Player Matchup

Awilix
Awilix
JesusWithAGun
Awilix
Level 128
God Stats
15W - 7L
1,521 SR
Queue Stats
74W - 101L
1,433 Elo+
Party 2
Chaac
Chaac
Kaida187
Chaac
Level 89
God Stats
10W - 15L
1,452 SR
Queue Stats
520W - 517L
1,580 Elo+
Party 3
Izanami
Izanami
SatanWithAGun
Izanami
Level 81
God Stats
25W - 18L
1,513 SR
Queue Stats
117W - 133L
1,434 Elo+
Party 2
Ganesha
Ganesha
jalapenorr
Ganesha
Level 45
God Stats
66W - 79L
1,492 SR
Queue Stats
118W - 142L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
ralfda188
Zhong Kui
Level 107
God Stats
6W - 17L
1,250 SR
Queue Stats
437W - 461L
1,573 Elo+
Party 3
Team Averages
Level 90
1,446 SR
1,496 Elo+

VS

Team Averages
Level 133
1,582 SR
1,603 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Vampirepineapple
Thor
Level 160
God Stats
13W - 7L
1,657 SR
Queue Stats
172W - 76L
1,738 Elo+
Party 1
Rama
Rama
birgic
Rama
Level 160
God Stats
1W - 0L
1,754 SR
Queue Stats
236W - 73L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
5,859
586
4,851
9,214
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Kaida187
Chaac
10
0 / 2 / 0
5,309
531
4,862
9,203
5,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
7
0 / 4 / 1
4,631
463
2,657
5,216
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
jalapenorr
Ganesha
7
0 / 3 / 1
4,733
473
1,000
4,786
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ralfda188
Zhong Kui
10
2 / 1 / 2
5,746
575
3,738
5,313
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 0 / 1
6,752
675
6,200
8,513
4,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
11
4 / 2 / 5
6,646
665
3,577
4,551
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
9
1 / 1 / 9
5,629
563
5,060
5,057
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 2
6,320
632
4,081
5,926
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
birgic
Rama
12
4 / 1 / 5
7,367
737
5,194
6,487
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
1
3.5
W
Janus
 
Janus
4
2
5
3.25
W
Sylvanus
 
Sylvanus
1
1
9
5.5
L
3
6
0
0.5
L
Chaac
Kaida187
Chaac
0
2
0
0
L
Izanami
0
4
1
0.13
W
4
1
2
5
W
Rama
birgic
Rama
4
1
5
6.5
L
Ganesha
jalapenorr
Ganesha
0
3
1
0.17
L
Zhong Kui
ralfda188
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
24,112
33,732
Taken
30,534
14,542
Mitigated
13,033
11,836
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,200
2,223
0
3,942
8,513
4,110
88
0
8,513
41,062
0
W
Janus
 
Janus
3,577
440
0
1,118
4,551
1,348
0
2,174
2,377
35,298
0
W
Sylvanus
 
Sylvanus
5,060
1,918
1,039
2,416
5,057
3,840
142
699
4,358
18,860
7,037
L
4,851
1,785
0
1,896
9,214
2,496
0
2,704
6,435
0
30,353
L
Chaac
Kaida187
Chaac
4,862
832
0
4,963
9,203
5,308
0
6,686
2,517
0
29,514
L
Izanami
2,657
1,702
0
1,239
5,216
1,056
0
1,017
4,199
0
25,660
W
4,081
1,744
0
2,371
5,926
1,901
0
1,508
4,418
0
30,956
W
Rama
birgic
Rama
5,194
4,393
0
2,957
6,487
1,834
56
479
6,008
0
47,275
L
Ganesha
jalapenorr
Ganesha
1,000
93
0
1,354
4,786
2,668
0
1,860
2,854
7,102
0
L
Zhong Kui
ralfda188
Zhong Kui
3,738
626
25
2,359
5,313
3,014
0
1,594
3,595
27,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
32,714
266
Minions Killed
363
0
Camps Cleared
0
999,766
Distance Traveled
1,066,689
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,752
675
93
9
0
202,182
3
W
Janus
6,646
665
74
7
0
226,041
3
W
Sylvanus
5,629
563
37
4
0
220,588
4
L
Awilix
5,859
586
66
7
0
223,199
0
L
Chaac
5,309
531
69
7
0
180,423
4
L
Izanami
4,631
463
66
7
0
201,456
2
W
Thor
6,320
632
62
6
0
229,126
5
W
Rama
7,367
737
97
10
0
188,752
2
L
Ganesha
4,733
473
2
0
0
211,236
1
L
Zhong Kui
5,746
575
63
6
0
183,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role