Player Matchup

Cerberus
Cerberus
Dimples6665914
Cerberus
Level 125
God Stats
11W - 8L
1,626 SR
Queue Stats
1,042W - 1,108L
1,413 Elo+
Solo
Scylla
Scylla
DroppenDeuces
Scylla
Level 148
God Stats
3W - 3L
1,414 SR
Queue Stats
206W - 230L
1,382 Elo+
Solo
Nike
Nike
FullMetalIrish1
Nike
Level 139
God Stats
1W - 2L
1,153 SR
Queue Stats
196W - 197L
1,471 Elo+
Party 2
Nemesis
Nemesis
LAdeFREAKINdaxx
Nemesis
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 294L
1,514 Elo+
Party 2
Raijin
Raijin
vector459
Raijin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,341 Elo+
Solo
Team Averages
Level 132
1,439 SR
1,424 Elo+

VS

Team Averages
Level 77
1,326 SR
1,506 Elo+
Achilles
Achilles
 
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BinckeY
Ratatoskr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Loki
Loki
EinckeY
Loki
Level 121
God Stats
0W - 1L
1,315 SR
Queue Stats
21W - 16L
1,480 Elo+
Party 1
Discordia
Discordia
TheWickedTroop2
Discordia
Level 28
God Stats
1W - 3L
1,110 SR
Queue Stats
270W - 257L
1,386 Elo+
Solo
Janus
Janus
TinckeY
Janus
Level 54
God Stats
0W - 1L
1,207 SR
Queue Stats
25W - 17L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 4 / 15
12,228
815
12,947
29,220
37,705
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 4 / 12
12,747
850
16,885
10,160
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 10 / 10
12,494
833
10,720
19,234
7,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 5 / 12
12,399
827
12,402
15,089
6,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
vector459
Raijin
18
3 / 8 / 12
11,413
761
12,072
15,072
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
14 / 7 / 8
11,898
793
19,857
22,911
28,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
BinckeY
Ratatoskr
16
1 / 8 / 10
9,869
658
6,842
13,906
4,530
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
EinckeY
Loki
18
6 / 5 / 14
10,986
732
14,119
13,817
5,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheWickedTroop2
Discordia
19
3 / 1 / 17
10,822
721
11,652
9,012
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
TinckeY
Janus
20
7 / 6 / 11
12,275
818
21,154
15,281
5,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
91
27
Kills
31
31
Deaths
27
61
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
14
7
8
2.57
L
Ratatoskr
BinckeY
Ratatoskr
1
8
10
0.75
W
Cerberus
2
4
15
2.38
W
7
4
12
3.25
L
Loki
EinckeY
Loki
6
5
14
2.6
W
8
10
10
1.3
W
7
5
12
2.6
L
Discordia
TheWickedTroop2
Discordia
3
1
17
11.5
L
Janus
TinckeY
Janus
7
6
11
2.08
W
Raijin
vector459
Raijin
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,026
Damage
73,624
88,775
Taken
74,927
61,022
Mitigated
46,390
32,098
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,857
3,475
2,305
3,274
22,911
28,444
0
9,928
12,983
0
29,344
L
Ratatoskr
BinckeY
Ratatoskr
6,842
1,420
1,555
828
13,906
4,530
139
8,186
5,720
0
11,458
W
Cerberus
12,947
561
1,359
12,744
29,220
37,705
342
11,497
17,723
33,321
0
W
16,885
1,959
2,287
1,910
10,160
4,455
1,507
2,852
7,308
48,644
0
L
Loki
EinckeY
Loki
14,119
910
514
1,388
13,817
5,243
306
8,112
5,705
0
25,349
W
10,720
2,083
2,371
2,087
19,234
7,723
1,205
7,663
11,571
73
13,642
W
12,402
4,295
2,229
3,721
15,089
6,208
1,620
5,731
9,358
0
18,451
L
Discordia
TheWickedTroop2
Discordia
11,652
1,025
2,309
2,146
9,012
3,165
0
5,442
3,570
23,496
0
L
Janus
TinckeY
Janus
21,154
2,288
2,244
3,605
15,281
5,008
927
10,303
4,978
49,159
0
W
Raijin
vector459
Raijin
12,072
2,246
990
2,400
15,072
4,931
696
5,063
10,009
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,281
Gold Earned
55,850
192
Minions Killed
143
0
Camps Cleared
0
1,319,455
Distance Traveled
1,424,311
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,898
793
23
2
0
276,170
0
L
Ratatoskr
9,869
658
14
1
0
246,695
0
W
Cerberus
12,228
815
61
4
0
269,867
0
W
Scylla
12,747
850
77
5
0
263,178
0
L
Loki
10,986
732
8
1
0
308,518
0
W
Nike
12,494
833
7
0
0
251,373
3
W
Nemesis
12,399
827
10
1
0
316,786
0
L
Discordia
10,822
721
17
1
0
338,904
0
L
Janus
12,275
818
81
5
0
254,024
0
W
Raijin
11,413
761
37
2
0
218,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role