Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Auramon3
Sun Wukong
Level 8
God Stats
2W - 0L
1,785 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Darki
Ah Muzen Cab
Level 42
God Stats
4W - 3L
1,503 SR
Queue Stats
52W - 56L
1,463 Elo+
Party 4
Discordia
Discordia
MiLksHakE21
Discordia
Level 88
God Stats
8W - 4L
1,616 SR
Queue Stats
224W - 190L
1,545 Elo+
Party 1
Kali
Kali
Woodpecker35
Kali
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 66L
1,514 Elo+
Party 1
Team Averages
Level 45
1,581 SR
1,457 Elo+

VS

Team Averages
Level 47
1,503 SR
1,475 Elo+
Geb
Geb
Kalmso92
Geb
Level 29
God Stats
4W - 9L
1,449 SR
Queue Stats
87W - 98L
1,487 Elo+
Party 3
Neith
Neith
Para5aur
Neith
Level 43
God Stats
15W - 15L
1,578 SR
Queue Stats
170W - 180L
1,447 Elo+
Solo
Agni
Agni
Shaphira
Agni
Level 69
God Stats
2W - 5L
1,460 SR
Queue Stats
40W - 42L
1,456 Elo+
Party 2
Bellona
Bellona
SoapMc256
Bellona
Level 26
God Stats
1W - 2L
1,526 SR
Queue Stats
40W - 41L
1,466 Elo+
Party 2
Thanatos
Thanatos
mccgeti
Thanatos
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 169L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 7
8,139
509
6,214
9,747
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Auramon3
Sun Wukong
14
3 / 1 / 2
8,616
539
8,896
11,799
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Darki
Ah Muzen Cab
13
6 / 3 / 0
7,871
492
10,568
10,548
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MiLksHakE21
Discordia
16
5 / 2 / 1
9,345
584
6,966
6,311
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 3
10,286
643
10,410
12,673
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,332
458
5,329
13,493
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Para5aur
Neith
12
0 / 5 / 1
6,995
437
3,605
9,325
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
13
3 / 7 / 1
8,240
515
7,844
8,875
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SoapMc256
Bellona
12
0 / 6 / 1
7,207
450
6,103
14,652
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
mccgeti
Thanatos
14
6 / 4 / 1
8,989
562
6,347
13,608
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
24
Kills
9
9
Deaths
24
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
W
Sun Wukong
Auramon3
Sun Wukong
3
1
2
4
W
Ah Muzen Cab
Darki
Ah Muzen Cab
6
3
0
2
L
0
2
4
1
W
Discordia
MiLksHakE21
Discordia
5
2
1
2.75
L
Neith
Para5aur
Neith
0
5
1
0.1
L
Agni
3
7
1
0.5
L
Bellona
SoapMc256
Bellona
0
6
1
0.08
W
9
2
3
5.25
L
Thanatos
mccgeti
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
29,228
51,078
Taken
59,953
30,543
Mitigated
27,450
20,636
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,214
1,939
0
2,978
9,747
9,684
0
2,872
6,807
28,780
0
W
Sun Wukong
Auramon3
Sun Wukong
8,896
1,074
0
2,999
11,799
10,570
124
1,930
9,639
10,705
37,955
W
Ah Muzen Cab
Darki
Ah Muzen Cab
10,568
5,134
0
4,862
10,548
3,427
0
4,278
6,204
0
46,220
L
5,329
403
0
3,495
13,493
8,347
0
3,703
9,738
27,104
0
W
Discordia
MiLksHakE21
Discordia
6,966
279
0
1,369
6,311
2,099
0
2,212
3,887
62,152
0
L
Neith
Para5aur
Neith
3,605
1,648
0
2,701
9,325
2,559
0
2,739
6,546
0
40,538
L
Agni
7,844
489
0
788
8,875
2,866
1,041
4,047
4,514
43,711
0
L
Bellona
SoapMc256
Bellona
6,103
1,618
0
4,069
14,652
9,837
647
2,628
10,638
0
39,854
W
10,410
5,450
0
8,428
12,673
4,763
0
1,290
11,311
0
66,658
L
Thanatos
mccgeti
Thanatos
6,347
1,694
0
9,239
13,608
3,841
0
1,282
12,280
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
38,763
453
Minions Killed
400
0
Camps Cleared
0
1,545,756
Distance Traveled
1,537,746
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,139
509
35
2
0
290,993
10
W
Sun Wukong
8,616
539
91
6
0
314,598
0
W
Ah Muzen Cab
7,871
492
84
5
0
267,103
1
L
Geb
7,332
458
27
2
0
334,003
3
W
Discordia
9,345
584
126
8
0
324,996
7
L
Neith
6,995
437
98
6
0
292,008
7
L
Agni
8,240
515
88
6
0
279,701
6
L
Bellona
7,207
450
84
5
0
310,863
2
W
Kali
10,286
643
117
7
0
348,066
0
L
Thanatos
8,989
562
103
6
0
321,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role