Player Matchup

Kuzenbo
Kuzenbo
Gorfaton
Kuzenbo
Level 25
God Stats
1W - 1L
1,435 SR
Queue Stats
18W - 11L
1,603 Elo+
Solo
Zeus
Zeus
MrHellaCrazy
Zeus
Level 19
God Stats
17W - 12L
1,867 SR
Queue Stats
128W - 126L
1,523 Elo+
Solo
Vamana
Vamana
aShortMan
Vamana
Level 29
God Stats
7W - 9L
1,517 SR
Queue Stats
289W - 294L
1,576 Elo+
Solo
Neith
Neith
direbelief
Neith
Level 28
God Stats
20W - 20L
1,616 SR
Queue Stats
279W - 264L
1,576 Elo+
Solo
Pele
Pele
xXVKGamingXx
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,476 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,551 Elo+

VS

Team Averages
Level 28
1,645 SR
1,564 Elo+
Gilgamesh
Gilgamesh
GaleRequiem
Gilgamesh
Level 28
God Stats
6W - 5L
1,551 SR
Queue Stats
87W - 84L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GamerJunction
Morgan Le Fay
Level 29
God Stats
11W - 9L
1,532 SR
Queue Stats
107W - 108L
1,572 Elo+
Party 1
Geb
Geb
NuclearExplosion
Geb
Level 28
God Stats
10W - 6L
1,696 SR
Queue Stats
98W - 92L
1,599 Elo+
Party 1
Susano
Susano
fathertime1992
Susano
Level 27
God Stats
6W - 3L
1,890 SR
Queue Stats
59W - 55L
1,499 Elo+
Solo
Danzaburou
Danzaburou
mrawesum06
Danzaburou
Level 29
God Stats
7W - 7L
1,557 SR
Queue Stats
58W - 66L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gorfaton
Kuzenbo
7
1 / 2 / 1
4,933
493
2,093
5,186
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,812
581
2,048
5,159
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
aShortMan
Vamana
9
0 / 2 / 0
5,138
514
1,977
5,440
2,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
3 / 1 / 1
5,418
542
4,581
4,999
1,249
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 0
4,333
433
1,190
5,969
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GaleRequiem
Gilgamesh
10
5 / 0 / 1
6,167
617
5,717
5,200
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
GamerJunction
Morgan Le Fay
10
4 / 1 / 0
6,222
622
4,640
3,902
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 3
5,132
513
2,844
6,373
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 2 / 2
5,868
587
3,782
6,068
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mrawesum06
Danzaburou
9
1 / 0 / 2
5,053
505
2,948
4,252
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
13
13
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GaleRequiem
Gilgamesh
5
0
1
5.5
W
Morgan Le Fay
GamerJunction
Morgan Le Fay
4
1
0
4
L
Kuzenbo
Gorfaton
Kuzenbo
1
2
1
0.75
L
1
2
0
0.5
W
0
2
3
0.75
L
Vamana
aShortMan
Vamana
0
2
0
0
L
Neith
3
1
1
3.5
W
3
2
2
2
W
Danzaburou
mrawesum06
Danzaburou
1
0
2
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
19,931
26,753
Taken
25,795
10,589
Mitigated
9,254
6,158
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GaleRequiem
Gilgamesh
5,717
1,751
0
1,520
5,200
2,592
656
0
5,200
0
25,739
W
Morgan Le Fay
GamerJunction
Morgan Le Fay
4,640
393
0
617
3,902
1,107
662
1,626
2,066
31,364
0
L
Kuzenbo
Gorfaton
Kuzenbo
2,093
584
0
1,489
5,186
4,075
0
1,631
3,555
12,651
0
L
2,048
282
0
710
5,159
1,288
0
3,367
1,792
28,015
0
W
2,844
255
0
1,830
6,373
2,552
0
965
5,408
14,931
0
L
Vamana
aShortMan
Vamana
1,977
753
60
1,552
5,440
2,141
0
0
5,121
0
23,025
L
Neith
4,581
1,372
0
1,527
4,999
1,249
0
1,582
3,417
0
22,913
W
3,782
1,256
0
2,486
6,068
1,908
0
910
5,114
0
31,806
W
Danzaburou
mrawesum06
Danzaburou
2,948
1,341
0
2,027
4,252
1,095
247
386
3,866
0
26,322
L
1,190
521
0
820
5,969
1,836
0
904
4,861
0
15,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
28,442
219
Minions Killed
301
0
Camps Cleared
0
894,473
Distance Traveled
941,013
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,167
617
67
7
0
198,442
1
W
Morgan Le Fay
6,222
622
83
8
0
182,172
5
L
Kuzenbo
4,933
493
18
2
0
184,822
3
L
Zeus
5,812
581
67
7
0
158,100
5
W
Geb
5,132
513
12
1
0
185,327
2
L
Vamana
5,138
514
50
5
0
212,402
3
L
Neith
5,418
542
44
4
0
184,871
5
W
Susano
5,868
587
68
7
0
213,086
1
W
Danzaburou
5,053
505
71
7
0
161,986
2
L
Pele
4,333
433
40
4
0
154,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role