Player Matchup

Loki
Loki
 
Loki
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
douglasbr725
Chiron
Level 128
God Stats
7W - 5L
1,547 SR
Queue Stats
286W - 312L
1,435 Elo+
Solo
Thanatos
Thanatos
fawkesiii
Thanatos
Level 120
God Stats
4W - 5L
1,419 SR
Queue Stats
64W - 68L
1,459 Elo+
Solo
Chronos
Chronos
immmaa FLAME
Chronos
Level 79
God Stats
4W - 1L
1,665 SR
Queue Stats
530W - 634L
1,514 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,482 Elo+

VS

Team Averages
Level 109
1,495 SR
1,421 Elo+
Ao Kuang
Ao Kuang
EricVinicius
Ao Kuang
Level 149
God Stats
65W - 63L
1,498 SR
Queue Stats
566W - 694L
1,438 Elo+
Party 1
Horus
Horus
Master Neumann
Horus
Level 89
God Stats
29W - 23L
1,500 SR
Queue Stats
549W - 727L
1,344 Elo+
Party 1
Osiris
Osiris
NapoleonXI
Osiris
Level 56
God Stats
1W - 4L
1,626 SR
Queue Stats
88W - 97L
1,427 Elo+
Party 2
Janus
Janus
darois301
Janus
Level 125
God Stats
2W - 5L
1,342 SR
Queue Stats
41W - 61L
1,396 Elo+
Party 2
Zeus
Zeus
gaba67loko
Zeus
Level 125
God Stats
5W - 4L
1,510 SR
Queue Stats
54W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 3
6,036
604
3,589
7,050
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
 
Artio
8
0 / 0 / 3
5,413
541
988
3,996
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
12
1 / 0 / 1
6,713
671
2,017
1,820
447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
fawkesiii
Thanatos
10
4 / 1 / 2
6,239
624
2,486
5,884
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
immmaa FLAME
Chronos
10
3 / 2 / 3
6,078
608
3,469
3,616
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EricVinicius
Ao Kuang
8
2 / 4 / 0
5,548
555
3,241
7,597
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 2
5,273
527
1,338
5,488
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
NapoleonXI
Osiris
11
0 / 0 / 0
5,502
550
646
3,479
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
darois301
Janus
7
0 / 2 / 0
4,554
455
453
3,605
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
5,653
565
5,091
2,923
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
4
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
3
2.5
W
Artio
 
Artio
0
0
3
1.5
L
Ao Kuang
EricVinicius
Ao Kuang
2
4
0
0.5
L
0
2
2
0.5
L
Osiris
NapoleonXI
Osiris
0
0
0
0
L
Janus
darois301
Janus
0
2
0
0
W
Chiron
1
0
1
1.5
W
Thanatos
fawkesiii
Thanatos
4
1
2
5
L
2
1
0
2
W
Chronos
immmaa FLAME
Chronos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,549
Damage
10,769
22,366
Taken
23,092
7,198
Mitigated
10,148
13,048
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,589
1,300
0
3,206
7,050
1,922
0
2,476
4,574
0
36,363
W
Artio
 
Artio
988
168
522
1,908
3,996
1,904
0
1,867
2,129
9,275
0
L
Ao Kuang
EricVinicius
Ao Kuang
3,241
1,095
0
2,163
7,597
2,616
0
1,443
6,014
24,086
7,091
L
1,338
886
315
1,429
5,488
2,835
0
826
4,622
0
10,794
L
Osiris
NapoleonXI
Osiris
646
0
0
1,162
3,479
2,917
0
0
3,479
0
28,408
L
Janus
darois301
Janus
453
0
0
750
3,605
815
0
1,376
2,151
14,479
0
W
Chiron
2,017
1,056
90
1,270
1,820
447
764
0
1,658
0
39,374
W
Thanatos
fawkesiii
Thanatos
2,486
365
0
5,692
5,884
1,834
0
2,330
3,554
0
27,380
L
5,091
743
0
1,224
2,923
965
0
625
2,258
30,457
2,355
W
Chronos
immmaa FLAME
Chronos
3,469
1,174
0
360
3,616
1,091
814
1,347
2,191
28,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
26,530
303
Minions Killed
251
0
Camps Cleared
0
1,069,641
Distance Traveled
974,416
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,036
604
80
8
0
213,285
4
W
Artio
5,413
541
20
2
0
214,428
2
L
Ao Kuang
5,548
555
62
6
0
217,090
0
L
Horus
5,273
527
26
3
0
191,786
2
L
Osiris
5,502
550
74
7
0
240,087
5
L
Janus
4,554
455
27
3
0
146,589
1
W
Chiron
6,713
671
82
8
0
204,476
2
W
Thanatos
6,239
624
59
6
0
236,235
3
L
Zeus
5,653
565
62
6
0
178,864
1
W
Chronos
6,078
608
62
6
0
201,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role