 226L
1,512 Elo+
Solo
Thoth
Thoth
mrlny0
Thoth
Level 39
God Stats
1W - 0L
1,780 SR
Queue Stats
10W - 4L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apirix
Nemesis
15
5 / 5 / 4
9,681
510
7,446
15,770
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Aykaz
Kukulkan
17
6 / 5 / 4
10,724
564
15,741
11,188
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Chrillsdills
Artemis
16
0 / 4 / 1
9,493
500
6,832
10,730
3,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
14
2 / 2 / 4
9,060
477
7,799
19,054
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 9 / 3
10,696
563
14,065
12,731
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EDUJ6
Rama
19
6 / 2 / 2
11,400
600
8,879
15,885
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Hhеryt
Ares
15
4 / 1 / 8
10,022
527
10,378
18,623
15,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Noggger
Mulan
19
8 / 4 / 5
11,385
599
12,724
19,068
16,878
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
SEzzrie
Awilix
17
6 / 6 / 5
10,504
553
12,241
15,423
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
mrlny0
Thoth
14
1 / 5 / 4
8,362
440
6,725
11,475
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
17
Kills
25
25
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apirix
Nemesis
5
5
4
1.4
L
Kukulkan
Aykaz
Kukulkan
6
5
4
1.6
L
Artemis
Chrillsdills
Artemis
0
4
1
0.13
W
Rama
EDUJ6
Rama
6
2
2
3.5
W
Ares
Hhеryt
Ares
4
1
8
8
L
Geb
2
2
4
2
W
Mulan
Noggger
Mulan
8
4
5
2.63
W
Awilix
SEzzrie
Awilix
6
6
5
1.42
L
4
9
3
0.61
W
Thoth
mrlny0
Thoth
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,883
Damage
50,947
69,473
Taken
80,474
39,914
Mitigated
49,333
16,156
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apirix
Nemesis
7,446
3,501
0
4,829
15,770
5,450
0
3,331
12,433
0
49,584
L
Kukulkan
Aykaz
Kukulkan
15,741
1,412
0
1,530
11,188
4,997
0
3,045
7,817
75,251
0
L
Artemis
Chrillsdills
Artemis
6,832
3,678
0
2,242
10,730
3,732
0
1,864
8,866
0
76,878
W
Rama
EDUJ6
Rama
8,879
6,860
0
9,391
15,885
6,886
1,336
4,843
10,934
0
91,270
W
Ares
Hhеryt
Ares
10,378
772
2,848
3,800
18,623
15,563
0
8,025
10,378
35,768
0
L
Geb
7,799
234
592
4,587
19,054
20,759
0
6,852
11,898
37,512
0
W
Mulan
Noggger
Mulan
12,724
2,165
0
6,304
19,068
16,878
0
9,503
9,123
0
83,717
W
Awilix
SEzzrie
Awilix
12,241
5,227
0
2,426
15,423
5,809
0
7,644
7,525
0
59,378
L
14,065
2,853
0
2,376
12,731
4,976
0
1,721
11,002
77,262
0
W
Thoth
mrlny0
Thoth
6,725
540
0
300
11,475
4,197
78
6,410
4,909
44,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
51,673
541
Minions Killed
570
0
Camps Cleared
0
1,844,267
Distance Traveled
1,916,536
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,681
510
83
4
0
422,746
2
L
Kukulkan
10,724
564
132
7
0
349,303
13
L
Artemis
9,493
500
151
8
0
335,050
2
W
Rama
11,400
600
183
10
0
360,376
0
W
Ares
10,022
527
41
2
0
395,429
8
L
Geb
9,060
477
41
2
0
379,746
12
W
Mulan
11,385
599
163
9
0
394,079
3
W
Awilix
10,504
553
88
5
0
417,519
1
L
Vulcan
10,696
563
134
7
0
357,422
4
W
Thoth
8,362
440
95
5
0
349,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role