Player Matchup

Chronos
Chronos
ChaosTheMook
Chronos
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
19W - 18L
1,542 Elo+
Party 2
Mulan
Mulan
Cya_Owl
Mulan
Level 155
God Stats
10W - 8L
1,545 SR
Queue Stats
545W - 585L
1,469 Elo+
Party 2
Vamana
Vamana
GroundWalkerX
Vamana
Level 87
God Stats
13W - 11L
1,578 SR
Queue Stats
401W - 349L
1,698 Elo+
Party 2
Ares
Ares
TwitchWhosWho
Ares
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
5W - 2L
1,586 Elo+
Party 2
Ullr
Ullr
kmann_99
Ullr
Level 158
God Stats
17W - 13L
1,613 SR
Queue Stats
1,083W - 1,073L
1,559 Elo+
Party 2
Team Averages
Level 103
1,625 SR
1,571 Elo+

VS

Team Averages
Level 54
1,417 SR
1,561 Elo+
Neith
Neith
Alejandro MG99
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Serqet
Serqet
Crimsonhunts
Serqet
Level 115
God Stats
15W - 19L
1,513 SR
Queue Stats
722W - 701L
1,484 Elo+
Party 1
Janus
Janus
EvoidFan
Janus
Level 34
God Stats
2W - 5L
1,384 SR
Queue Stats
142W - 125L
1,549 Elo+
Party 1
Agni
Agni
Red_Wolf_171
Agni
Level 36
God Stats
0W - 8L
1,128 SR
Queue Stats
197W - 248L
1,368 Elo+
Solo
Ymir
Ymir
fmypuss
Ymir
Level 46
God Stats
4W - 5L
1,561 SR
Queue Stats
81W - 50L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChaosTheMook
Chronos
11
3 / 0 / 2
6,134
613
3,260
3,015
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Cya_Owl
Mulan
9
3 / 0 / 3
5,771
577
3,305
3,864
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,256
626
2,857
4,661
2,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
3 / 0 / 3
5,973
597
3,211
3,499
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
11
2 / 2 / 1
6,124
612
2,630
5,194
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,427
443
843
4,410
1,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
1 / 2 / 0
5,025
503
1,992
5,923
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
EvoidFan
Janus
10
1 / 3 / 0
5,511
551
2,203
4,971
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,752
475
1,243
4,539
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
fmypuss
Ymir
8
0 / 1 / 0
4,942
494
1,117
5,295
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
2
2
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chronos
ChaosTheMook
Chronos
3
0
2
4
L
Serqet
1
2
0
0.5
W
Mulan
Cya_Owl
Mulan
3
0
3
4.5
L
Janus
EvoidFan
Janus
1
3
0
0.33
W
2
0
0
2
L
0
3
0
0
W
3
0
3
4.5
L
Ymir
fmypuss
Ymir
0
1
0
0
W
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
7,398
20,233
Taken
25,138
9,465
Mitigated
8,314
10,238
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
843
523
0
649
4,410
1,274
0
3,045
1,365
0
12,337
W
Chronos
ChaosTheMook
Chronos
3,260
1,740
0
1,952
3,015
1,220
0
368
2,491
37,259
5,590
L
Serqet
1,992
169
0
2,656
5,923
1,704
0
1,350
4,573
0
20,865
W
Mulan
Cya_Owl
Mulan
3,305
744
0
1,766
3,864
1,419
0
140
3,724
0
24,401
L
Janus
EvoidFan
Janus
2,203
226
0
1,672
4,971
982
0
626
4,345
31,980
0
W
2,857
1,338
0
2,967
4,661
2,942
148
1,485
3,176
0
38,690
L
1,243
34
0
1,015
4,539
1,356
0
57
4,482
20,909
0
W
3,211
132
0
1,582
3,499
2,377
0
668
2,809
11,027
0
L
Ymir
fmypuss
Ymir
1,117
286
0
778
5,295
2,998
0
932
4,363
20,713
0
W
Ullr
2,630
957
0
1,971
5,194
1,507
28
1,737
3,170
0
37,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
24,657
337
Minions Killed
253
0
Camps Cleared
0
984,373
Distance Traveled
875,931
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,427
443
33
3
0
168,895
0
W
Chronos
6,134
613
90
9
0
184,076
0
L
Serqet
5,025
503
59
6
0
199,653
0
W
Mulan
5,771
577
59
6
0
217,599
2
L
Janus
5,511
551
69
7
0
180,812
2
W
Vamana
6,256
626
89
9
0
194,389
2
L
Agni
4,752
475
55
6
0
156,581
1
W
Ares
5,973
597
19
2
0
211,293
0
L
Ymir
4,942
494
37
4
0
169,990
1
W
Ullr
6,124
612
80
8
0
177,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role