Player Matchup

Bacchus
Bacchus
KempachiDxD
Bacchus
Level 26
God Stats
10W - 4L
1,544 SR
Queue Stats
29W - 15L
1,540 Elo+
Solo
Medusa
Medusa
Kingoyoubeezy
Medusa
Level 13
God Stats
6W - 9L
1,458 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo
Mercury
Mercury
PapiVick421
Mercury
Level 29
God Stats
35W - 31L
1,563 SR
Queue Stats
140W - 153L
1,441 Elo+
Solo
Vulcan
Vulcan
ReeeeeBug
Vulcan
Level 13
God Stats
4W - 2L
1,637 SR
Queue Stats
19W - 10L
1,760 Elo+
Solo
Bellona
Bellona
darkwolfter
Bellona
Level 29
God Stats
8W - 5L
1,484 SR
Queue Stats
115W - 107L
1,472 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,516 Elo+

VS

Team Averages
Level 19
1,584 SR
1,517 Elo+
Vulcan
Vulcan
ActiveAnt
Vulcan
Level 16
God Stats
1W - 1L
1,757 SR
Queue Stats
79W - 27L
1,798 Elo+
Solo
Danzaburou
Danzaburou
Panzer_Dolphin
Danzaburou
Level 8
God Stats
4W - 14L
1,419 SR
Queue Stats
33W - 57L
1,355 Elo+
Solo
Apollo
Apollo
Rafak1001
Apollo
Level 26
God Stats
6W - 3L
1,632 SR
Queue Stats
63W - 46L
1,534 Elo+
Solo
Bakasura
Bakasura
Taithx
Bakasura
Level 19
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 11L
1,467 Elo+
Solo
Hun Batz
Hun Batz
mommmiiii
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KempachiDxD
Bacchus
10
3 / 3 / 3
6,542
503
5,657
8,189
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
6,061
466
4,057
7,260
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
PapiVick421
Mercury
14
8 / 2 / 4
8,961
689
5,845
8,483
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
ReeeeeBug
Vulcan
15
6 / 2 / 3
8,805
677
10,978
6,575
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
darkwolfter
Bellona
14
6 / 1 / 0
8,235
633
8,135
8,280
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ActiveAnt
Vulcan
11
0 / 6 / 2
6,237
480
4,052
7,503
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Panzer_Dolphin
Danzaburou
11
0 / 6 / 1
6,481
499
3,631
8,933
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Rafak1001
Apollo
10
4 / 5 / 3
6,420
494
5,554
9,505
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Taithx
Bakasura
13
6 / 4 / 0
7,767
597
6,026
10,359
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
mommmiiii
Hun Batz
11
3 / 3 / 5
6,810
524
3,752
11,322
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
24
Kills
13
13
Deaths
24
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ActiveAnt
Vulcan
0
6
2
0.17
W
Bacchus
KempachiDxD
Bacchus
3
3
3
1.5
W
1
5
2
0.4
L
Danzaburou
Panzer_Dolphin
Danzaburou
0
6
1
0.08
W
Mercury
PapiVick421
Mercury
8
2
4
5
L
Apollo
Rafak1001
Apollo
4
5
3
1.1
W
Vulcan
ReeeeeBug
Vulcan
6
2
3
3.75
L
Bakasura
Taithx
Bakasura
6
4
0
1.5
W
Bellona
darkwolfter
Bellona
6
1
0
6
L
Hun Batz
mommmiiii
Hun Batz
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,672
Damage
23,015
38,787
Taken
47,622
24,106
Mitigated
21,594
6,307
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ActiveAnt
Vulcan
4,052
696
0
847
7,503
2,420
0
4,636
2,767
40,213
0
W
Bacchus
KempachiDxD
Bacchus
5,657
1,199
0
499
8,189
8,999
87
528
7,601
14,653
0
W
4,057
1,906
0
0
7,260
1,922
159
567
6,651
0
31,125
L
Danzaburou
Panzer_Dolphin
Danzaburou
3,631
1,997
0
1,072
8,933
3,075
1,283
0
8,933
0
35,088
W
Mercury
PapiVick421
Mercury
5,845
3,779
0
1,160
8,483
3,130
1,473
226
8,144
0
41,766
L
Apollo
Rafak1001
Apollo
5,554
3,807
0
2,014
9,505
3,484
109
5,060
4,395
0
30,564
W
Vulcan
ReeeeeBug
Vulcan
10,978
3,983
0
680
6,575
2,450
0
2,377
3,895
70,097
0
L
Bakasura
Taithx
Bakasura
6,026
4,063
0
4,298
10,359
4,828
0
3,176
7,123
0
42,025
W
Bellona
darkwolfter
Bellona
8,135
4,282
0
3,968
8,280
7,605
1,074
90
8,165
0
52,047
L
Hun Batz
mommmiiii
Hun Batz
3,752
930
122
2,185
11,322
7,787
0
3,463
7,769
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
33,715
392
Minions Killed
354
0
Camps Cleared
0
1,308,024
Distance Traveled
1,179,102
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,237
480
92
7
0
249,605
1
W
Bacchus
6,542
503
17
1
0
261,503
1
W
Medusa
6,061
466
48
4
0
217,943
0
L
Danzaburou
6,481
499
79
6
0
230,050
0
W
Mercury
8,961
689
74
6
0
303,909
3
L
Apollo
6,420
494
66
5
0
211,353
1
W
Vulcan
8,805
677
153
12
0
265,493
1
L
Bakasura
7,767
597
91
7
0
241,571
2
W
Bellona
8,235
633
100
8
0
259,176
1
L
Hun Batz
6,810
524
26
2
0
246,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role