Player Matchup

Sobek
Sobek
AddictSatan
Sobek
Level 21
God Stats
26W - 18L
1,639 SR
Queue Stats
52W - 58L
1,445 Elo+
Party 2
Discordia
Discordia
Costan38
Discordia
Level 78
God Stats
9W - 8L
1,587 SR
Queue Stats
579W - 633L
1,465 Elo+
Party 2
Nike
Nike
DeviateComet740
Nike
Level 105
God Stats
10W - 12L
1,472 SR
Queue Stats
227W - 238L
1,472 Elo+
Solo
Cliodhna
Cliodhna
Weimol
Cliodhna
Level 43
God Stats
3W - 15L
1,037 SR
Queue Stats
75W - 115L
1,383 Elo+
Solo
Jing Wei
Jing Wei
ΨOAKΨ
Jing Wei
Level 49
God Stats
5W - 5L
1,587 SR
Queue Stats
177W - 245L
1,438 Elo+
Party 2
Team Averages
Level 59
1,464 SR
1,441 Elo+

VS

Team Averages
Level 141
1,703 SR
1,656 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ShesBae--x
Bastet
Level 156
God Stats
112W - 64L
1,673 SR
Queue Stats
836W - 407L
1,722 Elo+
Party 1
Artio
Artio
Zebidezing
Artio
Level 160
God Stats
75W - 17L
1,976 SR
Queue Stats
2,230W - 520L
1,887 Elo+
Party 1
Nu Wa
Nu Wa
Zippydapper
Nu Wa
Level 69
God Stats
4W - 0L
1,873 SR
Queue Stats
25W - 32L
1,420 Elo+
Solo
Hercules
Hercules
lunaticlivvy
Hercules
Level 160
God Stats
22W - 24L
1,494 SR
Queue Stats
1,638W - 667L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,185
919
4,260
18,655
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Costan38
Discordia
14
0 / 1 / 1
8,430
843
7,925
8,032
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 1
9,042
904
6,317
14,955
8,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
Weimol
Cliodhna
14
2 / 7 / 0
9,152
915
6,780
16,469
6,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
ΨOAKΨ
Jing Wei
16
0 / 7 / 4
9,271
927
6,405
13,858
4,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

118

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
16 / 2 / 11
11,922
1,192
28,747
7,498
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
ShesBae--x
Bastet
17
3 / 0 / 14
9,790
979
8,143
4,703
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
17
2 / 1 / 20
9,942
994
11,272
14,081
14,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 17
10,462
1,046
10,051
2,745
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lunaticlivvy
Hercules
17
4 / 1 / 19
10,927
1,093
10,058
12,629
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
109
4
Kills
28
28
Deaths
4
8
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
16
2
11
10.75
L
0
7
2
0.14
L
Discordia
Costan38
Discordia
0
1
1
0.5
L
2
6
1
0.42
W
Bastet
ShesBae--x
Bastet
3
0
14
10
L
Cliodhna
Weimol
Cliodhna
2
7
0
0.29
W
Artio
2
1
20
12
W
3
0
17
11.5
W
Hercules
lunaticlivvy
Hercules
4
1
19
13.5
L
Jing Wei
ΨOAKΨ
Jing Wei
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
68,271
71,969
Taken
41,656
38,140
Mitigated
39,750
5,067
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
28,747
17,026
0
715
7,498
4,141
0
2,359
5,139
0
43,814
L
4,260
490
0
1,763
18,655
17,070
0
5,670
12,985
15,428
0
L
Discordia
Costan38
Discordia
7,925
332
128
407
8,032
2,182
0
2,269
5,763
30,832
0
L
6,317
645
225
584
14,955
8,082
0
4,329
10,626
4,866
15,627
W
Bastet
ShesBae--x
Bastet
8,143
1,762
0
110
4,703
2,183
0
2,145
2,558
0
21,433
L
Cliodhna
Weimol
Cliodhna
6,780
2,376
712
762
16,469
6,514
0
4,966
11,503
0
20,038
W
Artio
11,272
1,817
2,057
3,710
14,081
14,902
0
3,891
10,190
21,694
0
W
10,051
3,491
325
134
2,745
1,186
0
1,542
1,203
38,534
0
W
Hercules
lunaticlivvy
Hercules
10,058
3,527
0
5,053
12,629
17,338
0
4,234
8,395
0
15,970
L
Jing Wei
ΨOAKΨ
Jing Wei
6,405
4,539
25
461
13,858
4,292
0
4,089
9,769
0
24,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
53,043
165
Minions Killed
166
5
Camps Cleared
9
846,263
Distance Traveled
915,056
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,922
1,192
35
4
2
152,350
2
L
Sobek
9,185
919
26
3
1
172,112
2
L
Discordia
8,430
843
48
5
0
174,660
0
L
Nike
9,042
904
39
4
0
134,618
0
W
Bastet
9,790
979
33
3
6
224,579
0
L
Cliodhna
9,152
915
20
2
1
177,532
0
W
Artio
9,942
994
28
3
0
181,603
1
W
Nu Wa
10,462
1,046
53
5
1
175,141
0
W
Hercules
10,927
1,093
17
2
0
181,383
2
L
Jing Wei
9,271
927
32
3
3
187,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role