Player Matchup

Chaac
Chaac
FlaWless Turf
Chaac
Level 127
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Hades
Hades
Shadow_1325
Hades
Level 6
God Stats
1W - 1L
1,808 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Hun Batz
Hun Batz
ks-jhawks
Hun Batz
Level 29
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 3L
1,628 Elo+
Party 2
Ares
Ares
ksjhawks
Ares
Level 65
God Stats
1W - 3L
1,672 SR
Queue Stats
65W - 51L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shorty67
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Team Averages
Level 48
1,652 SR
1,555 Elo+

VS

Team Averages
Level 20
1,605 SR
1,590 Elo+
Cerberus
Cerberus
BedWrestlinChamp
Cerberus
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
CaRtIeR1124
Bellona
Level 2
God Stats
2W - 1L
1,729 SR
Queue Stats
3W - 1L
1,778 Elo+
Solo
Anubis
Anubis
WhyyValid
Anubis
Level 29
God Stats
18W - 18L
1,412 SR
Queue Stats
26W - 22L
1,405 Elo+
Party 1
Izanami
Izanami
ZirtyZog
Izanami
Level 14
God Stats
4W - 0L
1,898 SR
Queue Stats
18W - 9L
1,697 Elo+
Solo
Loki
Loki
oPurjex
Loki
Level 29
God Stats
14W - 14L
1,486 SR
Queue Stats
114W - 132L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
12,029
523
21,218
25,503
35,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 15 / 5
9,134
397
9,387
23,669
6,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
ks-jhawks
Hun Batz
17
5 / 11 / 2
11,343
493
21,655
23,540
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
0 / 16 / 5
8,232
358
3,034
27,746
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
shorty67
Ah Muzen Cab
14
0 / 7 / 3
8,361
364
7,337
12,268
2,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 27
12,471
542
11,548
17,887
19,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
CaRtIeR1124
Bellona
19
6 / 2 / 12
13,657
594
11,802
19,433
15,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
WhyyValid
Anubis
18
12 / 6 / 12
13,487
586
20,004
19,689
8,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ZirtyZog
Izanami
20
21 / 2 / 5
16,355
711
32,452
25,653
11,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
oPurjex
Loki
19
8 / 6 / 13
13,691
595
16,160
20,689
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
14
Kills
53
53
Deaths
16
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
0
27
19.5
W
Bellona
CaRtIeR1124
Bellona
6
2
12
6
L
7
4
3
2.13
L
2
15
5
0.3
W
Anubis
WhyyValid
Anubis
12
6
12
3
W
Izanami
ZirtyZog
Izanami
21
2
5
11.75
L
Hun Batz
ks-jhawks
Hun Batz
5
11
2
0.55
L
Ares
0
16
5
0.16
W
Loki
oPurjex
Loki
8
6
13
2.42
L
Ah Muzen Cab
shorty67
Ah Muzen Cab
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,631
Damage
91,966
112,726
Taken
103,351
74,075
Mitigated
62,852
21,600
Healing
45,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,548
1,185
0
4,147
17,887
19,018
399
2,841
14,995
33,230
0
W
Bellona
CaRtIeR1124
Bellona
11,802
3,009
973
8,654
19,433
15,065
2,390
1,359
16,772
7,690
56,840
L
21,218
3,569
0
10,839
25,503
35,548
475
3,035
22,468
0
63,185
L
9,387
2,045
0
2,775
23,669
6,565
234
8,516
15,153
28,352
0
W
Anubis
WhyyValid
Anubis
20,004
778
341
8,143
19,689
8,868
1,183
3,554
15,980
60,750
0
W
Izanami
ZirtyZog
Izanami
32,452
26,122
0
13,863
25,653
11,280
9,932
3,070
22,441
0
173,451
L
Hun Batz
ks-jhawks
Hun Batz
21,655
7,365
0
4,530
23,540
7,465
0
6,814
16,726
0
83,209
L
Ares
3,034
940
0
725
27,746
22,128
0
11,221
16,525
14,216
0
W
Loki
oPurjex
Loki
16,160
5,929
582
8,483
20,689
8,621
0
3,033
17,345
0
95,389
L
Ah Muzen Cab
shorty67
Ah Muzen Cab
7,337
3,320
0
2,731
12,268
2,369
0
3,813
8,455
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
69,661
372
Minions Killed
676
0
Camps Cleared
0
1,895,323
Distance Traveled
2,148,611
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,471
542
67
3
0
427,934
3
W
Bellona
13,657
594
130
6
0
466,917
1
L
Chaac
12,029
523
110
5
0
437,455
2
L
Hades
9,134
397
41
2
0
355,190
1
W
Anubis
13,487
586
101
4
0
398,107
5
W
Izanami
16,355
711
248
11
0
416,581
2
L
Hun Batz
11,343
493
126
5
0
367,021
0
L
Ares
8,232
358
15
1
0
344,048
1
W
Loki
13,691
595
130
6
0
439,072
1
L
Ah Muzen Cab
8,361
364
80
3
0
391,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role