Player Matchup

Mulan
Mulan
Big_Cat_997
Mulan
Level 124
God Stats
5W - 1L
1,667 SR
Queue Stats
274W - 252L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
Frostkìll
Cliodhna
Level 156
God Stats
3W - 4L
1,220 SR
Queue Stats
194W - 217L
1,519 Elo+
Party 1
Ymir
Ymir
PixelatedZ
Ymir
Level 107
God Stats
13W - 3L
1,850 SR
Queue Stats
265W - 212L
1,617 Elo+
Party 3
Danzaburou
Danzaburou
a1tar
Danzaburou
Level 100
God Stats
15W - 12L
1,574 SR
Queue Stats
325W - 275L
1,555 Elo+
Party 3
Janus
Janus
lnfinis
Janus
Level 142
God Stats
11W - 9L
1,739 SR
Queue Stats
203W - 184L
1,708 Elo+
Party 1
Team Averages
Level 126
1,610 SR
1,573 Elo+

VS

Team Averages
Level 100
1,562 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
B00WasTooShort
Ah Puch
Level 106
God Stats
2W - 1L
1,431 SR
Queue Stats
223W - 221L
1,494 Elo+
Party 2
Ullr
Ullr
MissyCantPvP
Ullr
Level 63
God Stats
5W - 6L
1,543 SR
Queue Stats
50W - 57L
1,477 Elo+
Party 2
Chaac
Chaac
NenePogChamp
Chaac
Level 124
God Stats
7W - 7L
1,567 SR
Queue Stats
252W - 241L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
Unrefined47
Jormungandr
Level 101
God Stats
0W - 1L
1,770 SR
Queue Stats
136W - 127L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,982
598
6,437
6,538
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Frostkìll
Cliodhna
10
2 / 1 / 3
5,876
588
3,112
7,513
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 8
6,204
620
4,400
5,525
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
a1tar
Danzaburou
11
3 / 0 / 2
6,716
672
3,397
3,915
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
lnfinis
Janus
13
7 / 0 / 1
7,063
706
7,020
4,727
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 3 / 0
5,379
538
1,731
5,430
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,552
555
3,744
6,014
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,168
517
2,072
5,697
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,002
500
4,636
9,644
6,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Unrefined47
Jormungandr
8
0 / 4 / 1
4,385
439
2,817
6,933
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
L
0
3
1
0.17
W
1
0
3
2.5
W
Cliodhna
Frostkìll
Cliodhna
2
1
3
3.5
L
0
3
1
0.17
L
0
2
0
0
W
2
1
8
6
L
Jormungandr
Unrefined47
Jormungandr
0
4
1
0.13
W
Danzaburou
a1tar
Danzaburou
3
0
2
4
W
Janus
lnfinis
Janus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
15,000
28,218
Taken
33,718
13,016
Mitigated
14,926
11,144
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,731
140
0
3,495
5,430
2,113
0
1,720
3,588
0
24,910
L
3,744
154
0
1,888
6,014
2,146
0
4,388
1,488
30,407
0
W
6,437
1,014
0
2,611
6,538
4,567
0
402
6,136
1,148
28,003
W
Cliodhna
Frostkìll
Cliodhna
3,112
340
0
2,890
7,513
2,426
0
1,598
5,915
0
33,985
L
2,072
734
0
839
5,697
978
0
674
5,023
0
27,291
L
4,636
850
0
3,531
9,644
6,530
0
1,116
7,789
0
24,641
W
4,400
1,170
195
1,993
5,525
3,395
175
1,521
4,004
9,334
0
L
Jormungandr
Unrefined47
Jormungandr
2,817
623
0
1,061
6,933
3,159
0
3,545
3,252
19,419
0
W
Danzaburou
a1tar
Danzaburou
3,397
1,904
0
2,447
3,915
1,138
647
395
3,520
0
46,811
W
Janus
lnfinis
Janus
7,020
778
0
1,008
4,727
1,490
0
2,645
2,082
46,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
25,486
340
Minions Killed
282
0
Camps Cleared
0
1,050,747
Distance Traveled
939,675
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,379
538
54
5
0
184,115
2
L
Ah Puch
5,552
555
84
8
0
189,768
4
W
Mulan
5,982
598
66
7
0
193,547
4
W
Cliodhna
5,876
588
68
7
0
220,244
2
L
Ullr
5,168
517
56
6
0
185,501
3
L
Chaac
5,002
500
55
6
0
199,530
2
W
Ymir
6,204
620
10
1
0
208,589
4
L
Jormungandr
4,385
439
33
3
0
180,761
3
W
Danzaburou
6,716
672
93
9
0
192,458
3
W
Janus
7,063
706
103
10
0
235,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role