Player Matchup

Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HinglMcringlbery
Mulan
Level 122
God Stats
11W - 8L
1,723 SR
Queue Stats
215W - 160L
1,648 Elo+
Solo
Team Averages
Level 95
1,574 SR
1,549 Elo+

VS

Team Averages
Level 62
1,573 SR
1,496 Elo+
Neith
Neith
ExoticAnime
Neith
Level 7
God Stats
9W - 8L
1,414 SR
Queue Stats
10W - 8L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
FoulDragon
Baron Samedi
Level 28
God Stats
6W - 0L
1,863 SR
Queue Stats
171W - 70L
1,588 Elo+
Party 1
Cerberus
Cerberus
kwaboi
Cerberus
Level 152
God Stats
4W - 1L
1,443 SR
Queue Stats
106W - 114L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 8 / 0
6,493
590
6,339
6,669
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
 
Danzaburou
8
0 / 4 / 1
5,998
545
3,039
6,163
1,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 1
6,269
570
5,253
14,714
10,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,568
779
7,057
5,302
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
FoulDragon
Baron Samedi
13
5 / 1 / 10
8,602
782
9,439
7,476
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kwaboi
Cerberus
12
8 / 0 / 9
8,843
804
6,148
15,078
12,363
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
5
0
11
10.5
W
Baron Samedi
FoulDragon
Baron Samedi
5
1
10
10
L
0
6
1
0.08
W
Cerberus
kwaboi
Cerberus
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
22,644
27,546
Taken
27,856
13,699
Mitigated
18,420
1,853
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,339
633
0
142
6,669
1,740
60
5,266
1,235
20,091
0
L
Danzaburou
 
Danzaburou
3,039
536
63
418
6,163
1,817
12
3,627
2,388
0
11,669
W
7,057
3,100
0
2,133
5,302
2,280
967
1,935
3,367
0
23,851
W
Baron Samedi
FoulDragon
Baron Samedi
9,439
1,237
1,271
3,269
7,476
3,777
710
2,059
5,417
35,991
0
L
5,253
152
0
1,230
14,714
10,142
0
6,890
7,537
745
17,343
W
Cerberus
kwaboi
Cerberus
6,148
438
0
5,852
15,078
12,363
462
3,482
11,596
25,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
26,013
77
Minions Killed
157
3
Camps Cleared
6
327,821
Distance Traveled
611,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,493
590
34
3
0
89,017
1
L
Danzaburou
5,998
545
14
1
0
87,446
0
W
Neith
8,568
779
24
2
1
190,805
0
W
Baron Samedi
8,602
782
71
6
4
199,416
3
L
Mulan
6,269
570
29
3
3
151,358
3
W
Cerberus
8,843
804
62
6
1
221,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role