Player Matchup

Eset
Eset
Aszimilation
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,431 Elo+
Solo
Mercury
Mercury
Musturbathor
Mercury
Level 8
God Stats
3W - 2L
1,873 SR
Queue Stats
196W - 130L
1,751 Elo+
Party 2
Ullr
Ullr
Trimus_Nexus
Ullr
Level 22
God Stats
9W - 2L
1,962 SR
Queue Stats
59W - 62L
1,506 Elo+
Party 2
Tiamat
Tiamat
Trimus_Nova
Tiamat
Level 28
God Stats
8W - 8L
1,558 SR
Queue Stats
170W - 161L
1,526 Elo+
Party 2
Artio
Artio
XxElvis_15xx
Artio
Level 26
God Stats
5W - 1L
1,994 SR
Queue Stats
90W - 85L
1,474 Elo+
Solo
Team Averages
Level 20
1,778 SR
1,538 Elo+

VS

Team Averages
Level 42
1,712 SR
1,703 Elo+
Charybdis
Charybdis
AppelPoes
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,891 Elo+
Party 1
Heimdallr
Heimdallr
Scar3 Cr0w9508
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,472 Elo+
Solo
Anubis
Anubis
TheThomanat0r
Anubis
Level 149
God Stats
4W - 1L
1,864 SR
Queue Stats
529W - 382L
1,677 Elo+
Party 1
Cliodhna
Cliodhna
WardOrF6
Cliodhna
Level 29
God Stats
4W - 0L
1,793 SR
Queue Stats
52W - 19L
1,676 Elo+
Solo
Geb
Geb
YmirsNips
Geb
Level 12
God Stats
2W - 0L
1,903 SR
Queue Stats
14W - 3L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
4,089
409
1,612
4,273
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Musturbathor
Mercury
8
1 / 5 / 3
4,967
497
3,921
8,211
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 1
4,620
462
1,567
6,323
1,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
9
1 / 3 / 0
5,627
563
3,013
4,293
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 4 / 2
5,640
564
5,450
11,353
5,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AppelPoes
Charybdis
11
5 / 2 / 3
7,076
708
6,473
5,627
1,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Scar3 Cr0w9508
Heimdallr
11
5 / 0 / 1
6,762
676
5,285
4,075
1,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 1
6,634
663
7,230
6,325
3,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
WardOrF6
Cliodhna
12
6 / 0 / 2
6,945
695
5,549
6,695
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 8
5,837
584
3,212
8,720
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
23
23
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AppelPoes
Charybdis
5
2
3
3.25
L
0
5
2
0.2
L
Mercury
Musturbathor
Mercury
1
5
3
0.5
W
Heimdallr
Scar3 Cr0w9508
Heimdallr
5
0
1
5.5
W
6
2
1
3.25
L
0
6
1
0.08
L
Tiamat
1
3
0
0.33
W
Cliodhna
WardOrF6
Cliodhna
6
0
2
7
L
3
4
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
27,749
34,453
Taken
31,442
10,676
Mitigated
13,451
6,541
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AppelPoes
Charybdis
6,473
3,298
0
1,452
5,627
1,723
1,114
1,556
4,071
0
47,358
L
1,612
103
144
154
4,273
826
0
1,710
2,563
8,149
0
L
Mercury
Musturbathor
Mercury
3,921
1,384
0
680
8,211
2,258
0
1,899
6,309
0
21,091
W
Heimdallr
Scar3 Cr0w9508
Heimdallr
5,285
928
0
875
4,075
1,421
800
1,147
2,796
0
35,910
W
7,230
1,243
0
3,219
6,325
3,054
0
2,446
3,723
40,578
0
L
1,567
1,244
0
357
6,323
1,040
0
1,254
5,069
0
12,022
L
Tiamat
3,013
307
0
1,142
4,293
1,363
0
0
4,293
24,226
0
W
Cliodhna
WardOrF6
Cliodhna
5,549
1,029
0
3,928
6,695
2,171
54
1,531
5,086
0
43,066
L
5,450
1,228
865
3,199
11,353
5,189
0
5,579
5,774
15,801
0
W
3,212
664
0
1,900
8,720
5,082
0
2,988
5,628
10,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
33,254
164
Minions Killed
352
0
Camps Cleared
0
1,014,785
Distance Traveled
995,279
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,076
708
91
9
0
172,904
2
L
Eset
4,089
409
15
2
0
132,083
1
L
Mercury
4,967
497
38
4
0
274,701
3
W
Heimdallr
6,762
676
79
8
0
190,915
4
W
Anubis
6,634
663
83
8
0
179,833
4
L
Ullr
4,620
462
27
3
0
195,767
2
L
Tiamat
5,627
563
61
6
0
216,062
2
W
Cliodhna
6,945
695
91
9
0
232,901
2
L
Artio
5,640
564
23
2
0
196,172
2
W
Geb
5,837
584
8
1
0
218,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role