Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CMX-Sergio
Thanatos
Level 121
God Stats
4W - 3L
1,610 SR
Queue Stats
283W - 250L
1,588 Elo+
Solo
Fafnir
Fafnir
PlantYourFace
Fafnir
Level 130
God Stats
10W - 19L
1,517 SR
Queue Stats
339W - 326L
1,557 Elo+
Solo
Nox
Nox
Sanch201970
Nox
Level 100
God Stats
9W - 6L
1,622 SR
Queue Stats
445W - 393L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
Thisis2stupid
Sun Wukong
Level 108
God Stats
2W - 5L
1,428 SR
Queue Stats
77W - 66L
1,634 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,583 Elo+

VS

Team Averages
Level 117
1,609 SR
1,603 Elo+
Charybdis
Charybdis
J-talk1315
Charybdis
Level 123
God Stats
21W - 19L
1,570 SR
Queue Stats
1,372W - 1,279L
1,640 Elo+
Party 2
Ganesha
Ganesha
Longincrown506
Ganesha
Level 148
God Stats
4W - 2L
1,651 SR
Queue Stats
36W - 22L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
MrWindyCS
Erlang Shen
Level 108
God Stats
5W - 9L
1,524 SR
Queue Stats
920W - 913L
1,586 Elo+
Party 2
Sol
Sol
WitcherFromRivia
Sol
Level 122
God Stats
25W - 16L
1,749 SR
Queue Stats
1,333W - 1,240L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
that-one-gut247
Gilgamesh
Level 86
God Stats
5W - 5L
1,551 SR
Queue Stats
666W - 599L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 1
3,178
636
1,374
2,752
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
CMX-Sergio
Thanatos
2
0 / 2 / 0
2,727
545
1,338
2,368
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
3,437
687
885
3,633
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
3,567
713
1,284
1,601
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Thisis2stupid
Sun Wukong
5
1 / 2 / 0
3,307
661
2,309
3,027
911
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J-talk1315
Charybdis
6
2 / 0 / 1
3,777
755
2,397
1,930
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,234
647
1,199
2,979
969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MrWindyCS
Erlang Shen
5
2 / 0 / 1
3,596
719
1,330
3,256
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 2 / 1
3,687
737
2,214
3,501
1,000
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
that-one-gut247
Gilgamesh
7
2 / 1 / 0
3,831
766
1,388
3,306
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
L
Thanatos
CMX-Sergio
Thanatos
0
2
0
0
W
Charybdis
J-talk1315
Charybdis
2
0
1
2.5
W
0
1
1
0.5
W
Erlang Shen
MrWindyCS
Erlang Shen
2
0
1
2.5
L
1
2
0
0.5
L
2
1
0
2
L
Sun Wukong
Thisis2stupid
Sun Wukong
1
2
0
0.5
W
2
2
1
1.25
W
Gilgamesh
that-one-gut247
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,190
Damage
8,528
13,381
Taken
14,972
4,421
Mitigated
4,745
5,516
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,374
1,050
0
1,342
2,752
424
0
541
2,211
0
13,223
L
Thanatos
CMX-Sergio
Thanatos
1,338
523
0
1,325
2,368
616
0
1,186
1,182
0
4,362
W
Charybdis
J-talk1315
Charybdis
2,397
1,401
0
491
1,930
298
0
484
1,374
0
17,279
W
1,199
277
228
1,062
2,979
969
0
272
2,650
7,317
0
W
Erlang Shen
MrWindyCS
Erlang Shen
1,330
919
0
1,743
3,256
868
0
33
3,223
0
10,898
L
885
141
0
1,615
3,633
1,973
0
658
2,975
8,007
0
L
1,284
193
0
470
1,601
497
0
1,028
573
12,148
0
L
Sun Wukong
Thisis2stupid
Sun Wukong
2,309
641
0
764
3,027
911
0
0
2,775
33
9,927
W
2,214
1,602
0
1,417
3,501
1,000
0
1,284
2,217
16,583
0
W
Gilgamesh
that-one-gut247
Gilgamesh
1,388
258
0
2,010
3,306
1,610
0
0
3,306
0
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,216
Gold Earned
18,125
102
Minions Killed
131
0
Camps Cleared
0
395,837
Distance Traveled
449,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,178
636
37
7
0
87,114
0
L
Thanatos
2,727
545
14
3
0
54,167
1
W
Charybdis
3,777
755
43
9
0
91,069
1
W
Ganesha
3,234
647
2
0
0
89,217
1
W
Erlang Shen
3,596
719
34
7
0
96,139
1
L
Fafnir
3,437
687
8
2
0
84,512
1
L
Nox
3,567
713
20
4
0
87,969
2
L
Sun Wukong
3,307
661
23
5
0
82,075
1
W
Sol
3,687
737
27
5
0
77,576
0
W
Gilgamesh
3,831
766
25
5
0
95,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role