Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BuckyV2
Ra
Level 15
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 1
Izanami
Izanami
Code Junky
Izanami
Level 55
God Stats
10W - 10L
1,107 SR
Queue Stats
124W - 126L
1,472 Elo+
Party 1
Loki
Loki
ZenoToaster
Loki
Level 18
God Stats
10W - 14L
1,382 SR
Queue Stats
77W - 83L
1,524 Elo+
Party 1
Vulcan
Vulcan
mckool1337
Vulcan
Level 13
God Stats
18W - 8L
1,559 SR
Queue Stats
94W - 74L
1,466 Elo+
Solo
Team Averages
Level 23
1,366 SR
1,501 Elo+

VS

Team Averages
Level 16
1,510 SR
1,428 Elo+
Geb
Geb
Armorkitty14
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Grizzly0807
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Kornmosis
Ao Kuang
Level 24
God Stats
1W - 3L
1,541 SR
Queue Stats
43W - 37L
1,458 Elo+
Solo
Cthulhu
Cthulhu
ThineUnsmitten
Cthulhu
Level 25
God Stats
91W - 96L
1,507 SR
Queue Stats
101W - 117L
1,426 Elo+
Solo
Nemesis
Nemesis
impeccablepeanut
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 4 / 22
11,419
1,142
14,092
13,209
5,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 1 / 21
12,834
1,283
22,736
9,073
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Code Junky
Izanami
19
14 / 2 / 20
12,865
1,287
22,533
13,215
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 22
10,576
1,058
13,677
10,010
3,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
mckool1337
Vulcan
19
4 / 1 / 25
11,407
1,141
21,738
7,340
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
10,865
1,087
14,950
24,956
29,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Grizzly0807
Guan Yu
16
0 / 6 / 8
10,823
1,082
5,930
22,998
31,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Kornmosis
Ao Kuang
16
9 / 9 / 0
11,737
1,174
14,826
20,736
7,995
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 8 / 6
9,570
957
7,472
20,724
13,343
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 11 / 4
9,448
945
5,105
14,616
6,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
37
42
Kills
11
11
Deaths
43
110
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
22
4.25
L
1
9
8
0.56
W
13
1
21
23.5
W
Izanami
Code Junky
Izanami
14
2
20
12
L
Guan Yu
Grizzly0807
Guan Yu
0
6
8
0.67
L
Ao Kuang
Kornmosis
Ao Kuang
9
9
0
1
L
0
8
6
0.38
W
5
3
22
5.33
L
1
11
4
0.27
W
Vulcan
mckool1337
Vulcan
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,776
Damage
48,283
52,847
Taken
104,030
21,065
Mitigated
88,473
13,529
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,092
9,029
186
2,236
13,209
5,143
0
9,748
3,461
0
27,403
L
14,950
1,312
0
1,025
24,956
29,471
0
8,639
16,317
30,085
0
W
22,736
2,681
5,231
3,943
9,073
3,710
0
5,926
3,147
41,951
0
W
Izanami
Code Junky
Izanami
22,533
16,731
0
1,723
13,215
5,085
0
8,687
4,528
0
45,625
L
Guan Yu
Grizzly0807
Guan Yu
5,930
862
4,442
4,970
22,998
31,340
0
9,897
13,101
0
22,031
L
Ao Kuang
Kornmosis
Ao Kuang
14,826
4,356
0
3,679
20,736
7,995
0
8,185
12,551
31,051
0
L
7,472
731
0
0
20,724
13,343
0
12,862
7,862
39,718
0
W
13,677
5,242
0
210
10,010
3,712
0
7,791
2,219
0
23,561
L
5,105
1,905
0
796
14,616
6,324
0
4,891
9,392
0
12,933
W
Vulcan
mckool1337
Vulcan
21,738
4,978
0
0
7,340
3,415
0
5,096
2,244
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
52,443
166
Minions Killed
193
5
Camps Cleared
3
908,096
Distance Traveled
925,284
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,419
1,142
27
3
0
165,501
1
L
Geb
10,865
1,087
23
2
1
204,756
3
W
Ra
12,834
1,283
45
5
0
189,337
0
W
Izanami
12,865
1,287
41
4
1
149,912
0
L
Guan Yu
10,823
1,082
31
3
2
230,036
0
L
Ao Kuang
11,737
1,174
29
3
0
179,315
0
L
Cthulhu
9,570
957
97
10
0
170,602
0
W
Loki
10,576
1,058
23
2
2
177,858
0
L
Nemesis
9,448
945
13
1
0
140,575
0
W
Vulcan
11,407
1,141
30
3
2
225,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role