Player Matchup

King Arthur
King Arthur
Arxemag
King Arthur
Level 120
God Stats
1W - 1L
1,504 SR
Queue Stats
14W - 20L
1,371 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Elisao
Kumbhakarna
Level 25
God Stats
11W - 7L
1,583 SR
Queue Stats
72W - 85L
1,464 Elo+
Party 3
Izanami
Izanami
F1nter
Izanami
Level 17
God Stats
6W - 5L
1,612 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
Nobody27
The Morrigan
Level 126
God Stats
2W - 2L
1,186 SR
Queue Stats
11W - 12L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zasias
Tsukuyomi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,441 Elo+
Party 3
Team Averages
Level 65
1,477 SR
1,399 Elo+

VS

Team Averages
Level 56
1,486 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hexenbane01
Thanatos
Level 45
God Stats
21W - 30L
1,371 SR
Queue Stats
155W - 197L
1,399 Elo+
Solo
Guan Yu
Guan Yu
SPLENDO1
Guan Yu
Level 53
God Stats
8W - 11L
1,535 SR
Queue Stats
139W - 148L
1,486 Elo+
Party 2
Geb
Geb
vBndr
Geb
Level 83
God Stats
32W - 30L
1,522 SR
Queue Stats
210W - 224L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arxemag
King Arthur
16
9 / 4 / 2
10,321
645
10,654
17,459
11,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Elisao
Kumbhakarna
12
0 / 0 / 9
8,223
514
3,465
9,552
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
F1nter
Izanami
15
6 / 3 / 3
9,113
570
9,832
10,179
3,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Nobody27
The Morrigan
14
5 / 2 / 11
9,070
567
7,696
5,953
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zasias
Tsukuyomi
14
8 / 4 / 6
9,126
570
9,834
12,915
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 5 / 2
8,628
539
5,882
11,003
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
 
Janus
14
2 / 6 / 2
8,586
537
6,030
8,675
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hexenbane01
Thanatos
13
4 / 7 / 3
8,282
518
8,022
14,273
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
SPLENDO1
Guan Yu
13
2 / 6 / 4
7,789
487
6,889
11,869
8,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
vBndr
Geb
11
2 / 4 / 6
7,729
483
5,614
12,952
8,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
28
Kills
13
13
Deaths
28
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
2
0.8
L
Janus
 
Janus
2
6
2
0.5
W
King Arthur
Arxemag
King Arthur
9
4
2
2.5
W
Kumbhakarna
Elisao
Kumbhakarna
0
0
9
4.5
W
Izanami
F1nter
Izanami
6
3
3
2.5
L
Thanatos
Hexenbane01
Thanatos
4
7
3
0.79
W
The Morrigan
Nobody27
The Morrigan
5
2
11
5.25
L
Guan Yu
SPLENDO1
Guan Yu
2
6
4
0.67
W
Tsukuyomi
Zasias
Tsukuyomi
8
4
6
2.75
L
Geb
vBndr
Geb
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
32,437
56,058
Taken
58,772
30,404
Mitigated
28,954
17,031
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,882
3,432
551
4,169
11,003
3,196
570
1,999
9,004
39,253
0
L
Janus
 
Janus
6,030
330
0
558
8,675
2,464
154
3,267
5,390
52,494
0
W
King Arthur
Arxemag
King Arthur
10,654
1,192
0
6,652
17,459
11,311
630
2,879
14,570
0
65,999
W
Kumbhakarna
Elisao
Kumbhakarna
3,465
200
8
2,579
9,552
8,919
256
3,929
5,579
16,560
0
W
Izanami
F1nter
Izanami
9,832
7,406
0
2,454
10,179
3,363
2,168
5,498
4,629
0
75,995
L
Thanatos
Hexenbane01
Thanatos
8,022
2,682
0
8,020
14,273
6,062
0
1,265
12,994
0
50,937
W
The Morrigan
Nobody27
The Morrigan
7,696
1,615
0
1,182
5,953
2,085
600
2,337
3,572
50,255
1,002
L
Guan Yu
SPLENDO1
Guan Yu
6,889
942
646
2,094
11,869
8,641
0
1,176
10,693
7,477
25,216
W
Tsukuyomi
Zasias
Tsukuyomi
9,834
2,777
0
4,156
12,915
4,726
0
4,484
8,350
0
46,133
L
Geb
vBndr
Geb
5,614
427
60
1,295
12,952
8,591
0
2,849
10,103
23,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
41,014
464
Minions Killed
361
0
Camps Cleared
0
1,564,970
Distance Traveled
1,441,503
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,628
539
79
5
0
261,346
5
L
Janus
8,586
537
123
8
0
305,645
6
W
King Arthur
10,321
645
138
9
0
327,591
1
W
Kumbhakarna
8,223
514
27
2
0
326,832
0
W
Izanami
9,113
570
143
9
0
297,124
7
L
Thanatos
8,282
518
77
5
0
273,562
0
W
The Morrigan
9,070
567
81
5
0
303,960
3
L
Guan Yu
7,789
487
55
3
0
306,321
2
W
Tsukuyomi
9,126
570
75
5
0
309,463
0
L
Geb
7,729
483
27
2
0
294,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role