Player Matchup

Nox
Nox
Aalazan
Nox
Level 27
God Stats
0W - 3L
1,173 SR
Queue Stats
117W - 114L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
BuckyV2
Tsukuyomi
Level 15
God Stats
1W - 1L
1,467 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Code Junky
Jing Wei
Level 55
God Stats
5W - 7L
1,267 SR
Queue Stats
124W - 126L
1,519 Elo+
Party 1
Chernobog
Chernobog
RebawesomeSauce
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,439 Elo+
Solo
Anubis
Anubis
ZenoToaster
Anubis
Level 18
God Stats
4W - 6L
1,549 SR
Queue Stats
77W - 83L
1,533 Elo+
Party 1
Team Averages
Level 28
1,391 SR
1,497 Elo+

VS

Team Averages
Level 19
1,482 SR
1,319 Elo+
Anubis
Anubis
OriginalJabroni
Anubis
Level 24
God Stats
4W - 4L
1,773 SR
Queue Stats
38W - 37L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
RNbjorn
Gilgamesh
Level 11
God Stats
2W - 2L
1,268 SR
Queue Stats
4W - 2L
1,250 Elo+
Party 2
Bellona
Bellona
RNragnarZ
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Party 2
Da Ji
Da Ji
StytchEZ
Da Ji
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 38L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
TheSandyToes
Nu Wa
Level 15
God Stats
1W - 2L
1,368 SR
Queue Stats
19W - 14L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
2 / 7 / 10
11,318
943
8,314
12,618
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BuckyV2
Tsukuyomi
19
5 / 7 / 12
12,957
1,080
24,933
15,345
5,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Code Junky
Jing Wei
19
4 / 13 / 12
13,201
1,100
11,944
22,592
6,999
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
RebawesomeSauce
Chernobog
18
0 / 5 / 9
10,947
912
7,148
11,209
4,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
6 / 12 / 8
13,253
1,104
20,581
23,848
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
14,433
1,203
17,686
11,348
5,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RNbjorn
Gilgamesh
20
8 / 4 / 23
13,666
1,139
18,824
23,722
23,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
RNragnarZ
Bellona
20
9 / 5 / 18
13,531
1,128
10,416
15,910
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
StytchEZ
Da Ji
20
11 / 5 / 22
14,471
1,206
21,093
17,299
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 28
12,934
1,078
14,803
10,404
3,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
151
17
Kills
44
44
Deaths
17
51
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nox
2
7
10
1
L
Tsukuyomi
BuckyV2
Tsukuyomi
5
7
12
1.57
L
Jing Wei
Code Junky
Jing Wei
4
13
12
0.77
W
11
1
16
19
W
Gilgamesh
RNbjorn
Gilgamesh
8
4
23
4.88
W
Bellona
RNragnarZ
Bellona
9
5
18
3.6
L
Chernobog
RebawesomeSauce
Chernobog
0
5
9
0.9
W
Da Ji
StytchEZ
Da Ji
11
5
22
4.4
W
5
2
28
9.5
L
Anubis
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,920
Damage
82,822
85,612
Taken
78,683
28,649
Mitigated
49,455
10,510
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,314
656
0
312
12,618
3,094
0
7,714
4,766
19,628
0
L
Tsukuyomi
BuckyV2
Tsukuyomi
24,933
5,985
0
294
15,345
5,357
0
5,762
9,290
0
40,002
L
Jing Wei
Code Junky
Jing Wei
11,944
9,819
0
1,931
22,592
6,999
0
8,103
14,116
0
48,461
W
17,686
522
0
7,553
11,348
5,193
0
4,553
6,795
64,322
0
W
Gilgamesh
RNbjorn
Gilgamesh
18,824
3,978
327
2,042
23,722
23,286
0
10,019
13,703
0
30,167
W
Bellona
RNragnarZ
Bellona
10,416
3,602
0
2,069
15,910
9,073
0
6,211
9,699
0
25,232
L
Chernobog
RebawesomeSauce
Chernobog
7,148
2,780
602
287
11,209
4,755
0
3,510
7,601
0
34,493
W
Da Ji
StytchEZ
Da Ji
21,093
5,053
0
1,577
17,299
8,903
0
4,700
12,599
0
34,081
W
14,803
4,316
0
915
10,404
3,000
0
3,412
6,992
22,403
0
L
Anubis
20,581
1,465
0
7,084
23,848
8,444
0
7,400
16,165
52,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,676
Gold Earned
69,035
250
Minions Killed
216
6
Camps Cleared
7
1,049,666
Distance Traveled
1,117,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,318
943
26
2
2
202,611
0
L
Tsukuyomi
12,957
1,080
29
2
1
252,734
0
L
Jing Wei
13,201
1,100
62
5
1
215,175
0
W
Anubis
14,433
1,203
116
10
1
216,388
0
W
Gilgamesh
13,666
1,139
25
2
0
254,565
0
W
Bellona
13,531
1,128
30
3
1
208,350
0
L
Chernobog
10,947
912
55
5
0
182,361
0
W
Da Ji
14,471
1,206
30
3
3
216,293
2
W
Nu Wa
12,934
1,078
15
1
2
222,379
0
L
Anubis
13,253
1,104
78
7
2
196,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role